I assume they don’t do it because there are hundreds (if not thousands) of bugs on the list. And I expect, especially at early days of a major patch, that they get many thousands of bug reports. So they’re have to hire a team just to keep replying to all of them.
As a general rule, and this is from EHG’s history so far, you can expect that if you suggested something on this forum, or if you reported a bug on this forum or via the game report tool, they’re aware of it.
You won’t know the priority they’ve set for the fix or when it will be fixed, but you can safely assume they’re aware of it.
Regarding the specific bug you’re discussing Jelkhor, you can safely assume they’re aware of it as well, and that it’s on the list of things to fix. Which, again, is likely numbered on the hundreds or thousands of things to fix.
And before someone says it, no, it’s not because they’re sloppy. It’s because any software will have hundreds or thousands of bugs as long as it’s big enough. And the more interconnecting parts it has, the more bugs it will have.
So you give different priorities for the bugs, while at the same time you also have to keep working on new features. Because no software these days can focus on just fixing bugs and staying otherwise stale while they do that.
This leads to a lot of people complaining about not fixing bug X even though it should be a relatively simple fix. Which is true (although many times things that seem like simple fixes really aren’t that simple). But usually there are also dozens or more of similar bugs that should be a relatively simple fix.
As an example, Microsoft (which has thousands of developers working on their products) has had a bug on SQL Server Management Studio where sometimes it “forgets” the saved passwords for some connections. And you try to force it to remember them again and sometimes it doesn’t. And sometimes it does for a few times and then forgets it again.
This has been around for many years and in several different versions of SSMS.
So what’s my point with all this? Simply that if EHG wasn’t fixing bugs at all you could legitimately complain about existing bugs. But they do a decent job of tackling a bunch of them each with each patch and they even do a bigger push and extra patches for the real important ones (like the stash tabs freezing).
So yes, while it’s annoying to know that a bug has been around for years, it’s not because of incompetence or unwillingness to fix them. It’s just because there are lots of them to fix and you have to assign priorities based on their severity, how easy it is to fix and how prone that fix is to break something else.