So, where are my golems? Runemaster is not what you advertised at all

Mind you, @EHG_Mike has also said that his preference would ne for the new season/league content to be available to everyone without the need/requirement to restart a character to access it. Though whether that happens or not is a different kettle of fish.

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I think D3 did this after about season 10 or 11, wasn’t it? They originally had it so you had to play the season to get the new content, but I seem to recall somewhere along the way this changed to the content (that wasn’t season specific - like the seasonal buff thing they started doing). I might be misremembering because it’s been ages since I played d3.

I get power creep being a negative. That’s a huge turnoff. But I personally do sort of like the spice of new stuff being added as it does keep things somewhat fresh. I also don’t mind balances tweaks here and there. LE is the perfect example of this. Every time they’ve introduced a new mastery (or even just a skill for that matter) since Alpha it’s come with some innovative new ways to do things. This, by default, sort of means they have to figure out how to bring older stuff ‘up to speed’ as it were. In a sense I just think of it in terms of the game never being ‘done’.

Sometimes those adjustments mean something I liked goes away (moment of silence for Juggernaut skill :heart_eyes:) sometimes it’s something that means something really cool (like the introduction of passive nodes that have benchmark

boosts.)

I can eventually see LE getting to the point where it’s ‘finished’ and them needing to do the PoE style stuff but I realistically think that day is a long way off given we still have 3 masteries (well, two if you’re not counting Runemaster) to enter the fray and that’s JUST to get us to the point of the originally prescribed 15. With 2 more for each class beyond that there is loads of stuff for them to do just to fine tune the game itself.

Nope, the only thing they changed was being able to “rebirth” a non-season character into a season character (ie, keep the name, class, etc but all the rest of thr character data gets wiped.

Threshold.

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Fixed it for you. :crazy_face:

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