I really love abomination builds, but patch 1.0 has killed the fun for me
Necromancer is the squishiest mastery, going through the resummon process on every character death kills the fun really quick.
Also this patch broke leech for abomination. My bear with 1% leech heals to full with one hit, same was true for abomination during the previous patch. But now abomination with 15% leech can’t sustain itself, even without the 5% health loss node. It was one of the laziest builds, but now I have to track his health and feed him skeletons three times per echo. And it doesn’t attack while consuming them.
Ethereal arrow behavior is also uncool. It will only shoot at nearby enemies. It can go on cooldown even without any enemies. Recurve happens only on nearby enemies in about 2 meters range, any farther and the arrow is just pointlessly flickering in one place.