You can pick that node without going into the void conversion. It will still give you plenty of bonuses that way.
If you do plan on converting, then either the bonus becomes irrelevant or you have to plan differently (by using an Axe, in this case).
Right I recognize that you don’t need to go into the void conversion. And obviously if you use the axe that clearly had an intended use in mind, but functionally the node is 3 different nodes with their own uses. (I guess unless you dual wielded different weapons, but idk why you’d want that either)
So what I’m just wondering is why you’d want then dex → flat melee phys for Rive with a Sword specifically. Very little hooks into dex in sentinel so it’s hard to imagine why you’d actually go out of your way to build around it considering you otherwise wouldn’t be building dex for a skill that does not scale with dex.
Even in the build I posted, I’m not even sure it makes that much sense because it’s not like the throwing attacks don’t also scale with str. If you want to scale both you can still just stack str. I guess you could try stacking both str and dex, but why exactly? It’s not like you can’t get flat melee phys elsewhere. I guess technically this lets you put flat damage on affixes that otherwise couldn’t have it. idk is that enough to be interesting/good?
Yeah, I have no idea, it’s just something they’ve done. It’s a bit odd since Dex is a dead stat for Sentinels unless you’re doing a throwing build. And even then, strength is better because it provides % armour.
I am pretty sure that must be how it works, right:
I have Temporal Warror (converts Rive to Void dmg).
I have 1555 tooltip dmg on Rive (incl. some sources of added void melee dmg on gear).
Equipping a ring with +9% increased physical damage increases my tooltip dmg to 1588.
This is probably because I have the Sentinel passive Overwhelm which adds +5 flat phys, which gets a lil somethin somethin from that increase, even though Rive is converted to Void, is this reasoning correct?
If you remove that passive, you’ll still see an increase on account of the +phys per dex while using a sword.
Yes. Added damage that states a damage element (+5 phys melee damage, for example) stays phys if you convert Rive to a different element.