I spent 38 years as an engineer. I led multimillion dollar network infrastructure deployments to some of the largest companies in the world.
I would never presume the level of condescension and arrogance you have managed to reach. The suggestions made are well reasoned and given you can actually look at the logs and see exactly what is going on means you didn’t bother to, or have no clue what you are looking at.
I might suggest that you leave the conversation to people who really want to help solve issues rather than pretending you can wave your tiny boy part around and we should all be impressed.
As an IT infrastructure engineer with 30 years of experience let me just say that you have just enough knowledge and buzzwords to fool yourself and others without any experience.
I could not even start on refuting what you are saying because it would be a waste of time. Just too much here. For one, I am very good friends with the chief engineer for one of the largest ISP’s in the US. They do NOT use IPV6.
I would not hire you to get coffee.
if you didn´t noticed the most connection problems come from EUW so i am talking about that problem with connection not US because on US they can connect without any problem that now relay you´re comment. And u are a friend of that mr triple A so please IT Infrastructure is not the same like Gaming Infrasturcture u have no knowledge both. You can download and execute a BIN/BASH script thats it.
you are not able to analyze a log file or network traffic and wanna tell something about also you´re friend is the same. you both don´t know what exactly unity is or how it works. No not the whole world got problems because if you login to US servers it is working fine also switch to EU Server so what we can expect? Oh yeah by authenticate on the EU server at logon fails and there we have to take a look but ohhh i didn´t know anything about infrastructure. sry the infrastructure is also open source to lookin from unity side.
Ohh found a link How dare i am
I’m in the US and haven’t been able to log in all day and none of my US friends can either so I don’t know what you are talking about.
I never claimed to know anything about what the issues are. My only claim is that no one here does either. Only the people working on it do.
Ok so the Devs invited the community to raise the Game together so what is you´re mission now? u change the point u and you´re friend can´t analyze Data and call u the quad triple A it nerds in the world but can´t read a logfile that is really rude. please stop that and post it in off topic it fails the topic here for what you do that? Did you haven´t a real life? i mean if we got that VIP guys here why you don´t work at EHG and help them to get it fixed? i mean u have 30 years experience and you´re age is 20 WoW…
So stop it now please to bring this to an End. Maybe if a Mod watches this thread please remove all off topic talk. ty
you don´t know because u tell me we can´t know theyre structure and you didn´t read the link up below i posted so you can see how unity´s matchmaking work and from the logs you can see they use Unitys MM and Multiplay. So what you wanna tell you have absolutely no knowledge you only wanna make you and you´re friend important thats it. Get out look for a girlfriend and check out the new Game named Reallife…
Dude, you are so delusional. This thread cracks me up!
I heard SQL server exists - so I must know why this particular DB has bad performance. That is pretty much you. What exactly is your expertise? There’s nobody here that needs to check-out RealLife more than you.
The level of condescension and arrogance I’m delivering in this thread is equivalent to the level of arrogance it takes to have posted this thread to begin with, so spare me the sanctimony.
The suggestions he made are half madlibs and half “baby’s first performance tips pamphlet”. They don’t even rise to the level of relevant, let alone well reasoned. Don’t prattle on about having 38 years of experience in multi million dollar whatever and tell me that “use multithreading” is a well reasoned suggestion, lol.
If that’s what we’re doing, then nobody in this thread should be talking about what needs to be done to fix the issues, which was my entire point to begin with.
Tbh this thread is pure comedy. As an indie game dev using Unity every day I can actually call your bullshit. Allthough I work on single player games I do know a thing or two. You have client side stack trace log files of methods being called and thats it. There are custom namespaces and classes all over the place and you have no way of knowing whats going on inside of them. They can be modified or completely customized even if they are from an open source asset. To have the audacity of copy pasting random stuff from google to “help” the developer is just insanity. Why dont you just use ChatGPT to write all your posts while youre at it.
Now, to the actual issues at hand. From the outside, we can mostly just speculate and it would probably be of zero help to the devs that are working on this day and night. But if im going to speculate, id start by looking at how the issues behave. We are looking at long loading times and disconnects when trying to enter new zones. Within a zone there is zero lag or issues. This, to me, looks like an issue with the creation of instances or leaving and entering them. Something tells me there is a cap on instances and that way too many are being created.
I understand the OP. I’m a web programmer and I can totally figure out what the problem is when Facebook crashes based on the console.logs their programmers left around.