Yeah, I was replying to the thread but it tagged the wrong person. My bad.
cof got endless uniques to slam and corrupt and we got big fuck all in mg.
The connecting bug when switching characters is maddening. I know its not game breaking but for those who like to switch between alts for various reasons, its painful. I was really hoping it was an easy fix.
Can you PLEASE! fix game crash. Litterally cant even slam an item right now Before this hot fix it was loading screens now its in game and loading screens. Ive rolled back video drivers uninstalled reinstalled, and verified files tried forcing dx11 Taken off all shop items and pets⦠no other game i play have issues so i know ita not hardware. Oh and i havent had issues before this season/patch since before 1.0.
Hope in the next major patch something is done about movement skills with controllerā¦
Dancing strikes is literally annoying as hell on controller, because the movement on controller is static, the character always goes straight⦠straight out of the arena. Mouse+Keyboard you can actually change direction while it is being used.
So sad a build drops off just because we want to use controller. Might be other skills who have similar issues.
Other than that, great job!
The direction does feel a bit sticky though (on m&k), itās not quite as fluid as Iād like it to be.
Can we get a fix on the golem AI please, it gets stuck a lot in action.
Surprised there isnāt a 1.4.3.1 yet to fix the āfixā implemented for Warpath spin being interrupted. Itās been 4 daysā¦more importantly, another weekend when those of us with jobs and families have time to play.
Š Š°Š·ŃŠ°Š±Š¾ŃŃŠøŠŗŠø, ŠøŃŠæŃавŃŃŠµ голема ŃŠ¶Šµ!
the loading screen still fails at times even after loading into the game
I find it both shameful and unprofessional on the part of the developers that, after so many days, you continue to maintain a Shadow Rentran rogue build that allows you to kill Uber Aberroth in a single 300 million damage hit⦠what the hell are you thinking? Donāt you realize that everyone is using that build and itās breaking the market? YOUāRE RUINING THIS GAME!!!
Fix warpath already for god sake
I dont understand how is this even an issue ? killing uber in 3 seconds or 30 seconds have no real value or market effect. because farming the key is literally takes longer and farmers is gonna farm anyways. also why play arpgs if you just hate broken builds lol. plus they aint killing a build in middle of a season no way
adding up to this a lot of peeople didnt like.
First off it is a fresh air to not get stuck with double exalted imprint farm however this means there are some items that simply cant be obtained anymore. I think a nerf was needed but it had to still be there and not be just killed. You have to give us options you currently added one and removed the other so we have no options
- Slam 75xx item and corrupt to get good corruption
- Slam 77xx item and dont really corrupt it.
What you need to avoid is corrupt farming 77xx items. you can still let players do this depending on how easy or hard to obtain the unique but currently even slamming one item with double T7 is impossible let alone corrupt farming it
Please consider slightlying buffing double exalted imprints at least for higher corruptions so people can actually have some sort of different paths depending on item. Also for some corruption mod can be a better mod and for some another exalt mod can be a better mod doesnt necessarrily mean it can replace each other.
As for unique changes it simply does not work for super rare uniques. Even with CoF i have been spending a ton on Ring Prophecies and damn it is very hard to get. I played the game with 2 red ring imprints for 1 week never procced one (i play legacy btw). Idk what you can do about this specially this mechanic is available on MG as well. But you can maybe add some buff to CoF to have a slight proc increase chance ?
Currently imprints might as well be removed it only works for low quality uniques and imprinting single exalts is kinda meh it can be useful.
Another option can be to increase the default chance of double exalteds this also improves imprints and global drops that we get because it is so rare rn.
Overall it could feel a lot better and i dont think this balance is quite the right spot. Hope you read EHG we all want the game to be better
Where is Warpath fix guys?? I mean if you take more than a week fixing an issue with one of the most-played build (thatās already supposed to have been fixed, according to patch notes), itās already too late! People quit games for less than this, not even mentioning HC people who died to this, can you explain what can supposedly postpose such important Hotfixes?
Iāve been very patient with this, but Iām already the last player of my friend list playing the game, and yet I still need to hold on Abberoth/Omenās veil/Fractured Prison farm, because every single attempt, Iāll die multiple times due to Warpath interrupting despite Void well, 3 Void essences and 1350 mana! I beg you EHG, DO SOMETHING!
Hard agree i had to make other builds just to enjoy the game how hard it is to just ship a quick hotfix for such annoying bug. And why can i actually enjoy the build i want to play.
In the meantime, just remove the 1 point in Abyssal tempest inside the warpath tree and youāll be good to Warpath non stop with 5 pts in Warriorās Fury ![]()
Yeah already tried: no difference for me
I just checked your build and youāre still specād into the echo node in your WP tree and on top of that you also have devouring orb - both abysal echoes and orbs auto cast and use mana and frequently interupt it. I have 1600 mana in game says 1530 here - https://www.lastepochtools.com/profile/donzpie/character/Rivebruh but I get interupts too when the timing happens - the way around it is experimental affix on belt - mana via potion as you get low pop a pot, never stop. I dont have it because I donāt really play this char anymore it was my season starter and I find it quite boring.
omen window and its monsters are big problem. some of them undamagable, some of them hitting 10 k dmg. also tons of ground effect makes us miserable. small area stronger monsters is not good idea. make them easier.