Last Epoch Patch 1.4.3 Notes

Warpath still not working properly…

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Could this perhaps be offered as an option? That sounds like it would be extremely useful when separating a large set of stash tabs - for instance, if I have thirty stash tabs with exalted weapons, and want to separate those into one-handed and two-handed weapons, being able to change all those tabs to only be assigned one-handed weapons would be great!

Great to see so many fixes, though! I’m having lots of fun this cycle ^-^

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Warpath not fixed lol

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I don’t know how it is for others, but for me personally, black text (for example on a red background) is now much harder to read than white was.

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i hope EHG don’t do this. If they buff imprints to where it was it is gonna kil ground loot again. It is healthier imo to not deal with double exalted items and that should not be a progress bar even at the end. Currently we have corruption which IS infact a step in your crafting instead of double exalteds i am glad double exalted imprints are gone. I hope they do buff unique imprints tho

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Still waiting for a bug fix for Graveyard Prisons and Warden of the Dead nodes in the Weaver tree not working in any Cemetery echo(woven echoes included). I assume there’s more nodes that are bugged for Cemetery considering that two paths are bugged, but these are easily reproducible.

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Big té ki man

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Yeah Warpath channeling still resetting even with 3 stacks of void well

I mean, if both ground loot and crafting were more consistent it wouldn’t be an issue. But let’s be honest, since multi exalted tiers and unique legendary potentials are available, then it’s there to be chased. I don’t know what you expect from an ARPG community besides chasing the absolute best outcome for their character, I don’t think your argument reflects the majority of the player base that gave Last Epoch a chance as a new company in the genre.

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Did this patch make it so every time you do a timeline boss you have to re-uncheck harbinger spawn if you don’t want it. I swear previously you could unselect if harbringer would spawn with timeline boss and it would remain unselected until you logged out or changed it to be back on.

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Absolute horrible take LOL. Ah yeah sure there is a whole exalted affix system in place to scale your character into the endgame/aspirational level but we should just expect them to never drop and content ourselves with a lottery based corruption system that requires you to farm the same 1LP unique dozens of times, slam it with a T7, corrupt and hope to get what you want.

In a game that suffers horribly from it’s stale and empty endgame your solution would be to remove the only way to min-max your character and progress into higher corruption levels, amazing tiktok brain take tbh

Please for the love that is all and good fix this bug!!! People are forced to Alt F4 multiple times a day. You are losing players. No one from EHG has said anything about it.

I’ve Alt F4 out of LE at least 50 times this season. It’s nearly unplayable.

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Donkeys bro…

I was wondering what was causing that. I spent time yesterday trying to troubleshoot my Paladin’s healing hands and couldn’t figure this out. Did online searchs and didn’t notice anyone else talking about it. Was going to report it this evening and now I don’t have to! Thanks for nabbing that one!

The Mono-Portal-Out bug seems to be fixed for me … THANKS

( … ignore everything I said while muttering under my breath…) :wink:

Warpath still stutters/resets constantly. I haven’t really noticed any improvement at all.

Imprints stopped working 3 days after the patch. Same imprinted items not working. 3 of the 4 imprint slots have never worked(only echoing riches worked in the first 3 days). Return imprints to how they were so the vast majority of your playerbase can enjoy them again. Please ignore streamers/no-lifers when it comes to this stuff. You’ll end up losing players often and permanently being left only with the people who essentially are paid to play your game. They are gonna play it no matter what, so listen to your actual playerbase.

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Imprints in their current form are basically worthless. They don’t necessarily need to be as strong as before, but the way they are now there’s basically no point in wasting your weaver tree points on them. Why make a system that can help you get copies of your rare items that took forever to farm, and then make it not work with those rare items? Common uniques are already COMMON! There’s no point in imprinting anything but the rare and desirable stuff. Not all of us have thousands of hours to waste grinding duplicates and clicking CoF Prophecies (don’t even get me started on how clunky that whole system still is) to get items that will inevitably be rendered useless by a Nemesis egg or a bad corruption until we finally get what we actually want.

Another round of not fixing imprints - I’m sorry but that’s completely sh1thouse.

try playing hardcore trade with courent imprints. I cant afford to corupt ANY items cause no chance of geting replacement.

Imprint change was a huge W. It was so stupid how i could just print red rings on ssf with them. Keep em how they are, ive found tons of value from them. People think they suck because it doesnt drop a red ring every map now lol