As long as I can eventually leave @Llama8 behind to die while cackling maniacally, I’ll be happy
On a more serious note, a lot of great stuff in this post! Glad that recent experiences in the gaming community have given perspective and re-examination of those systems. Particularly since this game’s player population will explode once MP Open Beta hits the ground running
It’s fair, I did contemplate sending out a more “we don’t have a ton this month” but we are very used to providing dense content updates and this would have been against the norm. Food for thought
I think having those more dense content updates is great.
Like the one we just received from you. It contains a ton of information and helps people understand why things happend, the way they did.
But still delivering some more official “We don’t have enough this month to do a monthly MP update” would go a long way IMO.
Especially for people that are not following LE that closely, barely couldn’t find any information.
And if you expect monthly MP update, because you were told they will happen from now on, not receiving them can feel bad for people that want to keep track of the progress without the need of delving deep into the discord and actively search for a possible answers or reasons, why there was no update.
Really excited, can’t wait to kill some monsters with all the new friends I’ve made playing LE. Thanks for the update and keeping the community in the loop. Especially letting us know what’s done, in progress and still left to do. That really does mean a lot.
Thanks for the update! Take as much time as you need imo, i have faith in the team. Surprised no one mentioned the new models yet in the GIF showcase tho. Looking really goooooood (here’s me secretly hoping opposite genders will be added for each class some time in future).
Aye, add my plus one also! It is better to over-communicate in small increments than to say a dense wall of text in an effort to make up for “lost” content updates. I learned this lesson the hardway at WOTC.
I think we all support the idea of wanting to do clean multiplayer rather than rushing!
On the other hand, you never talk about trading when talking about multiplayer, which I understand since it is a separate element which is not directly linked to the technical implementation of multiplayer. However, being particularly interested in trading, is this a feature that will come before, at the same time or after the implementation of multiplayer?
there really is a lot to get right. stay on target
I for one would really like a good system for matchmaking.
being able to quickly find the best group to join is really a really important QoL that i don’t think gets the attention it deserves.
I know that I stopped trying to play MP on Grim Dawn because it was so painful to find an appropriate group.
So as I get it you’ve migrated to 3rd party solutions for Chat and User / Game Access and maybe Matchmaking system? Won’t that make LE too dependant on 3rd party companies? Excuse me I 've always defended you as a small indie company but I can’t understand why your network developers can’t at least code the ingame chat system? Doesn’t it tell us they are not qualified enough in network coding and because of that they need to learn in process? Shouldn’t you hire more professional network coders then with experience? Don’t get me wrong I love LE and respect and absolutely love what you are doing on the single player content part but MP delay is just too long. As we can only hope to have alpha tests in Q 1 then we can assume that it is not until late Summer -early Fall 2022 that MP will be fully ready at best…
Some of it will, some won’t. From the sounds of it they’re moving some of the “non-core” (to developing & pushing out content/patches) to 3rd party solutions & bringing other stuff in-house.
If there’s a good solution out there already, why re-invent the wheel.