Some questions

Yes, Aura of Decay applies stacks of poison because that’s what the spell does, it doesn’t hit, it just applies stacks within it’s AoE at whatever rate it has.

This is where you get into the inherent wonkiness of poison… There are also some others that can be given the ability to poison such as Wandering Souls, they are the exception to the rule.

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Yeah there are just some skills that explicitly state they apply a certain ailment, even without “hitting”.

Like Llama did state, Aura Of Decay does “apply” poison. (4 Stacks per second by default)
Another example that is not the norm would be disintegrate, it does not “hit”, but has support for shock and ignite within it’s tree. So only the shock and ignite chance from Disintegrates tree works to apply those with that skill.

If you are not sure about something, it is always usefull to press and hold [alt] whiel hovering over a skill, that gives alot of extra informations.

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Skills with the DoT tag can only apply ailments from within it’s own skill tree (like Disintegrate & Aura of Decay) & don’t benefit from any % chance from any other source.

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Thanks guys. But I again came up with a new question^^ . What about Crimson Gluttony (Acolyte) passive? It causes less life drain. At first I thought that would be good for Lych skill Reaper Form. But then I noticed that RF states it ‘decays life’ not ‘drains’ it. And it is not % based. So I guess Crimson Gluttony will not help to counter RF health decay? Am I right?

It does not help with Reaper form. Like you said Reaper is health decay so it won’t be affected. Reaper has its own formula 0.06t^2 + 0.3t +2 where t is time spent in reaper

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I must say the LE community is super helpful ! Thanks a lot. I’ve already learned a lot from you guys! I’m happy I purchased this awesome game

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Crimson Gluttony (Acolyte) and Volatile Blood (Lich) Passive Nodes are mainly meant to counter-act the “drain” from “Unclosing Wound” (Lich) and Mind Over Matter (Lich) Passive Nodes.

All other sources of “losing health over time” are not considered “Health drain” to the best of my knowledge, maybe there will be more in the future.

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Is there any way to know which Chapter i’m currently in (compaign)?

  • Chapter 1 ends with the Council Chambers
  • Chapter 2 is the left section on the map from the Council Chambers
  • Chapter 3 is the right section on the map to the end of time
  • Chapter 4 is from the Outcast camp to Admiral Harton
  • Chapter 5 is the Shining Cove to Maj’Elka Waystation
  • Chapter 6 is Desert Waystation up to the Immortal Citadel
  • Chapter 7 is Heoborea up to the Tomb of Morditas
  • Chapter 8 is south from Heoborea to Lagon

As far as I’m aware.

Edit: And yes, Trikster is too slow…

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You are just too fast again!
But yes llama should be right with the list.
I heard the devs will include chapter display in the future, maybe even with some juicy cutscenes, who knows :slight_smile:

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Unlikely, 'cause that **** is expensive.

No need for cutscenes but at least show Chapter Number in the Quest window. That 'd be great

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i love how you changed it from heavy to trikster :joy:

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Not that unlikely. Could be something similar to the introduction videos. Doesn’t have to be top notch cinematic. Just needs to fit the style.

I’d really love to have some cut scenes. This stuff is so immersive! Now that they designed so cool bosses these deserve some more lore and storytelling. I’d love to know more about the bad guys, their incentives and character.

Right now they’re kind of faceless.

With a nice cut scene at the beginning of each chapter the devs could introduce the player to the timeline they just stumbled in.

  • What’s the plot?
  • Who are the bad guys?
  • What drives them?
  • What is the players task (besides just following an arrow)?

They flashed it out a bit more in chapter 8. Liath and Lagon are more involved in the story.

But take Harkon for example: You just run through level after level, enter a ship and meet a giant crab - surprise! :upside_down_face:

What is he doing ther? Why is he a giant crab?

I’m sure there’s a lot of lore in the background, some is shown on the website. This stuff needs to be ingame.

Sometimes I just watch all D2 cinematics in a row on youtube, still today. They’re awesome and transported the story so well. This gives this extra kick for me. :wink:

For what it is worth, they REALLY need to add a “confirm” button to spending points (skill or passive).

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Really. There were a couple of times when I just misclicked a wrong passive.

That should be added to the option so you can disable it / enable it and maybe have it be enabled automatically but definitely allow people to disable it too! Other than that, good idea.

Have you only encountered him in that form?

Are you sure? :smiley:

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Are you referring to that guy in Thetima? Yeah, that’s really cool :grinning_face_with_smiling_eyes:.

Or have I missed something else?

Is there a spin-to-win skill in LE (like Cyclone in PoE or Whirlwind in Diablo)?