Initialize engine version: 2018.2.0b11 (912020d71ebf) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GT 1030 (ID=0x1d01) Vendor: VRAM: 1982 MB Driver: 25.21.14.1881 Begin MonoManager ReloadAssembly - Completed reload, in 0.144 seconds Initializing input. Input initialized. Initialized touch support. The referenced script on this Behaviour (Game Object 'Main Camera') is missing! (Filename: Line: 1775) The referenced script on this Behaviour (Game Object 'SettingsManager') is missing! (Filename: Line: 1775) UnloadTime: 0.835400 ms Fallback handler could not load library C:/Users/Vinterskugge/Desktop/Last Epoch/app/Last Epoch_Data/Mono/data-000001F50FA11FF0.dll Fallback handler could not load library C:/Users/Vinterskugge/Desktop/Last Epoch/app/Last Epoch_Data/Mono/data-000001F53BDA7060.dll Fallback handler could not load library C:/Users/Vinterskugge/Desktop/Last Epoch/app/Last Epoch_Data/Mono/data-000001F5BDC2A020.dll Searching for compatible XInput library... Found Xinput1_4.dll. game version: Alpha 0.6.0.3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) Graphics INI path set to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Screen Resolution has an empty options list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ScreenMode has an empty options list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Setting up 2 worker threads for Enlighten. Thread -> id: 1184 -> priority: 1 Thread -> id: a90 -> priority: 1 Failed to create agent because there is no valid NavMesh (Filename: Line: 636) loaded quest 'A10 test quest' at step 'A10 test quest End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Armoury Aid' at step 'Armoury Aid EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Saving Last Refuge' at step 'Saving Last Refuge End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Erza Ledger' at step 'Erza Ledger EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Pannion's Students' at step 'Pannion's Students Complete' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Chapter B The Ruined World' at step 'Chapter B The Ruined World EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Chapter B The Lesser Refuge' at step 'Chapter B The Lesser Refuge EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Chapter B The Refuge' at step 'Chapter B The Refuge EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'TheSaneCultist' at step 'TheSaneCultist Complete' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The Ruined Temple' at step 'The Ruined Temple End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The End of Time' at step 'The End of Time End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The Immortal Empire' at step 'The Immortal Empire Step 2' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Hidden C10 Time Transition' at step 'Hidden C10 Time Transition End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'A Study in Time' at step 'A Study in Time Step EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 600 unused Assets to reduce memory usage. Loaded Objects now: 160033. Total: 321.385800 ms (FindLiveObjects: 11.151600 ms CreateObjectMapping: 8.873800 ms MarkObjects: 300.533600 ms DeleteObjects: 0.826700 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.851400 ms loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 474 unused Assets to reduce memory usage. Loaded Objects now: 159472. Total: 350.822100 ms (FindLiveObjects: 12.533600 ms CreateObjectMapping: 8.144100 ms MarkObjects: 329.595800 ms DeleteObjects: 0.548400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 159472. Total: 360.366800 ms (FindLiveObjects: 12.229400 ms CreateObjectMapping: 9.317900 ms MarkObjects: 338.501300 ms DeleteObjects: 0.317800 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script on this Behaviour (Game Object 'CATA_RockB (39)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatRockFloorS (6)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_RockB (35)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'SouthFloor') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_RockB (31)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatRockS') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_StalagmiteA (1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloorEast_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Prefab_Tree_Stump (1)') is missing! (Filename: Line: 1775) A script behaviour (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 168 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Stal9A (39)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Tree10') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 104 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CenterFloor_ (2)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Prefab_Tree_Stump') is missing! (Filename: Line: 1775) A script behaviour (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 168 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 372) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 374) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed UnloadTime: 1.587700 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 187774. Total: 525.970000 ms (FindLiveObjects: 26.147300 ms CreateObjectMapping: 15.464900 ms MarkObjects: 484.007500 ms DeleteObjects: 0.349900 ms) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 191497. Total: 388.253800 ms (FindLiveObjects: 16.780300 ms CreateObjectMapping: 9.149500 ms MarkObjects: 361.899200 ms DeleteObjects: 0.424000 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 160.862100 ms loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 871 unused Assets to reduce memory usage. Loaded Objects now: 161291. Total: 486.416900 ms (FindLiveObjects: 12.658300 ms CreateObjectMapping: 14.538900 ms MarkObjects: 423.189600 ms DeleteObjects: 36.029400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 161291. Total: 420.851800 ms (FindLiveObjects: 24.355000 ms CreateObjectMapping: 11.921200 ms MarkObjects: 384.267400 ms DeleteObjects: 0.307800 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.406800 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 161282. Total: 397.334300 ms (FindLiveObjects: 18.228400 ms CreateObjectMapping: 10.949600 ms MarkObjects: 367.821900 ms DeleteObjects: 0.334100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 161282. Total: 380.276800 ms (FindLiveObjects: 13.874200 ms CreateObjectMapping: 8.763700 ms MarkObjects: 357.213300 ms DeleteObjects: 0.425200 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.438800 ms loading scene: Arena_1_Forest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 161282. Total: 368.759100 ms (FindLiveObjects: 16.295700 ms CreateObjectMapping: 10.673500 ms MarkObjects: 341.401500 ms DeleteObjects: 0.388000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 161282. Total: 343.318400 ms (FindLiveObjects: 12.031100 ms CreateObjectMapping: 9.119200 ms MarkObjects: 321.804900 ms DeleteObjects: 0.362700 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.437800 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 189350. Total: 402.597500 ms (FindLiveObjects: 15.374400 ms CreateObjectMapping: 11.732900 ms MarkObjects: 373.130800 ms DeleteObjects: 2.359200 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 655 unused Assets to reduce memory usage. Loaded Objects now: 202225. Total: 405.933900 ms (FindLiveObjects: 18.120900 ms CreateObjectMapping: 11.882300 ms MarkObjects: 374.899600 ms DeleteObjects: 1.030800 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 40.466300 ms loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 291 unused Assets to reduce memory usage. Loaded Objects now: 188528. Total: 475.541500 ms (FindLiveObjects: 24.196100 ms CreateObjectMapping: 18.230800 ms MarkObjects: 429.569900 ms DeleteObjects: 3.544100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 188528. Total: 388.569600 ms (FindLiveObjects: 26.614900 ms CreateObjectMapping: 14.782000 ms MarkObjects: 346.737600 ms DeleteObjects: 0.434700 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.000400 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 188516. Total: 431.802600 ms (FindLiveObjects: 16.213100 ms CreateObjectMapping: 11.863100 ms MarkObjects: 403.150300 ms DeleteObjects: 0.575700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 188516. Total: 377.006700 ms (FindLiveObjects: 15.167800 ms CreateObjectMapping: 11.770600 ms MarkObjects: 349.690700 ms DeleteObjects: 0.377200 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.856400 ms loading scene: Arena_1_Forest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 188516. Total: 422.748200 ms (FindLiveObjects: 19.287000 ms CreateObjectMapping: 12.113300 ms MarkObjects: 391.013000 ms DeleteObjects: 0.334800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 188516. Total: 378.783400 ms (FindLiveObjects: 13.597000 ms CreateObjectMapping: 11.009700 ms MarkObjects: 353.729000 ms DeleteObjects: 0.447200 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.684700 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 198696. Total: 434.886300 ms (FindLiveObjects: 34.122100 ms CreateObjectMapping: 12.988000 ms MarkObjects: 385.760000 ms DeleteObjects: 2.015700 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2817 unused Assets to reduce memory usage. Loaded Objects now: 212067. Total: 446.950900 ms (FindLiveObjects: 30.061000 ms CreateObjectMapping: 14.786000 ms MarkObjects: 397.952700 ms DeleteObjects: 4.150400 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 16.509900 ms loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 385 unused Assets to reduce memory usage. Loaded Objects now: 196436. Total: 441.989000 ms (FindLiveObjects: 42.518800 ms CreateObjectMapping: 14.506000 ms MarkObjects: 381.880200 ms DeleteObjects: 3.083500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196436. Total: 410.964800 ms (FindLiveObjects: 23.637400 ms CreateObjectMapping: 20.286100 ms MarkObjects: 366.542800 ms DeleteObjects: 0.498200 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.240100 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 196424. Total: 403.430200 ms (FindLiveObjects: 17.708300 ms CreateObjectMapping: 11.400600 ms MarkObjects: 373.819700 ms DeleteObjects: 0.501000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196424. Total: 390.631300 ms (FindLiveObjects: 15.215300 ms CreateObjectMapping: 11.730100 ms MarkObjects: 363.217600 ms DeleteObjects: 0.468000 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.122400 ms loading scene: Arena_1_Desert (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 196424. Total: 397.227800 ms (FindLiveObjects: 16.765900 ms CreateObjectMapping: 11.675500 ms MarkObjects: 368.357200 ms DeleteObjects: 0.429000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196424. Total: 390.291200 ms (FindLiveObjects: 14.796300 ms CreateObjectMapping: 11.222700 ms MarkObjects: 363.803900 ms DeleteObjects: 0.467900 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.329100 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1134 unused Assets to reduce memory usage. Loaded Objects now: 199097. Total: 413.384800 ms (FindLiveObjects: 19.580000 ms CreateObjectMapping: 12.195000 ms MarkObjects: 375.879700 ms DeleteObjects: 5.729600 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 202538. Total: 406.013500 ms (FindLiveObjects: 17.563300 ms CreateObjectMapping: 11.852800 ms MarkObjects: 375.983400 ms DeleteObjects: 0.613500 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 8.389900 ms loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 196069. Total: 416.027600 ms (FindLiveObjects: 17.742900 ms CreateObjectMapping: 11.332900 ms MarkObjects: 384.267600 ms DeleteObjects: 2.683400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196069. Total: 409.934000 ms (FindLiveObjects: 24.124500 ms CreateObjectMapping: 15.430200 ms MarkObjects: 369.838600 ms DeleteObjects: 0.540200 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.187200 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 196059. Total: 410.765900 ms (FindLiveObjects: 17.895300 ms CreateObjectMapping: 11.339700 ms MarkObjects: 381.017600 ms DeleteObjects: 0.512900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196059. Total: 389.282000 ms (FindLiveObjects: 14.585900 ms CreateObjectMapping: 11.587000 ms MarkObjects: 362.655200 ms DeleteObjects: 0.453500 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.189600 ms loading scene: Arena_1_Desert (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 196043. Total: 396.835100 ms (FindLiveObjects: 19.407200 ms CreateObjectMapping: 11.186100 ms MarkObjects: 365.823700 ms DeleteObjects: 0.417900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196043. Total: 394.022000 ms (FindLiveObjects: 15.669500 ms CreateObjectMapping: 11.934500 ms MarkObjects: 365.948300 ms DeleteObjects: 0.469500 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.980500 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 199371. Total: 403.624600 ms (FindLiveObjects: 16.889200 ms CreateObjectMapping: 13.811900 ms MarkObjects: 370.849000 ms DeleteObjects: 2.074000 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2873 unused Assets to reduce memory usage. Loaded Objects now: 221902. Total: 455.226800 ms (FindLiveObjects: 21.386800 ms CreateObjectMapping: 16.150500 ms MarkObjects: 413.534800 ms DeleteObjects: 4.154400 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 11.338600 ms loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 612 unused Assets to reduce memory usage. Loaded Objects now: 212727. Total: 475.397800 ms (FindLiveObjects: 18.149900 ms CreateObjectMapping: 12.287800 ms MarkObjects: 439.539800 ms DeleteObjects: 5.420100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 212727. Total: 431.166300 ms (FindLiveObjects: 25.802800 ms CreateObjectMapping: 11.254900 ms MarkObjects: 393.604200 ms DeleteObjects: 0.504000 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.585900 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 212717. Total: 445.651300 ms (FindLiveObjects: 19.016600 ms CreateObjectMapping: 11.204300 ms MarkObjects: 414.853800 ms DeleteObjects: 0.576100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 212717. Total: 424.882600 ms (FindLiveObjects: 16.615100 ms CreateObjectMapping: 11.159200 ms MarkObjects: 396.632500 ms DeleteObjects: 0.475400 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.318100 ms loading scene: Arena_1_Desert (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 212717. Total: 428.117400 ms (FindLiveObjects: 19.835700 ms CreateObjectMapping: 11.596100 ms MarkObjects: 396.269300 ms DeleteObjects: 0.416100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 212717. Total: 422.244300 ms (FindLiveObjects: 17.065900 ms CreateObjectMapping: 11.261200 ms MarkObjects: 393.428300 ms DeleteObjects: 0.488500 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.205400 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 216045. Total: 440.631500 ms (FindLiveObjects: 18.368300 ms CreateObjectMapping: 11.531900 ms MarkObjects: 408.711600 ms DeleteObjects: 2.019300 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 218632. Total: 434.203500 ms (FindLiveObjects: 22.420400 ms CreateObjectMapping: 11.662200 ms MarkObjects: 399.618700 ms DeleteObjects: 0.501700 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 8.011000 ms loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 205 unused Assets to reduce memory usage. Loaded Objects now: 212487. Total: 438.387700 ms (FindLiveObjects: 19.792000 ms CreateObjectMapping: 11.550400 ms MarkObjects: 404.496600 ms DeleteObjects: 2.548300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 212487. Total: 428.869900 ms (FindLiveObjects: 22.696700 ms CreateObjectMapping: 11.273600 ms MarkObjects: 394.446100 ms DeleteObjects: 0.453300 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.237900 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 212477. Total: 430.698100 ms (FindLiveObjects: 19.704800 ms CreateObjectMapping: 11.063200 ms MarkObjects: 399.343300 ms DeleteObjects: 0.586600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 212477. Total: 422.345900 ms (FindLiveObjects: 15.765900 ms CreateObjectMapping: 11.137000 ms MarkObjects: 394.949100 ms DeleteObjects: 0.493500 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.325000 ms loading scene: Arena_1_Tundra (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 212477. Total: 422.050900 ms (FindLiveObjects: 17.716500 ms CreateObjectMapping: 11.594900 ms MarkObjects: 392.220000 ms DeleteObjects: 0.519300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 212477. Total: 419.545000 ms (FindLiveObjects: 16.119300 ms CreateObjectMapping: 11.276700 ms MarkObjects: 391.647000 ms DeleteObjects: 0.501500 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.248600 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 594 unused Assets to reduce memory usage. Loaded Objects now: 218006. Total: 438.019100 ms (FindLiveObjects: 25.979300 ms CreateObjectMapping: 11.652300 ms MarkObjects: 397.173000 ms DeleteObjects: 3.214400 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1431 unused Assets to reduce memory usage. Loaded Objects now: 218992. Total: 446.000200 ms (FindLiveObjects: 21.590000 ms CreateObjectMapping: 15.021300 ms MarkObjects: 407.206700 ms DeleteObjects: 2.181900 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.553400 ms loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 213400. Total: 440.402700 ms (FindLiveObjects: 21.031100 ms CreateObjectMapping: 12.506000 ms MarkObjects: 404.282300 ms DeleteObjects: 2.583000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 213400. Total: 425.433500 ms (FindLiveObjects: 16.099800 ms CreateObjectMapping: 11.369900 ms MarkObjects: 397.461500 ms DeleteObjects: 0.501700 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.380300 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 213390. Total: 442.098600 ms (FindLiveObjects: 26.168700 ms CreateObjectMapping: 12.615000 ms MarkObjects: 402.719300 ms DeleteObjects: 0.595100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 213390. Total: 420.723100 ms (FindLiveObjects: 16.217600 ms CreateObjectMapping: 11.451400 ms MarkObjects: 392.504400 ms DeleteObjects: 0.549300 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.254300 ms loading scene: Arena_1_Desert (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 213390. Total: 429.486400 ms (FindLiveObjects: 19.749900 ms CreateObjectMapping: 11.375200 ms MarkObjects: 397.841600 ms DeleteObjects: 0.519200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 213390. Total: 417.004700 ms (FindLiveObjects: 15.996300 ms CreateObjectMapping: 11.321800 ms MarkObjects: 389.194500 ms DeleteObjects: 0.491800 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.481900 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1454 unused Assets to reduce memory usage. Loaded Objects now: 215860. Total: 461.289700 ms (FindLiveObjects: 19.889100 ms CreateObjectMapping: 12.825100 ms MarkObjects: 421.046200 ms DeleteObjects: 7.529000 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 6369 unused Assets to reduce memory usage. Loaded Objects now: 220550. Total: 473.905900 ms (FindLiveObjects: 20.877000 ms CreateObjectMapping: 16.813200 ms MarkObjects: 426.019100 ms DeleteObjects: 10.196300 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.509600 ms loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 186 unused Assets to reduce memory usage. Loaded Objects now: 216001. Total: 479.721000 ms (FindLiveObjects: 16.226200 ms CreateObjectMapping: 11.717200 ms MarkObjects: 448.936600 ms DeleteObjects: 2.840700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 216001. Total: 452.594000 ms (FindLiveObjects: 23.137100 ms CreateObjectMapping: 11.133100 ms MarkObjects: 417.842000 ms DeleteObjects: 0.481500 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.507400 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 215991. Total: 480.405400 ms (FindLiveObjects: 25.902600 ms CreateObjectMapping: 11.340700 ms MarkObjects: 442.633100 ms DeleteObjects: 0.528700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215991. Total: 443.012100 ms (FindLiveObjects: 17.103100 ms CreateObjectMapping: 11.164300 ms MarkObjects: 414.300200 ms DeleteObjects: 0.443900 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.864000 ms loading scene: Arena_1_Desert (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 215991. Total: 444.477600 ms (FindLiveObjects: 20.724700 ms CreateObjectMapping: 11.070000 ms MarkObjects: 412.211700 ms DeleteObjects: 0.470700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215991. Total: 440.798100 ms (FindLiveObjects: 16.161700 ms CreateObjectMapping: 11.213600 ms MarkObjects: 412.926000 ms DeleteObjects: 0.496400 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.394000 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 222208. Total: 462.488900 ms (FindLiveObjects: 19.328300 ms CreateObjectMapping: 11.771500 ms MarkObjects: 429.114700 ms DeleteObjects: 2.274300 ms) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 222128. Total: 595.236500 ms (FindLiveObjects: 26.846100 ms CreateObjectMapping: 14.746800 ms MarkObjects: 553.186100 ms DeleteObjects: 0.457200 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 8.902200 ms loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 215675. Total: 465.225900 ms (FindLiveObjects: 19.241400 ms CreateObjectMapping: 12.065800 ms MarkObjects: 431.351100 ms DeleteObjects: 2.567400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215675. Total: 447.924200 ms (FindLiveObjects: 22.657600 ms CreateObjectMapping: 11.172500 ms MarkObjects: 413.633600 ms DeleteObjects: 0.460300 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.305500 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 215665. Total: 448.257500 ms (FindLiveObjects: 20.686100 ms CreateObjectMapping: 11.406900 ms MarkObjects: 415.547300 ms DeleteObjects: 0.616800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215665. Total: 442.061100 ms (FindLiveObjects: 16.406300 ms CreateObjectMapping: 11.225300 ms MarkObjects: 413.871200 ms DeleteObjects: 0.557800 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.330800 ms loading scene: Arena_1_Tundra (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 215665. Total: 446.057300 ms (FindLiveObjects: 18.192500 ms CreateObjectMapping: 11.349700 ms MarkObjects: 416.031700 ms DeleteObjects: 0.483000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215665. Total: 436.209800 ms (FindLiveObjects: 16.911500 ms CreateObjectMapping: 10.998300 ms MarkObjects: 407.863300 ms DeleteObjects: 0.436300 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.691200 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 594 unused Assets to reduce memory usage. Loaded Objects now: 221209. Total: 470.672300 ms (FindLiveObjects: 25.681900 ms CreateObjectMapping: 21.758300 ms MarkObjects: 419.749400 ms DeleteObjects: 3.482400 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3175 unused Assets to reduce memory usage. Loaded Objects now: 226134. Total: 504.824300 ms (FindLiveObjects: 23.278800 ms CreateObjectMapping: 17.999900 ms MarkObjects: 459.379200 ms DeleteObjects: 4.165300 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 13.777700 ms loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 216765. Total: 504.787200 ms (FindLiveObjects: 18.551900 ms CreateObjectMapping: 11.819600 ms MarkObjects: 471.317600 ms DeleteObjects: 3.097800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 216765. Total: 447.930900 ms (FindLiveObjects: 18.011500 ms CreateObjectMapping: 11.202600 ms MarkObjects: 418.166500 ms DeleteObjects: 0.549900 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.499100 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 216755. Total: 448.459800 ms (FindLiveObjects: 19.932000 ms CreateObjectMapping: 11.826100 ms MarkObjects: 416.177800 ms DeleteObjects: 0.523600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 216755. Total: 438.421500 ms (FindLiveObjects: 16.938700 ms CreateObjectMapping: 11.423700 ms MarkObjects: 409.576100 ms DeleteObjects: 0.482700 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.334400 ms loading scene: Arena_1_Tundra (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 216755. Total: 447.219300 ms (FindLiveObjects: 18.586300 ms CreateObjectMapping: 11.394000 ms MarkObjects: 416.779000 ms DeleteObjects: 0.459700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 216755. Total: 439.364900 ms (FindLiveObjects: 16.503500 ms CreateObjectMapping: 11.822700 ms MarkObjects: 410.436100 ms DeleteObjects: 0.602100 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.413500 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 221441. Total: 457.063700 ms (FindLiveObjects: 23.584900 ms CreateObjectMapping: 13.619900 ms MarkObjects: 417.824400 ms DeleteObjects: 2.034200 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) FMOD Event not found: event:/Abilities/Necromancer/Blood Rip (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FMOD Event not found: event:/Abilities/Necromancer/Blood Rip (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1704 unused Assets to reduce memory usage. Loaded Objects now: 228003. Total: 476.998200 ms (FindLiveObjects: 24.129400 ms CreateObjectMapping: 16.011500 ms MarkObjects: 434.340500 ms DeleteObjects: 2.516500 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 12.429800 ms loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 218025. Total: 466.228800 ms (FindLiveObjects: 21.031900 ms CreateObjectMapping: 12.273400 ms MarkObjects: 430.609000 ms DeleteObjects: 2.314300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 218025. Total: 446.840800 ms (FindLiveObjects: 17.178500 ms CreateObjectMapping: 11.305700 ms MarkObjects: 417.955800 ms DeleteObjects: 0.400400 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.549200 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 218015. Total: 453.267700 ms (FindLiveObjects: 20.871300 ms CreateObjectMapping: 11.590300 ms MarkObjects: 420.179700 ms DeleteObjects: 0.626100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 218015. Total: 440.711400 ms (FindLiveObjects: 17.057800 ms CreateObjectMapping: 11.085500 ms MarkObjects: 412.077700 ms DeleteObjects: 0.489900 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.771300 ms loading scene: Arena_1_Forest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 218015. Total: 449.163500 ms (FindLiveObjects: 19.829500 ms CreateObjectMapping: 11.135000 ms MarkObjects: 417.748800 ms DeleteObjects: 0.450100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 218015. Total: 439.477400 ms (FindLiveObjects: 16.744700 ms CreateObjectMapping: 11.233200 ms MarkObjects: 411.065100 ms DeleteObjects: 0.433900 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.453800 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Unloading 1133 unused Assets to reduce memory usage. Loaded Objects now: 227977. Total: 478.837800 ms (FindLiveObjects: 20.717400 ms CreateObjectMapping: 21.135700 ms MarkObjects: 430.434700 ms DeleteObjects: 6.549800 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2290 unused Assets to reduce memory usage. Loaded Objects now: 232820. Total: 475.336800 ms (FindLiveObjects: 23.683700 ms CreateObjectMapping: 15.232000 ms MarkObjects: 433.418300 ms DeleteObjects: 3.002400 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 16.214400 ms loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 407 unused Assets to reduce memory usage. Loaded Objects now: 217638. Total: 455.314200 ms (FindLiveObjects: 17.716500 ms CreateObjectMapping: 13.053600 ms MarkObjects: 420.674600 ms DeleteObjects: 3.869200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 217638. Total: 480.926700 ms (FindLiveObjects: 23.475600 ms CreateObjectMapping: 11.970400 ms MarkObjects: 444.955900 ms DeleteObjects: 0.524400 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.366600 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 217626. Total: 494.455200 ms (FindLiveObjects: 16.723200 ms CreateObjectMapping: 11.228000 ms MarkObjects: 465.929000 ms DeleteObjects: 0.574400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 217626. Total: 441.805700 ms (FindLiveObjects: 16.542400 ms CreateObjectMapping: 12.190100 ms MarkObjects: 412.562100 ms DeleteObjects: 0.510700 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.429400 ms loading scene: Arena_1_Tundra (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 217626. Total: 452.000300 ms (FindLiveObjects: 17.646300 ms CreateObjectMapping: 15.301000 ms MarkObjects: 418.563300 ms DeleteObjects: 0.489400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 217626. Total: 440.396800 ms (FindLiveObjects: 17.422400 ms CreateObjectMapping: 11.259600 ms MarkObjects: 411.290100 ms DeleteObjects: 0.424400 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.361100 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 891 unused Assets to reduce memory usage. Loaded Objects now: 222532. Total: 465.037300 ms (FindLiveObjects: 18.686700 ms CreateObjectMapping: 16.186800 ms MarkObjects: 426.475300 ms DeleteObjects: 3.688100 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) exiting chat (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) The referenced script on this Behaviour (Game Object 'Main Camera') is missing! (Filename: Line: 1775) The referenced script on this Behaviour (Game Object 'SettingsManager') is missing! (Filename: Line: 1775) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 46.395500 ms game version: Alpha 0.6.0.3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) Graphics INI path set to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Screen Resolution has an empty options list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ScreenMode has an empty options list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 7111 unused Assets to reduce memory usage. Loaded Objects now: 168791. Total: 519.419600 ms (FindLiveObjects: 37.153300 ms CreateObjectMapping: 12.688000 ms MarkObjects: 439.776200 ms DeleteObjects: 29.801700 ms) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) Failed to create agent because there is no valid NavMesh (Filename: Line: 636) loaded quest 'A10 test quest' at step 'A10 test quest End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Armoury Aid' at step 'Armoury Aid EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Erza Ledger' at step 'Erza Ledger EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Saving Last Refuge' at step 'Saving Last Refuge End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Pannion's Students' at step 'Pannion's Students Complete' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Chapter B The Ruined World' at step 'Chapter B The Ruined World EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Chapter B The Lesser Refuge' at step 'Chapter B The Lesser Refuge EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Chapter B The Refuge' at step 'Chapter B The Refuge EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'TheSaneCultist' at step 'TheSaneCultist Complete' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The Ruined Temple' at step 'The Ruined Temple End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The End of Time' at step 'The End of Time End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The Immortal Empire' at step 'The Immortal Empire Step 2' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Hidden C10 Time Transition' at step 'Hidden C10 Time Transition End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'A Study in Time' at step 'A Study in Time Step EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 178791. Total: 388.516400 ms (FindLiveObjects: 25.353900 ms CreateObjectMapping: 16.396000 ms MarkObjects: 346.115100 ms DeleteObjects: 0.650900 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.466600 ms loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 474 unused Assets to reduce memory usage. Loaded Objects now: 178257. Total: 364.878400 ms (FindLiveObjects: 16.050900 ms CreateObjectMapping: 11.144900 ms MarkObjects: 337.012200 ms DeleteObjects: 0.670000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 178257. Total: 363.926000 ms (FindLiveObjects: 14.150600 ms CreateObjectMapping: 10.960200 ms MarkObjects: 338.325300 ms DeleteObjects: 0.489500 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script on this Behaviour (Game Object 'CATA_RockB (39)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatRockFloorS (6)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_RockB (35)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'SouthFloor') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_RockB (31)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatRockS') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_StalagmiteA (1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloorEast_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Prefab_Tree_Stump (1)') is missing! (Filename: Line: 1775) A script behaviour (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 168 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Stal9A (39)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Tree10') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 104 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CenterFloor_ (2)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Prefab_Tree_Stump') is missing! (Filename: Line: 1775) A script behaviour (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 168 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 372) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 374) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed UnloadTime: 2.205100 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 204781. Total: 417.268000 ms (FindLiveObjects: 23.501100 ms CreateObjectMapping: 16.135300 ms MarkObjects: 377.251300 ms DeleteObjects: 0.379900 ms) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 209953. Total: 407.885700 ms (FindLiveObjects: 20.869900 ms CreateObjectMapping: 12.178600 ms MarkObjects: 373.913500 ms DeleteObjects: 0.923400 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 47.223000 ms loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 860 unused Assets to reduce memory usage. Loaded Objects now: 179759. Total: 466.303000 ms (FindLiveObjects: 16.495200 ms CreateObjectMapping: 12.801400 ms MarkObjects: 419.919800 ms DeleteObjects: 17.086200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 179759. Total: 417.797000 ms (FindLiveObjects: 26.822800 ms CreateObjectMapping: 17.195100 ms MarkObjects: 373.354700 ms DeleteObjects: 0.423800 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.781100 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 179750. Total: 389.617300 ms (FindLiveObjects: 17.533400 ms CreateObjectMapping: 11.295700 ms MarkObjects: 360.312500 ms DeleteObjects: 0.475500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 179750. Total: 383.165300 ms (FindLiveObjects: 14.270400 ms CreateObjectMapping: 11.424900 ms MarkObjects: 357.102800 ms DeleteObjects: 0.367100 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.705100 ms loading scene: Arena_1_Forest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 179750. Total: 387.214100 ms (FindLiveObjects: 17.238800 ms CreateObjectMapping: 11.202400 ms MarkObjects: 358.293500 ms DeleteObjects: 0.479000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 179750. Total: 381.660200 ms (FindLiveObjects: 13.696000 ms CreateObjectMapping: 11.438500 ms MarkObjects: 356.071300 ms DeleteObjects: 0.454000 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.729500 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Unloading 1115 unused Assets to reduce memory usage. Loaded Objects now: 189730. Total: 399.322700 ms (FindLiveObjects: 17.253200 ms CreateObjectMapping: 15.353900 ms MarkObjects: 363.265600 ms DeleteObjects: 3.449800 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) FMOD Event not found: event:/Abilities/Necromancer/Blood Rip (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1528) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) slot check stash slot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3376 unused Assets to reduce memory usage. Loaded Objects now: 210734. Total: 447.298600 ms (FindLiveObjects: 20.185900 ms CreateObjectMapping: 12.368900 ms MarkObjects: 407.989100 ms DeleteObjects: 6.754200 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 14.778900 ms loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 209 unused Assets to reduce memory usage. Loaded Objects now: 199297. Total: 439.538300 ms (FindLiveObjects: 16.885600 ms CreateObjectMapping: 14.509800 ms MarkObjects: 404.665500 ms DeleteObjects: 3.477100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199297. Total: 430.918400 ms (FindLiveObjects: 23.174800 ms CreateObjectMapping: 11.860700 ms MarkObjects: 395.424700 ms DeleteObjects: 0.457900 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.051100 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 199285. Total: 439.544200 ms (FindLiveObjects: 16.921800 ms CreateObjectMapping: 12.779500 ms MarkObjects: 409.354400 ms DeleteObjects: 0.488200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199285. Total: 425.475600 ms (FindLiveObjects: 20.327600 ms CreateObjectMapping: 11.392000 ms MarkObjects: 393.267900 ms DeleteObjects: 0.487700 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.299600 ms loading scene: Arena_1_Forest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 199285. Total: 428.116600 ms (FindLiveObjects: 16.000600 ms CreateObjectMapping: 11.438600 ms MarkObjects: 400.215300 ms DeleteObjects: 0.462000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199285. Total: 422.256400 ms (FindLiveObjects: 15.474400 ms CreateObjectMapping: 11.286800 ms MarkObjects: 395.059000 ms DeleteObjects: 0.435600 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.006100 ms Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 213167. Total: 447.303100 ms (FindLiveObjects: 23.359500 ms CreateObjectMapping: 12.838900 ms MarkObjects: 408.952900 ms DeleteObjects: 2.151400 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) exiting chat (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) The referenced script on this Behaviour (Game Object 'Main Camera') is missing! (Filename: Line: 1775) The referenced script on this Behaviour (Game Object 'SettingsManager') is missing! (Filename: Line: 1775) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 10.261400 ms game version: Alpha 0.6.0.3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) Graphics INI path set to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Screen Resolution has an empty options list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ScreenMode has an empty options list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 4552 unused Assets to reduce memory usage. Loaded Objects now: 168617. Total: 371.081800 ms (FindLiveObjects: 13.277500 ms CreateObjectMapping: 11.330000 ms MarkObjects: 338.248400 ms DeleteObjects: 8.225400 ms) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) Failed to create agent because there is no valid NavMesh (Filename: Line: 636) loaded quest 'A10 test quest' at step 'A10 test quest End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Armoury Aid' at step 'Armoury Aid EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Saving Last Refuge' at step 'Saving Last Refuge End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Erza Ledger' at step 'Erza Ledger EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Pannion's Students' at step 'Pannion's Students Complete' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Chapter B The Ruined World' at step 'Chapter B The Ruined World EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Chapter B The Lesser Refuge' at step 'Chapter B The Lesser Refuge EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Chapter B The Refuge' at step 'Chapter B The Refuge EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'TheSaneCultist' at step 'TheSaneCultist Complete' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The Ruined Temple' at step 'The Ruined Temple End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The End of Time' at step 'The End of Time End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The Immortal Empire' at step 'The Immortal Empire Step 2' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Hidden C10 Time Transition' at step 'Hidden C10 Time Transition End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'A Study in Time' at step 'A Study in Time Step EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 180073. Total: 396.073100 ms (FindLiveObjects: 14.587700 ms CreateObjectMapping: 11.350100 ms MarkObjects: 369.640900 ms DeleteObjects: 0.494200 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.057600 ms loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 474 unused Assets to reduce memory usage. Loaded Objects now: 179512. Total: 392.741000 ms (FindLiveObjects: 16.441200 ms CreateObjectMapping: 11.205300 ms MarkObjects: 364.393800 ms DeleteObjects: 0.700400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 179512. Total: 389.113100 ms (FindLiveObjects: 13.761900 ms CreateObjectMapping: 11.280300 ms MarkObjects: 363.600100 ms DeleteObjects: 0.470600 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script on this Behaviour (Game Object 'CATA_RockB (39)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatRockFloorS (6)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_RockB (35)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'SouthFloor') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_RockB (31)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatRockS') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_StalagmiteA (1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloorEast_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Prefab_Tree_Stump (1)') is missing! (Filename: Line: 1775) A script behaviour (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 168 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Stal9A (39)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Tree10') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 104 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CenterFloor_ (2)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Prefab_Tree_Stump') is missing! (Filename: Line: 1775) A script behaviour (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 168 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 372) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 374) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed UnloadTime: 2.234300 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 206035. Total: 422.431700 ms (FindLiveObjects: 14.830100 ms CreateObjectMapping: 11.784000 ms MarkObjects: 395.240100 ms DeleteObjects: 0.577000 ms) exiting chat (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) The referenced script on this Behaviour (Game Object 'Main Camera') is missing! (Filename: Line: 1775) The referenced script on this Behaviour (Game Object 'SettingsManager') is missing! (Filename: Line: 1775) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 116.536200 ms game version: Alpha 0.6.0.3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) Graphics INI path set to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Screen Resolution has an empty options list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ScreenMode has an empty options list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 4359 unused Assets to reduce memory usage. Loaded Objects now: 168669. Total: 411.751300 ms (FindLiveObjects: 13.142200 ms CreateObjectMapping: 11.462800 ms MarkObjects: 370.705100 ms DeleteObjects: 16.440700 ms) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) Failed to create agent because there is no valid NavMesh (Filename: Line: 636) loaded quest 'A10 test quest' at step 'A10 test quest End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Armoury Aid' at step 'Armoury Aid EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Saving Last Refuge' at step 'Saving Last Refuge End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Erza Ledger' at step 'Erza Ledger EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Pannion's Students' at step 'Pannion's Students Complete' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Chapter B The Ruined World' at step 'Chapter B The Ruined World EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'TheSaneCultist' at step 'TheSaneCultist Complete' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Chapter B The Lesser Refuge' at step 'Chapter B The Lesser Refuge EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Chapter B The Refuge' at step 'Chapter B The Refuge EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The Ruined Temple' at step 'The Ruined Temple End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The End of Time' at step 'The End of Time End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 176568. Total: 425.436800 ms (FindLiveObjects: 15.388900 ms CreateObjectMapping: 12.188000 ms MarkObjects: 397.288300 ms DeleteObjects: 0.571000 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.129800 ms loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 474 unused Assets to reduce memory usage. Loaded Objects now: 176016. Total: 423.576800 ms (FindLiveObjects: 16.431800 ms CreateObjectMapping: 11.259500 ms MarkObjects: 395.223900 ms DeleteObjects: 0.661200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 176016. Total: 420.396100 ms (FindLiveObjects: 13.650100 ms CreateObjectMapping: 11.302100 ms MarkObjects: 394.958900 ms DeleteObjects: 0.484600 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script on this Behaviour (Game Object 'CATA_RockB (39)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatRockFloorS (6)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_RockB (35)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'SouthFloor') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_RockB (31)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatRockS') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_StalagmiteA (1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloorEast_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Prefab_Tree_Stump (1)') is missing! (Filename: Line: 1775) A script behaviour (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 168 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Stal9A (39)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Tree10') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 104 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CenterFloor_ (2)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Prefab_Tree_Stump') is missing! (Filename: Line: 1775) A script behaviour (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 168 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed UnloadTime: 1.853800 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 202531. Total: 450.929500 ms (FindLiveObjects: 25.648700 ms CreateObjectMapping: 15.487700 ms MarkObjects: 409.109800 ms DeleteObjects: 0.683100 ms) exiting chat (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) The referenced script on this Behaviour (Game Object 'Main Camera') is missing! (Filename: Line: 1775) The referenced script on this Behaviour (Game Object 'SettingsManager') is missing! (Filename: Line: 1775) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 42.502600 ms game version: Alpha 0.6.0.3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) Graphics INI path set to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Screen Resolution has an empty options list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ScreenMode has an empty options list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 4386 unused Assets to reduce memory usage. Loaded Objects now: 168623. Total: 461.899900 ms (FindLiveObjects: 13.199900 ms CreateObjectMapping: 12.091500 ms MarkObjects: 417.868200 ms DeleteObjects: 18.739700 ms) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) Failed to create agent because there is no valid NavMesh (Filename: Line: 636) loaded quest 'A10 test quest' at step 'A10 test quest End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Armoury Aid' at step 'Armoury Aid EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Erza Ledger' at step 'Erza Ledger EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Saving Last Refuge' at step 'Saving Last Refuge End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Pannion's Students' at step 'Pannion's Students Complete' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Chapter B The Ruined World' at step 'Chapter B The Ruined World EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Chapter B The Lesser Refuge' at step 'Chapter B The Lesser Refuge EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Chapter B The Refuge' at step 'Chapter B The Refuge EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'TheSaneCultist' at step 'TheSaneCultist Complete' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The Ruined Temple' at step 'The Ruined Temple End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The End of Time' at step 'The End of Time End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The Immortal Empire' at step 'The Immortal Empire Step 2' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Hidden C10 Time Transition' at step 'Hidden C10 Time Transition End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'A Study in Time' at step 'A Study in Time Step EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 178580. Total: 456.312600 ms (FindLiveObjects: 15.575300 ms CreateObjectMapping: 12.789700 ms MarkObjects: 427.401000 ms DeleteObjects: 0.546100 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.319400 ms loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 474 unused Assets to reduce memory usage. Loaded Objects now: 178046. Total: 453.600000 ms (FindLiveObjects: 16.068500 ms CreateObjectMapping: 11.734500 ms MarkObjects: 425.146300 ms DeleteObjects: 0.650200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 178046. Total: 452.485600 ms (FindLiveObjects: 14.019500 ms CreateObjectMapping: 11.425700 ms MarkObjects: 426.615400 ms DeleteObjects: 0.424700 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script on this Behaviour (Game Object 'CATA_RockB (39)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatRockFloorS (6)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_RockB (35)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'SouthFloor') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_RockB (31)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatRockS') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_StalagmiteA (1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloorEast_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Prefab_Tree_Stump (1)') is missing! (Filename: Line: 1775) A script behaviour (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 168 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Stal9A (39)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Tree10') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 104 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CenterFloor_ (2)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Prefab_Tree_Stump') is missing! (Filename: Line: 1775) A script behaviour (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 168 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 372) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 374) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed UnloadTime: 2.736000 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Probably erroneous Post Exposure value: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 204561. Total: 480.608500 ms (FindLiveObjects: 17.909800 ms CreateObjectMapping: 16.721300 ms MarkObjects: 445.282300 ms DeleteObjects: 0.694800 ms) exiting chat (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) The referenced script on this Behaviour (Game Object 'Main Camera') is missing! (Filename: Line: 1775) The referenced script on this Behaviour (Game Object 'SettingsManager') is missing! (Filename: Line: 1775) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 49.863100 ms game version: Alpha 0.6.0.3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) Graphics INI path set to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Screen Resolution has an empty options list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ScreenMode has an empty options list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Vinterskugge/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 4356 unused Assets to reduce memory usage. Loaded Objects now: 168668. Total: 477.303700 ms (FindLiveObjects: 13.155400 ms CreateObjectMapping: 12.128200 ms MarkObjects: 434.316500 ms DeleteObjects: 17.703100 ms) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495)