Shield Throw Heavy Shield Node Doesn't Work

After extensive testing on a target dummy, it doesn’t appear that the added physical damage from the node actually applies.

I also don’t believe forgeborn is working either, though it’s harder to tell. Neither one increases tooltip dps, whereas a ring with +thrown attack damage does.

If I were to hazard a guess, I believe the problem lies in the coding to keep the skill point damage sources from having the multiplier of the skill applied.

Known issue.

Though apparently the linked says it was fixed in March, so, hopefully fixed for 0.8.2?

Thanks. Perhaps fixed internally means they’ve fixed it but not yet implemented it in live.

And I’m bad at reading comprehension. You’re right.

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