Shatterquake node in Earthquake is bugged

It says that you do more damage to chilled (or frozen) enemies with both initial hit & aftershocks. However, the aftershocks don’t seem to do any more damage (the initial does). I tested this on the “enemy” dummy.

I don’t know if the tooltip is just wrongly written and this behavior is intentional or this is a real bug.

Thanks for the report.

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