Missing Tells For Fatal / High Damage Abilities

Ice Nemesis

  • Missing tell for blast incoming
  • Missing tell for how wide the blast cone is

Lightning Nemesis

  • Line blast tell is not obvious enough with the additional effects that the nemesis itself creates
  • Line blast angle not always obvious due to camera angle and terrain slopes

Fat fuck dinosaur

  • Effectively one-shots at 300 corruption and above
  • Can start charge off-screen, by the time enters your screen is too late to dodge. Impact radius is huge, hits the moment the fat fuck appears on screen.
  • Missing tell for when the charge is starting and the direction

Fat fuck potman

  • Can jump from offscreen
  • Unclear how wide the slam radius is and which direction its facing
  • Missing tell for jump incoming
  • Missing tell for slam incoming
  • Missing tell for how wide the impact radius is

Fat fuck bee

  • Charge can start offscreen
  • Effectively a one-shot at 300 corruption and above
  • Missing tell for charge starting
  • Missing tell for how wide the impact radius is

Uber fat fuck dinosaur

  • Triple tail swipe is effectively one-shot at 300 corruption and above
  • Starts without warning, impact radius is screen-wide
  • Missing tell for incoming triple tail swipe
  • Missing tell for impact cone width

Uber fat fuck bee

  • Same problem as fat fuck bee

Rift beast

  • Lightning charge has no wind-up and is effectively one-shot at 300 corruption and above
  • Charge can start off-screen
  • Missing tell for incoming charge
  • Missing tell for width and direction of charge impact

Exiled mage

  • Quadrant blast is effectively instant and one-shot at 300 corruption and above
  • Tell is not obvious enough
  • Impact delay from tell is basically non-existent
  • Flame reave is instant cast for something with one-shot potential at 300 corruption
  • Double flame dash is instant cast for something with one-shot potential at 300 corruption

Harbinger

  • Spearwoman dive bomb tell is not obvious at all
  • Spearwoman spear dash has no tell for something with one-shot potential at 300 corruption

Arena champions

  • Rogue champion abilities all are effective one-shots for something so tanky and mobile
  • Effectively zero tell, zero cast delay, and zero cooldown for all rogue champion abilities

You should add a lot of Shade of Orobys’s attacks
Personally I hate lil void projectiles (Shade stand n channel it) spawning right behind my 1-shot butt, flying towards Shade, leaving me in death screen.