The Case against a Trade Economy

Miffy, I’m really not sure what point you’re trying to arrive at but EHG has already called it an economy. Yes, I see that you’ve stated that it’s an economy “without…”, however, I would encourage you to very carefully read the proposed plan for the Bazaar and the economy because some of the very things you mention “may” in fact show up. Case in point, trading and item searching have been discussed as part of the plan.

Trading! or: How I Learned to Stop Worrying and Love the Bazaar! - Developer Blog - Last Epoch Forums

“As a buyer, you will be able to search through all of the items within the Bazaar using an extensive filtering system to narrow down your options and help you find the exact item you want.”

“Fear not, friends will be able to freely gift items between each other as long as they have been friends for a reasonable amount of time and both own the full game. The definition of “reasonable amount of time” will be a function of the level of items you are attempting to trade and the length of time you have been on each other’s friend list. In addition to this, gold will not be giftable to other players.”

So let’s not mince words here into a debate of ‘open’ trade vs ‘restrictive’ trade. The bottom line is, the plan is to have some form of it in the game. If the differing factor really is between those two then perhaps a change of title is needed to reflect that?