Having the same feeling as you, but CoF side.
So CoF has this “perk” where uniques are “upgraded”, usually from non-LP to 1 LP. The issue is that with Nemesis this is a huge downgrade. Absolutely frustrating. A 1 LP drop is absolutely useless because Nemesis egg can’t be replaced by the 1 LP. So you’d actually prefer for the drop to be a non-LP. But CoF “perk” joined the party…
But, you might say, Nemesis can make a non-LP even worse (compared to a 1 LP drop). Yeah, it might, by adding one or two bad affixes or making it 1 LP too, but on the other hand it can and will, often enough, transform a non-LP with good stats into a powerful 2 LP unique or even a 2 good stat Legendary (T7 + T5).
But let’s go with the 2 LP. It drops or you get it from the Nemesis - at which point, you fast run the TS. Just teleport (or whatever skill you have) to get ASAP to the exit. Then next level, same stuff. Then Julra, fast and easy or slow and possibly incredibly frustrating if you die, for a high level unique.
And then, for a 2 LP, you have a 50% chance of getting one of the stats you want (presumably the T7) and 1/6 chance of getting both stats you want (assuming you have another, maybe a T6, that would be great). And let’s face it, it’s usually two stats.
Every single step is so time consuming.
- You need to get the unique dropped, either with 2 LP or go through Nemesis, with no guarantee of an LP. Good luck with some uniques though, and as CoF you’ll feel like punching the screen when that particular unique finally drops and it’s… 1 LP. 'Cause CoF “upgrade”…
- You need the exalted, which even with prophecies, simply because of how many affixes there are for any given item, it is quite a lot of work.
- Then you take the item and craft it, and as pointed above, it’s a binary result. Either it’s good, or it isn’t. The crafting part itself leads to many trashed items, because you want it to have the exalted assimilated to a 2 LP, therefore you really strive to get all the stats at least useful. So unless the exalted drops with exactly the 2 stats you need plus 2 more that are useful (instead of the myriad of stats that are useless), you’ll removal/chaos/order/despair it. And you will get the odd -17 FP. I swear to god, it feels like those “fringe” rolls happen more often the better the potential item is. If any FP remaining, you’ll duplicate/reroll values if need be (for example T7 crit avoidance might need a re-roll if <50…) it, at least giving yourself 2 chances.
So after all this chores, where you had the “yes!!!” moment from a good 2 LP drop/Nemesis, the “OMG!” moment from the exalted crafting, you go through the TS (as fast as you can, because you’ve already done it a gazillion times already) and the unique picks up the two T5 non-useless stats.
Hulk time.
If you’re still with me - the problem is that this whole thing is a lot more frustrating than IF the whole thing would drop. Take the Nemesis - it is less frustrating to put in a non-LP item and have it “upgraded” with two useless stats.
Nemesis is way faster and I don’t have to go through all the disappointment of seeing all the investment associated with the previous, “classic” crafting, go down the drain. Still better even if the overall chances to get a useful 2 stat legendary, via Nemesis, are lower than with the standard crafting (which in theory it’s the case, however the classic crafting + TS also requires way, waaaay more time invested). Moreover, you might still get a 2 LP unique which is then used as input for the classic crafting.
Except if you’re CoF. Then you’re screwed, 'cause most of the uniques that drop are unusable for Nemesis.
Anyway, going about it via the classic way is all that randomness added up which, in the end, means that the chances of getting “that” item are so low that they might as well be drops. Except that if it were drops you wouldn’t have to go through the disappointment of seeing your “work” and planning destroyed by a bad TS roll.