Toggle / Auto-cast Abilities

This!
All my skill suggestions are always about making skills more actively used and making them important for particular moments. Having at least one of our five skills as a passive or regular buff - is a loss to a gameplay quality.

Agree.
Though, again, I’m strongly against simple buffing mechanics no matter the cost of those skills or a size of their power loss. It’s just not interesting. My idea is to give those skills some passive role (defense generators, for example) AND active effect, like I’ve already suggested it for some skills long time ago (Summon Bear, Fireshield).

I mean, “Flame Ward” is a ward generator, right? So let it generating it constantly while this skill is on the panel! And just give it some usage effect: 2 seconds 60% damage reduction and retaliation effect, 3 seconds fire aura, sacrificing ward to empower few next spells… anything!