New Skills | Coming to Last Epoch October 1

Ah got it, forgot to see the “choose random nearby target” part.

+1 Elemental hype. Although on paper I don’t see how the totem choice is optional with those bonuses…but I like totems too so we’re here for it.

These new skills being introduced in the upcoming Season 5: Rage of the Frostborn look awesome! October 1st could not come soon enough. Cheers!

I don’t think so. Attunement scaling is removed and +spell added, not a full att to vit conversion.

So where are these skills going to be on the passive trees or how are they unlocked? I wish they would also show that info.. guessing the new shaman one is gonna be the level 50 unlock skill? But who knows if they shuffle stuff around

Lvl 20 paladin skill (live reveal ehg showcase)

Lvl 10 shaman skill (tooltip description)

Lvl 10 bladedancer skill (tooltip)

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It’s odd that the tooltip doesn’t say that but it does for the others.

I’m still disappointed that the totem mastery only gets 1 totem & even then it’s the mastery skill. Even Beastmaster gets the same number of available totem skills. Imagine if Beastmastee had only one minion skill as it’s mastery skill & the rest were a mix of melee & spells? Or if Druid had Werebear but the other forms were on other trees (with bonus points for one of the forms being locked behind another mastery a la Frenzy Totem)?

Why wasn’t Tide (*sigh*) Elemental a totem by default with a minion conversion node?

Why is pools of reverance only for totems? You specifically introduce the skill as a minion option and then none of ehat is os shown screams minion build to me?

Elemental+ Squirrels or Elemental + Frogs or just Wolves where all immediately on my mind but then it has a node to buff totems.

Please make this more clear, is it supposed to enable minion builds on shaman or is it lame totems only. I’m talking design intention. Which is it?

Then show that? Did two different people make this post? Don’t talk about minion build options and then show tornado (caster) maelstrom (melee) and a totem node.

Where’s my minion shit?

Pools of Reverence is totems only but the preceeding Wellspring node will buff the summoning Primalist, your minions & other party members. Unless you take Pools of Reverence.

Fair.

I don’t know where you saw 100%. It says 150%.

Niiice. The void mage arcetype were missing one spell to be complete.

If you’re going to call a skill node “Exterminatus”, it damn well better be capable of destroying a planet.

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Hey can anyone answer to me from devs or testers, if I take this void change skill is this convert Additionl Max Reliquaries per 70 Attunement to per 70 Vitality?

Doesn’t say so, so I would assume not. Meaning that node is actually bad for void conversion.

Tide elemental was so good thing to bring summons to mage.. but no.. like always.. wasted potential.

When we can expect polishing the 2/10 ugly stuff? like visual progression of armours? no way we are buying skins for example helmet for that ugly armours on primalist.. like primalist crab armour. WTF even is that? on lvl 10 and max we have basicaly same armours with no visual upgrade.

You forget it’s video game and not tabletop. Caring about only mechanics doesn’t make it good game making more of the same things.. ingoring 2/10 “the ugly” is not bringing new players and giving just pleasure to current base. Polishing the “ugly” brings new players as also maintain current base enchancing entire experience.

Anything else is Heresy.

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