71,044 here (EU West)
I just opened the game and entered right away, no queue here. Try closing the game and opening again?
when there are 1,500 fans of the game left, then the servers will start working.
closed at 17k, opened at 32k. great advice
I logged in twice without any queue. Just keep trying and you’ll get in. I don’t think waiting in queue will get you any results.
This game is a bullshit…
I don’t even see the “queue” thing, simply got eternaly freeze on login agai and again!
5 days with a weekend since launch and still unplayable.
I make you all a bet, the next weekend we will got exactly the same.
They should have spent 5+ years to get this right in beta.
Oh, wait…
It is always the same with this kind of games where they sell consmetics and constantly pushing for new items. As someone who was playing Warframe in the early days pattern is completely the same.
Hype up every new release to the max, promise everything, deliver more items to store, release broken product, keep saying community is great while investing nothing on infrastructure, ban players who voice their concern, repeat.
This just shows how serious developers are about their project. If you need 4+ to fix your product you either dont have enough skills or people to do so. And it shows how badly orgnaized is you company.
I dont know why people still defend them after this.
There are many wrong things about this.
First, if they really just wanted to push MTX sales, they would have released skill MTX, shield MTX, etc. There are still many MTX options missing which they didn’t bother delivering yet.
Second, during Heist league (so 7 years after release), PoE had an even worse experience where it took a full week to solve their server issues. They certainly had skills, but you don’t seem to understand how programming works, so I won’t belabor the point.
Third, Helldivers 2 also had a horrible launch on par with LE’s and yet people are still considering it a GOTY candidate.
I can understand you’re frustrated and want to vent, but there’s no need to say devs aren’t serious about this (they are, otherwise they wouldn’t have been working non-stop on this, including on the weekend).
I deal with similar business on daily basis. And let me tell you if i or anyone who is working with me (be it part of the team or vendor) had issues like this for longer than 12 h hell would break loose. Whole company would be upturned on solving problems.
It is not acceptable in any way from a professional standpoint. People defending this behavior never provided any service to clients and dont know what it takes to have proper availability.
It is bad on some many levels. If it is infrastructure issue, someone didnt took calculations properly and tried to skimp on servers. If it is code issue, then it is even worse as they didnt have any quality check and they cannot solve the issue without breaking everything.
Someone down the line didnt prepare properly and took shortcuts and problems cannot be solved. With webservices this downtime is horrible.