I got a few ideas for spellblade passives that put dodge in the game now that the newer passives after the skill tree update can provide some focus on dexterity.
2 Nodes:
Node 1
+1 Dexterity per point
+1 Intelligence per point
Max points: 8
5 point bonus: 3% increased melee Attack speed per 10 total attributes
Node 2
+10 Dodge Rating per point
+3 Ward per second per point
Max points: 8
4 point bonus: 20% chance to gain 10 Ward when you dodge
A 3rd node idea would be something like +health-mana-dodge rating with 5-8 max points, or simply anything that can include dodge rating + bonus stats.
I think these nodes could be a thing.