Initialize engine version: 2018.3.8f1 (fc0fe30d6d91) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2080 Ti (ID=0x1e07) Vendor: VRAM: 11048 MB Driver: 26.21.14.3648 Begin MonoManager ReloadAssembly - Completed reload, in 0.133 seconds WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MK4/Trees_two_sided' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MK4/Trees_Bark_Blend' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/VertexLit' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Bumped Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Bumped Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Bumped Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/WavingDoublePass' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-Base' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Standard-Base' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Nature/Terrain/Standard' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Mobile/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Mobile/Bumped Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Nature/SpeedTree' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Nature/SpeedTree' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water Swamp Tesseled Vertex Color Flow' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'AwesomeTechnologies/VS_SpeedTree' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'AwesomeTechnologies/VS_SpeedTree' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'MK4/Plants Waving' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water Particles' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MK4/Rock_cover' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MagicalFX/Rim' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Tree Bark Metalic' - Pass 'Meta' has no vertex shader Shader 'MysticArsenal/MysticHSV': fallback shader 'Particles/Additive' not found WARNING: Shader Unsupported: 'MagicalFX/Rim' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'AwesomeTechnologies/Grass/Grass' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water Particles Foam' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water River' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MK4/Plants Waving 1 sided' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water River Tesseled Vertex Color' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader Initializing input. Input initialized. Initialized touch support. WARNING: Shader Unsupported: 'ASESampleShaders/GlassSimple' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Standard Sams Double Sided' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard Sams Double Sided' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Amplify/Spirit' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/Hammer' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ASESampleShaders/Translucency' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/Tornado' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MysticArsenal/MysticRimLighting' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/Blob Position' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/SkullenSkulls' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/MoltenLava' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'RzShader/Rz_ParticleLit' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'KriptoFX/RFX1/CutoutBorder' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Standard Sams Double Sided' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard Sams Double Sided' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Tree Bark Metalic Snow' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MagicalFX/Glass' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ocias/Standard (Stipple Transparency)' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/Fangs' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/White Flash Shader' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/MoltenStrike' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/Tornado Fire' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/SigilsNoise' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/RogueShadow' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Bumped Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Effects/Ice/IceFront' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'KriptoFX/RFX4/CutoutBorder' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ASESampleShaders/SnowAccum' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'RzShader/Rz_BloodShapeADV' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Standard Double Sided' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard Double Sided' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'MK4/Rocks' - Pass 'Meta' has no vertex shader UnloadTime: 1.347600 ms WARNING: Shader Unsupported: 'Hidden/BlendModes/UIDefault/Framebuffer' - Pass 'Default' has no vertex shader WARNING: Shader Unsupported: 'Hidden/BlendModes/UIDefault/FramebufferMasked' - Pass 'Default' has no vertex shader Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/data-000002F989ECDD60.dll Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/data-000002FA615C4A60.dll Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/data-000002FA61E00040.dll Searching for compatible XInput library... Found Xinput1_4.dll. game version: Beta 0.7.3c (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) WARNING: Shader Unsupported: 'Effects/Ice/IceDistortion' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MagicalFX/Rim' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/EtherealGolem' - Pass 'Meta' has no vertex shader Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 540) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 540) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 540) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Input Mode : Mouse & Keyboard (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Deactivating main camera after delay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) WARNING: Shader Unsupported: 'NatureManufacture Shaders/Tree Leaves Metalic' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'CTS/CTS Terrain Shader Advanced LOD' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/MetalRough/Standard Multi Layers' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'CTS/CTS Terrain Shader Advanced' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ASM_Top_projection' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MK4/Trees_two_sided_LOD' - Pass 'Meta' has no vertex shader The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 540) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Unloading 23 Unused Serialized files (Serialized files now loaded: 0) FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Setting up 12 worker threads for Enlighten. Thread -> id: 938 -> priority: 1 Thread -> id: 1d48 -> priority: 1 Thread -> id: 19d0 -> priority: 1 Thread -> id: 2a84 -> priority: 1 Thread -> id: 2224 -> priority: 1 Thread -> id: 2140 -> priority: 1 Thread -> id: f20 -> priority: 1 Thread -> id: 1648 -> priority: 1 Thread -> id: 5c4 -> priority: 1 Thread -> id: 1274 -> priority: 1 Thread -> id: 1e28 -> priority: 1 Thread -> id: 2734 -> priority: 1 MaximizedWindow is not currently supported on Windows, setting to FullsceenWindow instead (Filename: Line: 275) UnloadTime: 2.600500 ms Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 371050. Total: 588.064700 ms (FindLiveObjects: 22.682400 ms CreateObjectMapping: 23.889300 ms MarkObjects: 540.731300 ms DeleteObjects: 0.761000 ms) Game Log in Success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) loaded quest 'A Long Detour' at step 'A Long Detour Step EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'A10 test quest' at step 'A10 test quest End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Armoury Aid' at step 'Armoury Aid EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Saving Last Refuge' at step 'Saving Last Refuge End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Erza Ledger' at step 'Erza Ledger EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Artem's Offer' at step 'Artem's Offer EndStepFail' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Pannion's Students' at step 'Pannion's Students Complete' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Chapter B The Ruined World' at step 'Chapter B The Ruined World EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Chapter B The Lesser Refuge' at step 'Chapter B The Lesser Refuge EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Chapter B The Refuge' at step 'Chapter B The Refuge EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'The Last Imperial (Chapter B Sidequest)' at step 'The Last Imperial (Chapter B Sidequest) EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'TheSaneCultist' at step 'TheSaneCultist Complete' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'The Ruined Temple' at step 'The Ruined Temple End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'The Immortal Empire' at step 'The Immortal Empire EndStep ' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Crafting Tutorial' at step 'Crafting Tutorial EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'A Study in Time' at step 'A Study in Time Step EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'The Admiral's Dreadnought' at step 'The Admiral's Dreadnought EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'The Oracle's Aid (ChD)' at step 'The Oracle's Aid (ChD) EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Hidden Gems (Chapter D Sidequest)' at step 'Hidden Gems (Chapter D Sidequest)EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'The Desert Waystation (ChD)' at step 'The Desert Waystation (ChD) EndStep ' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Journey to the Necropolis (Chapter E Main Quest)' at step 'Journey to the Necropolis (Chapter E Main Quest)EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Alric's Revenge (ChE Side Quest)' at step 'Alric's Revenge (ChE Side Quest) EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'The Immortal Citadel (ChE Main Quest)' at step 'The Immortal Citadel (ChE Main Quest) EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'BETA Launch Endpoint' at step 'BETA Launch Endpoint EndStep ' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Unloading 1077 unused Assets to reduce memory usage. Loaded Objects now: 365442. Total: 600.857100 ms (FindLiveObjects: 23.312600 ms CreateObjectMapping: 16.364600 ms MarkObjects: 553.399800 ms DeleteObjects: 7.779700 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.696400 ms loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Default 1.66 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 365471. Total: 591.752800 ms (FindLiveObjects: 23.152300 ms CreateObjectMapping: 23.883500 ms MarkObjects: 544.028800 ms DeleteObjects: 0.687800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 365508. Total: 584.152900 ms (FindLiveObjects: 23.561400 ms CreateObjectMapping: 15.544200 ms MarkObjects: 544.534900 ms DeleteObjects: 0.512200 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'SouthFloor') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CenterFloor_ (2)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'FloorEast_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Unloading 28 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water River Tesseled Vertex Color Flow' - Pass 'Meta' has no vertex shader UnloadTime: 2.591300 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) WARNING: Shader Unsupported: 'UMA/Hair Fade Cutout (Single Sided)' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'UMA/Hair Fade Cutout (Single Sided)' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'UMA/Hair Fade Cutout' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'UMA/Hair Fade Cutout' - Pass 'Meta' has no vertex shader Unable to find slot or recipe for Slotname Underwear Recipename FemaleUndies2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load EoT 4.37 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 409003. Total: 611.197900 ms (FindLiveObjects: 28.435000 ms CreateObjectMapping: 16.504700 ms MarkObjects: 565.539500 ms DeleteObjects: 0.718300 ms) Connected to chat server (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 856 unused Assets to reduce memory usage. Loaded Objects now: 371062. Total: 626.511600 ms (FindLiveObjects: 26.932600 ms CreateObjectMapping: 16.055000 ms MarkObjects: 577.202000 ms DeleteObjects: 6.321600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 371062. Total: 584.765500 ms (FindLiveObjects: 24.099900 ms CreateObjectMapping: 15.538200 ms MarkObjects: 544.556900 ms DeleteObjects: 0.570000 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.554200 ms loading scene: M_B20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Default 1.68 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 371016. Total: 612.211600 ms (FindLiveObjects: 25.089100 ms CreateObjectMapping: 15.501300 ms MarkObjects: 570.974000 ms DeleteObjects: 0.646700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 371011. Total: 599.978400 ms (FindLiveObjects: 22.920100 ms CreateObjectMapping: 15.873900 ms MarkObjects: 560.617200 ms DeleteObjects: 0.567000 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Unloading 19 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ASESampleShaders/BurnEffect' - Pass 'Meta' has no vertex shader UnloadTime: 2.464000 ms Shader 'Easy Decal/ED Standard (Metallic, Vertex Alpha)': fallback shader 'Transparent' not found WARNING: Shader Unsupported: 'Easy Decal/ED Standard (Metallic, Vertex Alpha)' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Standard Double Sided' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard Double Sided' - Pass 'META' has no vertex shader Time to load M_B20 6.39 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 629109. Total: 724.818600 ms (FindLiveObjects: 38.742900 ms CreateObjectMapping: 23.553500 ms MarkObjects: 661.604600 ms DeleteObjects: 0.917200 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1158 unused Assets to reduce memory usage. Loaded Objects now: 416202. Total: 698.044500 ms (FindLiveObjects: 39.084700 ms CreateObjectMapping: 39.467700 ms MarkObjects: 612.520300 ms DeleteObjects: 6.971400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 416202. Total: 661.367400 ms (FindLiveObjects: 36.247400 ms CreateObjectMapping: 29.880300 ms MarkObjects: 594.570400 ms DeleteObjects: 0.669000 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.111400 ms loading scene: M_Rest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Default 1.94 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 416064. Total: 647.203200 ms (FindLiveObjects: 27.159100 ms CreateObjectMapping: 21.978700 ms MarkObjects: 597.067800 ms DeleteObjects: 0.997300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 416059. Total: 655.144300 ms (FindLiveObjects: 25.900000 ms CreateObjectMapping: 29.808000 ms MarkObjects: 598.758300 ms DeleteObjects: 0.677600 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) Unloading 19 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'KriptoFX/RFX4/Lava' - Pass 'Meta' has no vertex shader UnloadTime: 3.066800 ms Time to load M_Rest 2.89 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 427465. Total: 626.167700 ms (FindLiveObjects: 26.809500 ms CreateObjectMapping: 21.867200 ms MarkObjects: 576.702800 ms DeleteObjects: 0.787400 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 416691. Total: 667.439500 ms (FindLiveObjects: 28.885100 ms CreateObjectMapping: 35.226600 ms MarkObjects: 599.533400 ms DeleteObjects: 3.794000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 416691. Total: 652.756000 ms (FindLiveObjects: 30.576600 ms CreateObjectMapping: 22.325000 ms MarkObjects: 599.255700 ms DeleteObjects: 0.598100 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.157700 ms loading scene: M_C60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Default 1.78 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 416640. Total: 661.688200 ms (FindLiveObjects: 32.333200 ms CreateObjectMapping: 29.178200 ms MarkObjects: 599.512100 ms DeleteObjects: 0.664300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 416635. Total: 649.290800 ms (FindLiveObjects: 28.389600 ms CreateObjectMapping: 26.963700 ms MarkObjects: 593.319600 ms DeleteObjects: 0.617600 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) Unloading 35 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'FogShaderThing' - Pass 'Meta' has no vertex shader UnloadTime: 3.184100 ms Time to load M_C60 4.64 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 580389. Total: 730.584200 ms (FindLiveObjects: 38.700000 ms CreateObjectMapping: 24.922900 ms MarkObjects: 665.963200 ms DeleteObjects: 0.997700 ms) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1504 unused Assets to reduce memory usage. Loaded Objects now: 422372. Total: 709.331200 ms (FindLiveObjects: 39.308800 ms CreateObjectMapping: 29.315000 ms MarkObjects: 636.257400 ms DeleteObjects: 4.449500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 422370. Total: 680.087800 ms (FindLiveObjects: 32.452100 ms CreateObjectMapping: 24.496300 ms MarkObjects: 622.504400 ms DeleteObjects: 0.634700 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.397100 ms loading scene: M_Rest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Default 2.03 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 138 unused Assets to reduce memory usage. Loaded Objects now: 422188. Total: 703.080900 ms (FindLiveObjects: 38.301000 ms CreateObjectMapping: 28.694000 ms MarkObjects: 635.083900 ms DeleteObjects: 1.001600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 422183. Total: 681.709300 ms (FindLiveObjects: 28.813400 ms CreateObjectMapping: 21.726700 ms MarkObjects: 630.458500 ms DeleteObjects: 0.710100 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) Unloading 19 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.383800 ms Time to load M_Rest 2.96 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 433687. Total: 702.254800 ms (FindLiveObjects: 30.067300 ms CreateObjectMapping: 27.504200 ms MarkObjects: 643.926700 ms DeleteObjects: 0.756200 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 500 unused Assets to reduce memory usage. Loaded Objects now: 422215. Total: 691.928700 ms (FindLiveObjects: 29.434500 ms CreateObjectMapping: 21.907900 ms MarkObjects: 636.664900 ms DeleteObjects: 3.921000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 422215. Total: 694.375100 ms (FindLiveObjects: 30.938700 ms CreateObjectMapping: 26.791500 ms MarkObjects: 636.025600 ms DeleteObjects: 0.619000 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.381600 ms loading scene: M_B20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Default 1.88 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 422164. Total: 677.859300 ms (FindLiveObjects: 31.143200 ms CreateObjectMapping: 22.188400 ms MarkObjects: 623.879400 ms DeleteObjects: 0.648000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 422159. Total: 680.730700 ms (FindLiveObjects: 28.572800 ms CreateObjectMapping: 34.110000 ms MarkObjects: 617.418000 ms DeleteObjects: 0.629700 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Unloading 19 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.495600 ms Time to load M_B20 5.44 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 625368. Total: 771.088300 ms (FindLiveObjects: 42.241400 ms CreateObjectMapping: 26.045000 ms MarkObjects: 701.817800 ms DeleteObjects: 0.983700 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) NecromancersCrow(Clone) is trying to exit a state it is not currently in (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4855 unused Assets to reduce memory usage. Loaded Objects now: 427305. Total: 732.274500 ms (FindLiveObjects: 30.874200 ms CreateObjectMapping: 26.256100 ms MarkObjects: 656.658800 ms DeleteObjects: 18.485000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 427305. Total: 686.606500 ms (FindLiveObjects: 41.845700 ms CreateObjectMapping: 22.280700 ms MarkObjects: 621.823200 ms DeleteObjects: 0.656200 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.429600 ms loading scene: M_Rest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) Time to load Default 2.20 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 427191. Total: 712.631900 ms (FindLiveObjects: 31.423000 ms CreateObjectMapping: 24.901000 ms MarkObjects: 655.163800 ms DeleteObjects: 1.143500 ms) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 427154. Total: 709.331600 ms (FindLiveObjects: 29.211600 ms CreateObjectMapping: 28.536800 ms MarkObjects: 650.930300 ms DeleteObjects: 0.652300 ms) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) Unloading 19 Unused Serialized files (Serialized files now loaded: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) UnloadTime: 3.679600 ms NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) Time to load M_Rest 3.08 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 438657. Total: 709.279700 ms (FindLiveObjects: 30.913100 ms CreateObjectMapping: 32.279700 ms MarkObjects: 645.283800 ms DeleteObjects: 0.802900 ms) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 580 unused Assets to reduce memory usage. Loaded Objects now: 427559. Total: 714.164600 ms (FindLiveObjects: 30.098000 ms CreateObjectMapping: 29.216300 ms MarkObjects: 650.268900 ms DeleteObjects: 4.580800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 427559. Total: 681.552800 ms (FindLiveObjects: 29.254700 ms CreateObjectMapping: 22.245700 ms MarkObjects: 629.439200 ms DeleteObjects: 0.612600 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.468900 ms loading scene: M_F20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Default 1.92 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 427539. Total: 698.571200 ms (FindLiveObjects: 34.567200 ms CreateObjectMapping: 23.451400 ms MarkObjects: 639.872500 ms DeleteObjects: 0.679400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 427502. Total: 672.683800 ms (FindLiveObjects: 28.732200 ms CreateObjectMapping: 22.152400 ms MarkObjects: 621.160100 ms DeleteObjects: 0.638600 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) Unloading 30 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.383700 ms Time to load M_F20 4.00 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 499120. Total: 713.312100 ms (FindLiveObjects: 40.324000 ms CreateObjectMapping: 30.226700 ms MarkObjects: 641.886500 ms DeleteObjects: 0.874400 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2810 unused Assets to reduce memory usage. Loaded Objects now: 429859. Total: 713.602800 ms (FindLiveObjects: 30.874400 ms CreateObjectMapping: 22.330300 ms MarkObjects: 648.036600 ms DeleteObjects: 12.361300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 429859. Total: 707.173100 ms (FindLiveObjects: 30.244400 ms CreateObjectMapping: 29.634800 ms MarkObjects: 646.634200 ms DeleteObjects: 0.659200 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.326900 ms loading scene: M_Rest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) Time to load Default 1.99 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 429744. Total: 705.484100 ms (FindLiveObjects: 31.156900 ms CreateObjectMapping: 24.211400 ms MarkObjects: 649.291500 ms DeleteObjects: 0.824100 ms) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 429739. Total: 691.276500 ms (FindLiveObjects: 28.733900 ms CreateObjectMapping: 29.051300 ms MarkObjects: 632.843600 ms DeleteObjects: 0.647300 ms) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) Unloading 19 Unused Serialized files (Serialized files now loaded: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) UnloadTime: 3.282700 ms NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) Time to load M_Rest 3.05 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 441419. Total: 681.776600 ms (FindLiveObjects: 30.657900 ms CreateObjectMapping: 23.195400 ms MarkObjects: 627.032300 ms DeleteObjects: 0.890700 ms) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at ActorVisuals.getHealthRatio () [0x00000] in :0 at FloatingHealthBarSetFill.Update () [0x00006] in :0 (Filename: Line: 0) loading scene: Portal (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 586 unused Assets to reduce memory usage. Loaded Objects now: 429113. Total: 710.331000 ms (FindLiveObjects: 29.757900 ms CreateObjectMapping: 22.639400 ms MarkObjects: 653.401800 ms DeleteObjects: 4.531500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 429113. Total: 708.918100 ms (FindLiveObjects: 30.341400 ms CreateObjectMapping: 25.421000 ms MarkObjects: 652.537100 ms DeleteObjects: 0.618300 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.552200 ms loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Portal 1.93 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 429061. Total: 711.267200 ms (FindLiveObjects: 31.877400 ms CreateObjectMapping: 28.234600 ms MarkObjects: 650.476200 ms DeleteObjects: 0.678600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 429056. Total: 719.756800 ms (FindLiveObjects: 31.136400 ms CreateObjectMapping: 34.932000 ms MarkObjects: 653.069600 ms DeleteObjects: 0.618400 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'SouthFloor') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CenterFloor_ (2)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'FloorEast_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Unloading 28 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.533900 ms M_Rest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unable to find slot or recipe for Slotname Underwear Recipename FemaleUndies2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load EoT 3.46 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 469659. Total: 727.729000 ms (FindLiveObjects: 31.460900 ms CreateObjectMapping: 25.231200 ms MarkObjects: 670.073900 ms DeleteObjects: 0.962200 ms) loading scene: Waypoint (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 762 unused Assets to reduce memory usage. Loaded Objects now: 429788. Total: 717.459200 ms (FindLiveObjects: 33.681900 ms CreateObjectMapping: 22.338500 ms MarkObjects: 655.469700 ms DeleteObjects: 5.968600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 429788. Total: 706.372600 ms (FindLiveObjects: 33.586400 ms CreateObjectMapping: 22.446300 ms MarkObjects: 649.744600 ms DeleteObjects: 0.595100 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.573000 ms loading scene: D60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Waypoint 1.96 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 429736. Total: 715.805600 ms (FindLiveObjects: 36.202000 ms CreateObjectMapping: 29.610200 ms MarkObjects: 649.329600 ms DeleteObjects: 0.663400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 429731. Total: 709.822200 ms (FindLiveObjects: 28.919700 ms CreateObjectMapping: 30.813600 ms MarkObjects: 649.455600 ms DeleteObjects: 0.633000 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Unloading 32 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Specular' - Pass 'Meta' has no vertex shader UnloadTime: 3.544400 ms Time to load D60 4.19 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 554341. Total: 773.224400 ms (FindLiveObjects: 43.918700 ms CreateObjectMapping: 34.149000 ms MarkObjects: 694.147300 ms DeleteObjects: 1.008900 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) loading scene: Waypoint (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1473 unused Assets to reduce memory usage. Loaded Objects now: 430372. Total: 686.776200 ms (FindLiveObjects: 35.737200 ms CreateObjectMapping: 24.646700 ms MarkObjects: 620.189700 ms DeleteObjects: 6.202200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 430372. Total: 711.952600 ms (FindLiveObjects: 41.228000 ms CreateObjectMapping: 42.091300 ms MarkObjects: 628.040000 ms DeleteObjects: 0.592900 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.671100 ms loading scene: E50 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Waypoint 1.99 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 93 unused Assets to reduce memory usage. Loaded Objects now: 430241. Total: 707.199500 ms (FindLiveObjects: 31.597300 ms CreateObjectMapping: 22.572800 ms MarkObjects: 652.196800 ms DeleteObjects: 0.832400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 430236. Total: 705.206400 ms (FindLiveObjects: 29.230500 ms CreateObjectMapping: 22.378000 ms MarkObjects: 652.968700 ms DeleteObjects: 0.628900 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.485400 ms Time to load E50 5.11 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 757643. Total: 751.577400 ms (FindLiveObjects: 46.491600 ms CreateObjectMapping: 23.808200 ms MarkObjects: 680.350000 ms DeleteObjects: 0.927100 ms) loading scene: Waypoint (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 829 unused Assets to reduce memory usage. Loaded Objects now: 429815. Total: 737.542600 ms (FindLiveObjects: 40.171500 ms CreateObjectMapping: 27.507500 ms MarkObjects: 659.310900 ms DeleteObjects: 10.552300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 429815. Total: 713.892100 ms (FindLiveObjects: 37.953800 ms CreateObjectMapping: 23.512100 ms MarkObjects: 651.824400 ms DeleteObjects: 0.601400 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.626600 ms loading scene: E60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Waypoint 2.09 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 429759. Total: 674.784500 ms (FindLiveObjects: 29.012900 ms CreateObjectMapping: 22.026200 ms MarkObjects: 623.075500 ms DeleteObjects: 0.669500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 429754. Total: 699.866300 ms (FindLiveObjects: 28.557000 ms CreateObjectMapping: 28.782300 ms MarkObjects: 641.877100 ms DeleteObjects: 0.649700 ms) Unloading 35 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.777800 ms Time to load E60 3.47 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 481130. Total: 709.851000 ms (FindLiveObjects: 31.563700 ms CreateObjectMapping: 22.645900 ms MarkObjects: 654.816400 ms DeleteObjects: 0.824700 ms) loading scene: E70 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 786 unused Assets to reduce memory usage. Loaded Objects now: 429832. Total: 710.494200 ms (FindLiveObjects: 29.670300 ms CreateObjectMapping: 26.420100 ms MarkObjects: 649.710100 ms DeleteObjects: 4.693200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 429832. Total: 697.831000 ms (FindLiveObjects: 32.829700 ms CreateObjectMapping: 22.417200 ms MarkObjects: 641.979200 ms DeleteObjects: 0.604700 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Unloading 36 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water River Mobile Flow' - Pass 'Meta' has no vertex shader UnloadTime: 3.812500 ms Time to load E70 4.26 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 642967. Total: 744.807400 ms (FindLiveObjects: 39.576700 ms CreateObjectMapping: 29.876100 ms MarkObjects: 674.408800 ms DeleteObjects: 0.945600 ms) loading scene: Waypoint (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 970 unused Assets to reduce memory usage. Loaded Objects now: 429845. Total: 734.016300 ms (FindLiveObjects: 38.911000 ms CreateObjectMapping: 35.364200 ms MarkObjects: 651.971800 ms DeleteObjects: 7.769000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 429845. Total: 717.811000 ms (FindLiveObjects: 41.400100 ms CreateObjectMapping: 27.509900 ms MarkObjects: 648.266700 ms DeleteObjects: 0.633800 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.900800 ms loading scene: E50 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Waypoint 2.05 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 429789. Total: 704.989600 ms (FindLiveObjects: 30.512400 ms CreateObjectMapping: 22.030800 ms MarkObjects: 651.771000 ms DeleteObjects: 0.674900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 429784. Total: 703.561500 ms (FindLiveObjects: 29.611200 ms CreateObjectMapping: 22.922100 ms MarkObjects: 650.388200 ms DeleteObjects: 0.639700 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.932600 ms Time to load E50 4.95 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 755644. Total: 771.326100 ms (FindLiveObjects: 46.375500 ms CreateObjectMapping: 24.293400 ms MarkObjects: 699.651700 ms DeleteObjects: 1.005300 ms) loading scene: Waypoint (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 829 unused Assets to reduce memory usage. Loaded Objects now: 429846. Total: 748.199900 ms (FindLiveObjects: 41.545200 ms CreateObjectMapping: 38.871200 ms MarkObjects: 657.434600 ms DeleteObjects: 10.348500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 429846. Total: 720.652800 ms (FindLiveObjects: 37.796500 ms CreateObjectMapping: 28.682100 ms MarkObjects: 653.562100 ms DeleteObjects: 0.611600 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.760800 ms loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Waypoint 2.14 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 429787. Total: 701.794900 ms (FindLiveObjects: 28.759900 ms CreateObjectMapping: 23.105600 ms MarkObjects: 649.239400 ms DeleteObjects: 0.689700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 429782. Total: 705.682700 ms (FindLiveObjects: 29.103400 ms CreateObjectMapping: 22.541500 ms MarkObjects: 653.401800 ms DeleteObjects: 0.635500 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'SouthFloor') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CenterFloor_ (2)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'FloorEast_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Unloading 28 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.843600 ms Unable to find slot or recipe for Slotname Underwear Recipename FemaleUndies2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load EoT 3.35 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 470215. Total: 738.601300 ms (FindLiveObjects: 31.501900 ms CreateObjectMapping: 30.776300 ms MarkObjects: 675.521900 ms DeleteObjects: 0.800700 ms) loading scene: Waypoint (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 725 unused Assets to reduce memory usage. Loaded Objects now: 429826. Total: 721.220100 ms (FindLiveObjects: 35.002400 ms CreateObjectMapping: 22.291500 ms MarkObjects: 657.867700 ms DeleteObjects: 6.058000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 429826. Total: 715.840500 ms (FindLiveObjects: 37.971000 ms CreateObjectMapping: 24.871300 ms MarkObjects: 652.274200 ms DeleteObjects: 0.723400 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.925100 ms loading scene: D60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Waypoint 2.03 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 429773. Total: 717.573100 ms (FindLiveObjects: 33.402100 ms CreateObjectMapping: 32.901400 ms MarkObjects: 650.614100 ms DeleteObjects: 0.655300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 429768. Total: 702.709300 ms (FindLiveObjects: 29.118600 ms CreateObjectMapping: 22.316900 ms MarkObjects: 650.647800 ms DeleteObjects: 0.625600 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Unloading 32 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.968300 ms Time to load D60 4.06 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 554462. Total: 727.002200 ms (FindLiveObjects: 36.378800 ms CreateObjectMapping: 23.275500 ms MarkObjects: 666.461100 ms DeleteObjects: 0.886400 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) loading scene: Waypoint (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1348 unused Assets to reduce memory usage. Loaded Objects now: 430545. Total: 725.184300 ms (FindLiveObjects: 29.832100 ms CreateObjectMapping: 28.506600 ms MarkObjects: 661.422300 ms DeleteObjects: 5.422900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 430545. Total: 717.035700 ms (FindLiveObjects: 36.150600 ms CreateObjectMapping: 22.402100 ms MarkObjects: 657.847200 ms DeleteObjects: 0.635500 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.023200 ms loading scene: D40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Waypoint 2.13 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 95 unused Assets to reduce memory usage. Loaded Objects now: 430412. Total: 713.943500 ms (FindLiveObjects: 32.133900 ms CreateObjectMapping: 28.769500 ms MarkObjects: 652.204000 ms DeleteObjects: 0.835700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 430407. Total: 712.584100 ms (FindLiveObjects: 29.480300 ms CreateObjectMapping: 33.234100 ms MarkObjects: 649.225300 ms DeleteObjects: 0.643900 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.277000 ms Time to load D40 3.96 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 465356. Total: 745.220600 ms (FindLiveObjects: 42.371000 ms CreateObjectMapping: 29.628300 ms MarkObjects: 672.161500 ms DeleteObjects: 1.059400 ms) loading scene: Waypoint (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1328 unused Assets to reduce memory usage. Loaded Objects now: 429980. Total: 691.851500 ms (FindLiveObjects: 31.304000 ms CreateObjectMapping: 22.397300 ms MarkObjects: 633.836400 ms DeleteObjects: 4.313600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 429980. Total: 705.293100 ms (FindLiveObjects: 33.763100 ms CreateObjectMapping: 21.664900 ms MarkObjects: 649.229700 ms DeleteObjects: 0.635000 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.920300 ms loading scene: D60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Waypoint 1.92 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 429863. Total: 700.162700 ms (FindLiveObjects: 29.521300 ms CreateObjectMapping: 22.032900 ms MarkObjects: 647.808200 ms DeleteObjects: 0.799900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 429858. Total: 707.413000 ms (FindLiveObjects: 29.245400 ms CreateObjectMapping: 29.020100 ms MarkObjects: 648.498400 ms DeleteObjects: 0.648800 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Unloading 32 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.997300 ms Time to load D60 4.10 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 554828. Total: 746.901500 ms (FindLiveObjects: 36.194500 ms CreateObjectMapping: 31.838800 ms MarkObjects: 677.831100 ms DeleteObjects: 1.036700 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) loading scene: Waypoint (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 973 unused Assets to reduce memory usage. Loaded Objects now: 429992. Total: 702.451500 ms (FindLiveObjects: 36.012700 ms CreateObjectMapping: 26.327500 ms MarkObjects: 634.350000 ms DeleteObjects: 5.760700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 429992. Total: 722.691000 ms (FindLiveObjects: 34.848200 ms CreateObjectMapping: 34.773500 ms MarkObjects: 652.415400 ms DeleteObjects: 0.653600 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.891300 ms loading scene: D40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Waypoint 1.98 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 429866. Total: 697.182900 ms (FindLiveObjects: 28.835500 ms CreateObjectMapping: 22.222600 ms MarkObjects: 645.205000 ms DeleteObjects: 0.919400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 429861. Total: 698.794700 ms (FindLiveObjects: 29.557000 ms CreateObjectMapping: 22.354900 ms MarkObjects: 646.236500 ms DeleteObjects: 0.645900 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.985800 ms Time to load D40 3.86 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 464805. Total: 699.198700 ms (FindLiveObjects: 31.581200 ms CreateObjectMapping: 23.267800 ms MarkObjects: 643.454500 ms DeleteObjects: 0.894600 ms) loading scene: Waypoint (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1324 unused Assets to reduce memory usage. Loaded Objects now: 429981. Total: 702.610100 ms (FindLiveObjects: 31.866300 ms CreateObjectMapping: 25.256700 ms MarkObjects: 641.063100 ms DeleteObjects: 4.423500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 429981. Total: 713.182000 ms (FindLiveObjects: 33.789900 ms CreateObjectMapping: 32.477900 ms MarkObjects: 646.297100 ms DeleteObjects: 0.616600 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.132700 ms loading scene: D60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Waypoint 1.93 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 429864. Total: 676.969400 ms (FindLiveObjects: 29.970500 ms CreateObjectMapping: 21.986400 ms MarkObjects: 624.193100 ms DeleteObjects: 0.819100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 429859. Total: 678.617700 ms (FindLiveObjects: 28.438400 ms CreateObjectMapping: 26.989200 ms MarkObjects: 622.566900 ms DeleteObjects: 0.622800 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Unloading 32 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.001900 ms Time to load D60 4.03 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 554829. Total: 729.958600 ms (FindLiveObjects: 37.080500 ms CreateObjectMapping: 23.615400 ms MarkObjects: 668.338300 ms DeleteObjects: 0.923500 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) loading scene: Waypoint (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1028 unused Assets to reduce memory usage. Loaded Objects now: 432704. Total: 740.573700 ms (FindLiveObjects: 35.762400 ms CreateObjectMapping: 36.869700 ms MarkObjects: 663.312400 ms DeleteObjects: 4.628700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 432704. Total: 711.219600 ms (FindLiveObjects: 33.048400 ms CreateObjectMapping: 22.276800 ms MarkObjects: 655.289900 ms DeleteObjects: 0.604300 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.138100 ms loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Waypoint 2.04 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 432566. Total: 712.572200 ms (FindLiveObjects: 31.063300 ms CreateObjectMapping: 24.023900 ms MarkObjects: 656.621200 ms DeleteObjects: 0.863400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 432561. Total: 705.157300 ms (FindLiveObjects: 29.474900 ms CreateObjectMapping: 22.513800 ms MarkObjects: 652.543400 ms DeleteObjects: 0.624900 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'SouthFloor') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CenterFloor_ (2)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'FloorEast_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Unloading 28 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.987900 ms Unable to find slot or recipe for Slotname Underwear Recipename FemaleUndies2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load EoT 3.37 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 472996. Total: 735.937900 ms (FindLiveObjects: 44.732200 ms CreateObjectMapping: 29.303400 ms MarkObjects: 661.045100 ms DeleteObjects: 0.856800 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 28.913800 ms game version: Beta 0.7.3c (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 540) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 540) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 540) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 6463 unused Assets to reduce memory usage. Loaded Objects now: 403982. Total: 636.965900 ms (FindLiveObjects: 27.876600 ms CreateObjectMapping: 21.834500 ms MarkObjects: 574.333100 ms DeleteObjects: 12.921200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 403982. Total: 627.921000 ms (FindLiveObjects: 30.663900 ms CreateObjectMapping: 25.127700 ms MarkObjects: 571.557100 ms DeleteObjects: 0.571800 ms) Input Mode : Mouse & Keyboard (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Deactivating main camera after delay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 540) MaximizedWindow is not currently supported on Windows, setting to FullsceenWindow instead (Filename: Line: 275) UnloadTime: 3.722100 ms Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 418466. Total: 651.547400 ms (FindLiveObjects: 27.966200 ms CreateObjectMapping: 27.766400 ms MarkObjects: 595.099800 ms DeleteObjects: 0.714200 ms) Game Log in Failure (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Game Log in Success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) loaded quest 'A Long Detour' at step 'A Long Detour Step EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'A10 test quest' at step 'A10 test quest End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Armoury Aid' at step 'Armoury Aid EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Saving Last Refuge' at step 'Saving Last Refuge End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Erza Ledger' at step 'Erza Ledger EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Artem's Offer' at step 'Artem's Offer EndStepFail' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Pannion's Students' at step 'Pannion's Students Complete' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Chapter B The Ruined World' at step 'Chapter B The Ruined World EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Chapter B The Lesser Refuge' at step 'Chapter B The Lesser Refuge EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Chapter B The Refuge' at step 'Chapter B The Refuge EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'The Last Imperial (Chapter B Sidequest)' at step 'The Last Imperial (Chapter B Sidequest) EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'TheSaneCultist' at step 'TheSaneCultist Complete' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'The Ruined Temple' at step 'The Ruined Temple End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'The Immortal Empire' at step 'The Immortal Empire EndStep ' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Crafting Tutorial' at step 'Crafting Tutorial EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'A Study in Time' at step 'A Study in Time Step EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'The Admiral's Dreadnought' at step 'The Admiral's Dreadnought EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'The Oracle's Aid (ChD)' at step 'The Oracle's Aid (ChD) EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'The Desert Waystation (ChD)' at step 'The Desert Waystation (ChD) EndStep ' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'BETA Launch Endpoint' at step 'BETA Launch Endpoint Step 6' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loaded quest 'Journey to the Necropolis (Chapter E Main Quest)' at step 'Journey to the Necropolis (Chapter E Main Quest) Step 6.1' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1068 unused Assets to reduce memory usage. Loaded Objects now: 412928. Total: 650.506700 ms (FindLiveObjects: 27.460400 ms CreateObjectMapping: 22.018100 ms MarkObjects: 594.648800 ms DeleteObjects: 6.378800 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.413900 ms loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Default 1.69 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 412957. Total: 653.817500 ms (FindLiveObjects: 27.864300 ms CreateObjectMapping: 31.751300 ms MarkObjects: 593.556300 ms DeleteObjects: 0.645400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 412994. Total: 656.963600 ms (FindLiveObjects: 28.665800 ms CreateObjectMapping: 27.686400 ms MarkObjects: 600.002700 ms DeleteObjects: 0.608100 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'SouthFloor') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CenterFloor_ (2)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Navmesh') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'FloorEast_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Original') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Unloading 28 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.452100 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Unable to find slot or recipe for Slotname Underwear Recipename FemaleUndies2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load EoT 3.93 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 453361. Total: 663.833500 ms (FindLiveObjects: 31.593300 ms CreateObjectMapping: 22.398100 ms MarkObjects: 609.092200 ms DeleteObjects: 0.749700 ms) Connected to chat server (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Uploading Crash Report Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library I:/steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api