4th Hype
The Sheer number of numerical changes this patch is astronomical!
This will take some time and testing!
4th Hype
The Sheer number of numerical changes this patch is astronomical!
This will take some time and testing!
PATTTTCChHhH NNNOOOOTTTTTEEESSSSSS!!! YYYEEEESSSSSSS!!!
5th Hype
Hightail now grants 20% charge increased cooldown recovery speed per point (down from 50%). The node now also grants charge +4% added critical strike chance per point.
RIP werebear charging EQ. No surprise as it was bonkers broken.
Let’s GO!
As a result, their base damage has been doubled and their increased damage from Attunement has been swapped for added spell void damage from Vitality.
Vitality stacking is going to become super meta with the change for void scaling.
What a time to be alive man!
What a great and huge patch!
Thanks EHG!
I think i entered this forum every 20 minutes today since morning time to see if thing thing came out. And my internet is so slow it takes like 5 minutes to open forum page this is how much i was looking forward to it. Now im gonna read it in peace. Thank u guys for your hard work. Looking so much forward to play it in 3 days when i will be able to
Edited:tqrget farming of uniquea is nowhere near as bad as i thought it would be, it actualy gives flavour to timelines
Ps im so happy u removed unique gambling
5th hype
Your 6th
There’s so much to unpack here. The nerfs. The buffs. The lightning paladin being a thing. And also:
A step in the right direction, I’ll play around with the old boy and see how much better it feels. Probably isn’t going to make it all of a sudden viable by any stretch, but that gives me hope that it’ll retain it’s unique ideas in the Primalist rework coming up.
Awesome! I am excited for the new patch!
Though, I don’t see a lot on cold mechanic so I guess I will have to stop playing cold toons til further update. There are also a few questionable changes that limit build choice, but we will see when patch hits.
Excited for the new potion affix, now we can recover from stun. reactively! Time to roll a first proper Sentinel
Seriously those changes are aewsome and Chapter 9 looks so so much better graphicwise. Cant wait to play it tomorrow.
INCREDIBLE stuff! Also you guys think you’re cute turning paladin into Solaire and not thinking we’d notice when you make one of the nodes literally Sanctuary Guardian? Who is the Dark Souls lover on the dev team, eh?
Holy hell thats a patch and a half…
Some hidden gems & things that are gonna piss a few people off (e.g. no more gambling for uniques) but overall fantastic…
Really excited to rework all my chars to compensate for all these new changes and… rubs hands together vigourously… NEW UNIQUE FARMING… there goes another 100h of real life…
Liking the Optimisation updates too… keep em coming…
This patch is insane. All the small changes put a smile on my face and the controler improvements is going to be a bunch of fun. Cant wait to plah tomorrow.
Woah, that’s huge! I did not expect the patch to be so rich!
That will take time for us to try all and measure the results.
Awesome job, guys!
cant wait to test it and start to grind new uniques
I thought you removed that skill ?