And how exactly did you get them? By hitting a random drop. You didn’t target farm them, because there is no target farming for items outside boss tables.
But how Resist phrased all his statements above (and there are a lot).
He sounds like there is no way of target farming items that he desperately wants.
He complained about how long it takes and I asked him if he knows and used all the systems that are alreadyin place, but unfortuntely it seems he wants to ignore those questions and repeat the same statements over and over again.
While I just wanted to try and bring the discussion away from trade and trying to find solutions for the core issue he has. (Which is not really and issue IMO, because these items he referes to are supposed to be that rare)
Because there isn’t. Regardless if you take the time to create a Web with unique rewards one after the other, or just grind Echos, you are still hoping for a random drop with nothing else to progress your goal. That’s not targeted farming… Outside boss unique , there is no targeted farming of any item in the game.
Meaning, I can spend $4k on a gaming hobby and come out ahead compared to what I see other people spend money on if I were to have a different hobby. Gaming isn’t that expensive of a hobby in the grand scheme of things.
Isn’t everything in life transactional though? You give up time for anything you want to do. It is up to you if you feel investing that time into it is worth it to you or not.
I plan on retiring in ten years. I have a budget for everything. Nice job in accounting.
Fully agree as my hunt for a BoH got me to just about quit this game entirely. Why play the game if stuff doesn’t drop? What is the point?
Farming for my BoH in The Black Sun Timeline only, 700+ Echoes with 250+ corruption and over half had 400+ makes me think this system is kind of bad honestly. I think I found it in another timeline entirely when I had given up. I started to play less and less and was about to log out for the day when it dropped.
I know from personal experience farming for an Apathy of Maw is horrendous.
Let me see if I can explain this using the “# of hours” metric people are using.
EHG Devs set the rarity of (Item X) to 500 hours.
Option 1) It takes around that amount of time to get it.
Result: EHG Dev’s rarity target is working as they intended.
Option 2) Someone gets lucky and gets it in 10 hours but doesn’t want it, someone else does want it and farms some form of currency in much less than 500 hours, and a trade occurs.
Result: EHG Dev’s rarity target is no longer working as they intended.
The survey says that they will need to nerf drop rates to implement open trade. It’s in black and white. I wish people would stop comparing LE to PoE. PoE is a crappy game when it comes to loot rarity and trading.
I am not sure of your entire experience with awful drops rates in LE.
You mentioned some unlucky streak with BoH above.
Not sure if you base your entire opinion on that one example.
But I woudl say that you are an extreme case.
Regardless of how EHG balances the loot, there will always be extreme cases.
If an item is intended to drop after 30 hours of endgame play at least once.
One person will get it on their first monolith and the other person will get it after 100 hours of playing.
That doesn’t make drop rates awful.
The best approach is always to give players tools and those tools are already available in LE.
If they are not statisfying enough or don’t work at all or players don’t relealise they exist, those are different problem they can work on, without actually changing drop rates.
Most of the rare items in LE are intended to drop after 70-100h, some after 800h. Do you know what 100h of play means? 25 days playing 4 hours a day… How is that in any way reasonable and not utterly awful?
Where? Please show me! Echo webs do not work! They do not improve the drop rates enough to even bother with them.
I don’t play PoE anymore, so I can’t answer that.
LE drop rates are amazing.
Let me try one more time, because people seem to be bad at math.
Option 1 - No trade: Item X takes 500 hours to get (RNG could be more or less)
Option 2 - Trade: Item X takes 1000 hours to get, but trade brings that back down to around 500 hours.
Option 2 is clearly worse, because Trade has now become mandatory to get Item X in the 500 hours the Devs wanted it to take.
Here’s another way to look at it.
Devs want ItemX to be 500 hours (rarity).
Players who want trade are literally saying “I want to circumvent that rarity and get it faster”.
If the Devs agreed with you, they would not implement Trading - they would reduce the drop rate of Item X to 250 hours - no new coding or game system required.
Stop trying to get “Item X” faster than the Drop Rates the Devs have decided it has. You can’t succeed. The Devs will just nerf the drop rate. This is ridiculously simple math.
I don’t know were you always come up with your numbers.
You have no clue what EHG had in mind when balancing drop rates.
And all these numbers you throw aroudn are porbably just some average nubmers of the 10 people you heard talking about it.
Most items that are required to make builds work (build-enabling) need significantly less than that.
Thsoe items that need that are the type of items that onyl dedicated palyers will ever get and that is ok.
I tried talking about these already in the other trading thread with you, but you didn’t even tried talking about them, neither if you like them nor if you were aware of them or whatever.
That was the time when I was talking about, “if we are on the same page”
Because I really think that there are a lot of systems in LE, great systems, that many peopel are simply not aware of or that might need some further fine tuning.
To refresh your mind here is the post I am refering to:
The opposite is also true.
There are people who will play because they enjoy the RNG loot hunt.
Is there some reason EHG should change their game to cater to you when other players like it as is?