Currently it’s until they run out or are moved by another ability activation like if you have shield wall on Shield Rush too.
Ah, excellent. Forgot about the shield rush example so that’s great precedent! Thanks.
So they don’t just go back after a second or so?
No, they stick around where you shoot them.
That kinda sucks, though it might also be useful if that’s there the bad people trying to do bad things to you are…
I’m surprised no one else mentioned this.
This is the skill announcement with some of the nodes as a teaser, will we get the specialization preview like we did for Lightning Blast closer to patch deployment?
Looks promising. One correctio in the box, you have “A melee directional attack that that stuns…” You might want to remove the second “that” before going live.
Looking forward to trying it out.
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