Initialize engine version: 2018.2.0b11 (912020d71ebf) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: VRAM: 8088 MB Driver: 25.21.14.1881 Begin MonoManager ReloadAssembly - Completed reload, in 1.814 seconds Initializing input. Input initialized. Initialized touch support. The referenced script on this Behaviour (Game Object 'Main Camera') is missing! (Filename: Line: 1775) The referenced script on this Behaviour (Game Object 'SettingsManager') is missing! (Filename: Line: 1775) UnloadTime: 1.347000 ms Fallback handler could not load library D:/~Allanah/Desktop/app/Last Epoch_Data/Mono/data-00000233317B0780.dll Fallback handler could not load library D:/~Allanah/Desktop/app/Last Epoch_Data/Mono/data-000002339B6F7670.dll Fallback handler could not load library D:/~Allanah/Desktop/app/Last Epoch_Data/Mono/data-00000233BBADDFA0.dll Searching for compatible XInput library... Found Xinput1_4.dll. game version: Alpha 0.6.0.3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) Graphics INI path set to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Screen Resolution has an empty options list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ScreenMode has an empty options list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 495) FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Setting up 4 worker threads for Enlighten. Thread -> id: 2a68 -> priority: 1 Thread -> id: 3174 -> priority: 1 Thread -> id: 2f24 -> priority: 1 Thread -> id: 10bc -> priority: 1 Error: {"DETAILS":"UNRECOGNISED"} (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because there is no valid NavMesh (Filename: Line: 636) loaded quest 'A10 test quest' at step 'A10 test quest End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Erza Ledger' at step 'Erza Ledger EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Saving Last Refuge' at step 'Saving Last Refuge End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Pannion's Students' at step 'Pannion's Students Complete' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Armoury Aid' at step 'Armoury Aid EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Chapter B The Ruined World' at step 'Chapter B The Ruined World EndStep' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'TheSaneCultist' at step 'TheSaneCultist Complete' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The Ruined Temple' at step 'The Ruined Temple End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The End of Time' at step 'The End of Time End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'The Immortal Empire' at step 'The Immortal Empire Step 2' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'Hidden C10 Time Transition' at step 'Hidden C10 Time Transition End Step' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loaded quest 'A Study in Time' at step 'A Study in Time Step 1' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 598 unused Assets to reduce memory usage. Loaded Objects now: 158717. Total: 267.620800 ms (FindLiveObjects: 7.943900 ms CreateObjectMapping: 5.810100 ms MarkObjects: 253.265900 ms DeleteObjects: 0.600500 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.396000 ms loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 474 unused Assets to reduce memory usage. Loaded Objects now: 158159. Total: 262.840300 ms (FindLiveObjects: 8.727600 ms CreateObjectMapping: 5.843800 ms MarkObjects: 247.874600 ms DeleteObjects: 0.393800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 158159. Total: 260.751100 ms (FindLiveObjects: 7.942400 ms CreateObjectMapping: 5.538300 ms MarkObjects: 247.119900 ms DeleteObjects: 0.150100 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 1575) The referenced script on this Behaviour (Game Object 'CATA_RockB (39)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatRockFloorS (6)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_RockB (35)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'SouthFloor') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_RockB (31)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatRockS') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CATA_StalagmiteA (1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloorEast_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Prefab_Tree_Stump (1)') is missing! (Filename: Line: 1775) A script behaviour (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 168 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Stal9A (39)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Tree10') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 104 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'CenterFloor_ (2)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'Prefab_Tree_Stump') is missing! (Filename: Line: 1775) A script behaviour (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 168 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair1') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'FloatStair2') is missing! (Filename: Line: 1775) A script behaviour (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1957) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed UnloadTime: 0.735800 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 186555. Total: 293.358300 ms (FindLiveObjects: 11.535900 ms CreateObjectMapping: 10.032100 ms MarkObjects: 271.490600 ms DeleteObjects: 0.299300 ms) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 190244. Total: 281.778900 ms (FindLiveObjects: 10.428700 ms CreateObjectMapping: 6.583700 ms MarkObjects: 264.577000 ms DeleteObjects: 0.188800 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 33.637600 ms loading scene: Waypoint (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 870 unused Assets to reduce memory usage. Loaded Objects now: 159978. Total: 286.572100 ms (FindLiveObjects: 9.153100 ms CreateObjectMapping: 7.289000 ms MarkObjects: 256.186000 ms DeleteObjects: 13.943500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 159978. Total: 277.715500 ms (FindLiveObjects: 10.395900 ms CreateObjectMapping: 7.432400 ms MarkObjects: 259.621200 ms DeleteObjects: 0.265200 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.870600 ms Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 159969. Total: 269.176800 ms (FindLiveObjects: 9.405300 ms CreateObjectMapping: 6.794100 ms MarkObjects: 252.678400 ms DeleteObjects: 0.298500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 159969. Total: 272.658200 ms (FindLiveObjects: 8.220300 ms CreateObjectMapping: 6.136400 ms MarkObjects: 258.115400 ms DeleteObjects: 0.185800 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.986800 ms loading scene: C10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 159969. Total: 270.530600 ms (FindLiveObjects: 10.927100 ms CreateObjectMapping: 7.039100 ms MarkObjects: 252.272500 ms DeleteObjects: 0.291100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 159969. Total: 269.694200 ms (FindLiveObjects: 8.326800 ms CreateObjectMapping: 6.269900 ms MarkObjects: 254.855500 ms DeleteObjects: 0.241600 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 24 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed UnloadTime: 0.876100 ms NullReferenceException: Object reference not set to an instance of an object at OtherInteractableListener.Awake () [0x00006] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException: Object reference not set to an instance of an object at OtherInteractableListener.Awake () [0x00006] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Cailyn has an QuestCondition with a null quest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) ActorVisuals component on v_WeatheredStatue is outdated. It has a reference version of 0, but the current version is 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Updating references for v_WeatheredStatue (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 328189. Total: 319.796000 ms (FindLiveObjects: 17.401400 ms CreateObjectMapping: 9.416300 ms MarkObjects: 292.182600 ms DeleteObjects: 0.795300 ms) Calling Animator.GotoState on Synchronize layer (Filename: Line: 1352) Calling Animator.GotoState on Synchronize layer (Filename: Line: 1352) Calling Animator.GotoState on Synchronize layer (Filename: Line: 1352) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 334403. Total: 333.639300 ms (FindLiveObjects: 20.570800 ms CreateObjectMapping: 10.362700 ms MarkObjects: 302.421700 ms DeleteObjects: 0.283800 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1652) UnloadTime: 4368.547300 ms loading scene: C20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1247 unused Assets to reduce memory usage. Loaded Objects now: 162176. Total: 303.381100 ms (FindLiveObjects: 10.373700 ms CreateObjectMapping: 8.389400 ms MarkObjects: 273.072800 ms DeleteObjects: 11.544600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 162176. Total: 293.938600 ms (FindLiveObjects: 10.931800 ms CreateObjectMapping: 6.786500 ms MarkObjects: 275.995700 ms DeleteObjects: 0.224200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 162176. Total: 290.955100 ms (FindLiveObjects: 10.123600 ms CreateObjectMapping: 7.246200 ms MarkObjects: 273.367100 ms DeleteObjects: 0.217700 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 20 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed UnloadTime: 1.039600 ms Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 270072. Total: 336.565300 ms (FindLiveObjects: 19.880000 ms CreateObjectMapping: 10.942400 ms MarkObjects: 304.881100 ms DeleteObjects: 0.861100 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3668 unused Assets to reduce memory usage. Loaded Objects now: 220333. Total: 335.167200 ms (FindLiveObjects: 15.123300 ms CreateObjectMapping: 8.439500 ms MarkObjects: 308.055200 ms DeleteObjects: 3.548900 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 159.486300 ms loading scene: C30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1721 unused Assets to reduce memory usage. Loaded Objects now: 165490. Total: 311.953300 ms (FindLiveObjects: 11.912600 ms CreateObjectMapping: 7.438200 ms MarkObjects: 286.289300 ms DeleteObjects: 6.312300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 165490. Total: 299.036500 ms (FindLiveObjects: 10.170500 ms CreateObjectMapping: 7.486200 ms MarkObjects: 281.103500 ms DeleteObjects: 0.275700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 165490. Total: 297.869800 ms (FindLiveObjects: 10.141400 ms CreateObjectMapping: 7.393900 ms MarkObjects: 280.145300 ms DeleteObjects: 0.188800 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 25 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed UnloadTime: 1.205700 ms Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 356369. Total: 362.021700 ms (FindLiveObjects: 21.539900 ms CreateObjectMapping: 9.946800 ms MarkObjects: 328.844700 ms DeleteObjects: 1.690000 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawSphereCollider (UnityEngine.SphereCollider sphereCollider, System.Single scale) [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.DrawColliders () [0x00053] in <01d4fadfcc574db1844f72e81a0bc455>:0 at AwesomeTechnologies.TouchReact.TouchReactSystem.Update () [0x000a4] in <01d4fadfcc574db1844f72e81a0bc455>:0 (Filename: <01d4fadfcc574db1844f72e81a0bc455> Line: 0) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3568 unused Assets to reduce memory usage. Loaded Objects now: 307958. Total: 359.647500 ms (FindLiveObjects: 20.531800 ms CreateObjectMapping: 10.909000 ms MarkObjects: 324.689700 ms DeleteObjects: 3.516500 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 254.536700 ms loading scene: C1S10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 2541 unused Assets to reduce memory usage. Loaded Objects now: 166673. Total: 321.191400 ms (FindLiveObjects: 13.172400 ms CreateObjectMapping: 8.417400 ms MarkObjects: 291.373800 ms DeleteObjects: 8.227200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 166673. Total: 314.211100 ms (FindLiveObjects: 15.217000 ms CreateObjectMapping: 7.357700 ms MarkObjects: 291.444100 ms DeleteObjects: 0.191900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 166673. Total: 307.408300 ms (FindLiveObjects: 12.351800 ms CreateObjectMapping: 7.386300 ms MarkObjects: 287.449700 ms DeleteObjects: 0.220300 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.407900 ms SecondDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger Start has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger Start has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger Start has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 234290. Total: 335.591500 ms (FindLiveObjects: 15.273400 ms CreateObjectMapping: 8.115600 ms MarkObjects: 311.199400 ms DeleteObjects: 1.002700 ms) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 231354. Total: 331.339400 ms (FindLiveObjects: 15.128500 ms CreateObjectMapping: 7.861000 ms MarkObjects: 307.845200 ms DeleteObjects: 0.504300 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1118.851800 ms loading scene: C30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 2119 unused Assets to reduce memory usage. Loaded Objects now: 166764. Total: 319.508400 ms (FindLiveObjects: 13.550000 ms CreateObjectMapping: 7.818800 ms MarkObjects: 291.724400 ms DeleteObjects: 6.414700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 166764. Total: 317.873700 ms (FindLiveObjects: 13.352500 ms CreateObjectMapping: 7.744700 ms MarkObjects: 296.582400 ms DeleteObjects: 0.193400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 166764. Total: 308.108800 ms (FindLiveObjects: 12.436800 ms CreateObjectMapping: 7.678100 ms MarkObjects: 287.803600 ms DeleteObjects: 0.189800 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 25 Unused Serialized files (Serialized files now loaded: 0) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 372) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 374) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 372) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 374) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 372) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 374) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed UnloadTime: 1.379200 ms Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 356805. Total: 371.444600 ms (FindLiveObjects: 24.403200 ms CreateObjectMapping: 10.772600 ms MarkObjects: 334.547200 ms DeleteObjects: 1.721200 ms) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 357959. Total: 367.862000 ms (FindLiveObjects: 21.584700 ms CreateObjectMapping: 10.467800 ms MarkObjects: 335.429200 ms DeleteObjects: 0.379800 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 299.009500 ms loading scene: C1S10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 2585 unused Assets to reduce memory usage. Loaded Objects now: 166765. Total: 324.516700 ms (FindLiveObjects: 15.880300 ms CreateObjectMapping: 9.300000 ms MarkObjects: 288.832400 ms DeleteObjects: 10.503500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 166765. Total: 315.757800 ms (FindLiveObjects: 16.850100 ms CreateObjectMapping: 8.490100 ms MarkObjects: 290.222700 ms DeleteObjects: 0.194200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 166765. Total: 308.318600 ms (FindLiveObjects: 12.988900 ms CreateObjectMapping: 7.533900 ms MarkObjects: 287.414300 ms DeleteObjects: 0.380900 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.354900 ms SecondDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger Start has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger Start has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger Start has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) SecondDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) FirstDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 236985. Total: 333.190700 ms (FindLiveObjects: 14.917900 ms CreateObjectMapping: 8.261200 ms MarkObjects: 308.978300 ms DeleteObjects: 1.032900 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) loading scene: Between (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 366 unused Assets to reduce memory usage. Loaded Objects now: 233664. Total: 333.820600 ms (FindLiveObjects: 16.460000 ms CreateObjectMapping: 8.578600 ms MarkObjects: 308.260900 ms DeleteObjects: 0.520500 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1108.104600 ms loading scene: C30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 2105 unused Assets to reduce memory usage. Loaded Objects now: 166814. Total: 321.590500 ms (FindLiveObjects: 12.900100 ms CreateObjectMapping: 8.009300 ms MarkObjects: 294.900100 ms DeleteObjects: 5.780400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 166814. Total: 309.402400 ms (FindLiveObjects: 12.878000 ms CreateObjectMapping: 7.359600 ms MarkObjects: 288.933400 ms DeleteObjects: 0.230500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 166814. Total: 308.863500 ms (FindLiveObjects: 12.478100 ms CreateObjectMapping: 7.505900 ms MarkObjects: 288.499000 ms DeleteObjects: 0.380000 ms) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.GetComponentFastPath(UnityEngine.GameObject,System.Type,intptr) at UnityEngine.GameObject.GetComponent[T] () [0x00020] in :0 at MultiColliderAlphaHider.RestoreMaterials (UnityEngine.GameObject thisObject, MultiColliderAlphaHider+MaterialsAndCount mac) [0x0000e] in <01d4fadfcc574db1844f72e81a0bc455>:0 at MultiColliderAlphaHider+c__AnonStorey2.<>m__0 () [0x00000] in <01d4fadfcc574db1844f72e81a0bc455>:0 at MultiColliderAlphaHider+c__Iterator1.MoveNext () [0x00133] in <01d4fadfcc574db1844f72e81a0bc455>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in :0 (Filename: Line: 0) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 1775) Unloading 25 Unused Serialized files (Serialized files now loaded: 0) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 372) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 374) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 372) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 374) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 372) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 374) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 372) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 374) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed UnloadTime: 1.386700 ms Requesting to C:/Users/Allanah/AppData/LocalLow/Eleventh Hour Games/Graphics.INI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 650) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Crate Damage Collider has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 356845. Total: 373.308300 ms (FindLiveObjects: 24.854900 ms CreateObjectMapping: 10.748900 ms MarkObjects: 336.165300 ms DeleteObjects: 1.538800 ms)