Mana Regen

Should scale up with Mana amount otherwise any mana regen modifier seems useless.

If only there were some active threads about Mana…

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Don’t have issue on sustaining mana usage, or mana itself. just giving a thought as currently mana regen is totally useless.

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Not according to my excel sheet. For my VK 10 mana/sec would be a 19% dps increase.

Still your suggestion would fit into either the Thread Llama suggested or probably you could add it to another Thread like this.

Also why do you suggest increasing mana regen?? When:

That is quite contrary

I would argue that mana regen is not useless currently, since there are very few way of gaining mana. Which makes mana regen one of the main sources of mana gain.

But to sustain high mana cost you will need to use additional forms of mana gain via active skills that regain mana or passives that give you mana on X.

I would not be against %mana regen/sec, but that needs to come with an investment and not as a baseline system.

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That’s the one I was trying to find!

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