What is the 1.0 target number for Class and Mastery skills? Are the devs just shooting for the initial 4 skills per class Mastery?
Just wondering what ultimately will be the initial feature-complete number of skills is.
What is the 1.0 target number for Class and Mastery skills? Are the devs just shooting for the initial 4 skills per class Mastery?
Just wondering what ultimately will be the initial feature-complete number of skills is.
I feel Mike answered this, for the most part, at the end of the March 5th developer stream:
Obviously he has to be somewhat vague with the answer, but you can watch that part of the video for proper context.
~6 per mastery & 12 per base class would likely be the plan (unless they want you to have to scroll down the skill screen).
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