Ranged wraiths often do not attack even when commanded to when "Locus of Death" is alocated

If you pick the Summon Wraith skill node “Locus of Death” which makes them unable to move, often when you summon a ranged wraith (Putrid Wraith or Flame Wraith), they will appear “frozen” for an undeterminate ammount of time, from a few seconds to their full duration (until disappearing). While they are “frozen”, they will not attack even if commanded with the “A” key, and even if one or multiple targets are in range including standing right next to it. When they are hit, this seems to break their bugged state and they start attacking, but not always.

So I have pinpointed what causes this bug. If you are not at an exact specific range from your wraiths (not to close and not too far) they will try to move to “follow” range, but since they cannot move, instead they bug out and never attack. If you summon the wraiths in this sweetspot, they function normally. Also, if you summon a glitched wraith and move yourself so as they enter the sweet spot, they start attacking. Still, extremely damaging to the playability since this sweet spot is extremely small and you often need to move during fights.

This is a known issue, we’re tracking this internally.

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.