The wait is over. The full trailer for Last Epoch: Rage of the Frostborn is here and you can watch it now:
Season 5: Road to Launch
The trailer is just the beginning as we have a bunch of things happening up until the launch of Season 5 including special dev streams, developer tour stops with Raxxanterax and AaronActionRPG, Hype Week and more!
During Hype Week, each day we will reveal details about the seasonal mechanic Rage of Morditas and the Morditas boss fight, Faction updates, new skills, new items and quality of life improvements. We will be right here, dropping something new each day, all week long.
Ok, so, much better Trailer then last time already, thatās good!
Itās more cohesive, albeit a bit heavy on the individual uniques, where⦠thereās actually some interesting there functionaly.
The first I wanna especially mention: Death Dance
I donāt know what made you make this piece of equipment, but itāll turn the game into a complete disaster which now directly competes with PoE 1 speed-meta demands. This was the last thing you guys wanted⦠but well, whatās done is done I guess.
Vestige of Imprisonment
Nice idea, sadly fairly much useless because thereās not really actual hybrid builds existing or wanted in any capacity. Maybe for the future a nice one, but eh, nitpicking there.
The far more interesting things from my perspective:
Faction changes.
And thise are easily summarized:
CoF change? Good that both the UI and functionality have been reworked, depending on how itās implemented in detail it finally has the chance to fulfill its purpose.
So - maybe - kudos for that.
MG change? Will do jack-shit. Yeah, nice to have, doesnāt touch the fundamental issues, the system stays broken inherently, which is a shame.
6 months this time for it.
COntent-wise? Eh⦠not on par what it should be but at least closer then some other cycles. So⦠onward to speeding in up further, itās at least āsomethingā direction-wise. Dunno if the game has enough ājuiceā left in it to turn it around at that rate, but thereās hope.
The way price suggestions works, itās probably not possible to add them as a loot filter rule. Still new MG features look great! Waiting for the faction reveal post.
Going to assume this is just those design decisions like in card games like in MTG.
About only 40% of cards are actually used in constructed decks but the rest are used for drafting. However, there is nothing like that in LE so most items are barely used. Even with Nemesis + Turtle, there are some things that will probably never see play even if they had 3 or 4 LP. (There are 468 uniques + sets according to LE Tools)
Hey EHG, quick question. Killing Omen mobs doesnāt count towards a timelineās stability. Will killing Omen mobs count towards this new leagueās mechanic?
There are items that turn part of hit damage into ādelayedā, so maybe using it together makes sense if converted damage would go into ward instead of health.