Last Epoch Patch 1.2.6.2 Notes | Unity 6 Engine Redeploy |

Console gaming. It is a required by Sony and/or MS to let the game into consoles

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Sins update keep on getting cod 6000 (Unity 04211 ) 042f1 then shutdown why???

It works perfectly at Linux Mint, I had an absurd failure that I did not install Last Epoch in the same partition as the linux mint, ensure using “GE-PROTON10-8 Released” downloaded from github.

The game works better for me now than before, before I had some “rubberbanding” in tombs/cemeteries, but now there is no problem.
Before I was sometimes 20 fps when I was many enemies in Corruption 2K, or in certain parts against Uber Aberroth, now it works in those situations at 30-35 fps. In villages or places with few enemies at 60 fps.

My PC (aka bad pc):
NVIDIA GEFORCE GTX 1050TI: 4GB
RAM: 24GB
Processor: AMD FX 4300 Quad-Core, ~ 3.8GHz

So …
I’m happy; And very good work of the team programming everything!
I didn’t find bugs or problems!
Congratulations, continue like this !!

suggestion/petition: add more graphic options to remove visual effects and To get better fps who we use bad pc

<3

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  1. Disable no need Windows’ background programms as Cortana including those which are in auto-load window.
  2. Putest physics to CPU and rendering to GPU instead of auto in the driver
  3. If thou use some sort of vsync then enable ultra reflex and tripple buffering. If the adaptive one then lock the fps a little higher than thy monitor hath.
  4. Windows’ settings - games-add the exe file- high performance.
  5. Choosest adaptive energy in driver instead oprimal.
  6. Choosest 10GB shaders cache instead “by choise of driver”.
  7. For better graphycs enable sharpness. For example, for 60ghz monitor ( 1920x1080) i suggest 30%.
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not that im having an issue, but where do you change all of this? nvidia settings?

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Those are things that EHG might be able to implement with Unity 6 vs having the previous versions.

oh yes, then yes plz do that.

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Are people saying the hardcoded mouse cursor exists in Unity 6 too? Like no developer has ever asked them to change that in past versions?

There are dozens of requests on their forums for years. They still haven’t done it, though.

That’s so bizarre. Heck they could make their own yolo mouse for devs to implement in their games.

Oh, a boatload has done, and Unity - the tone-deaf dimwits they are - ignored it completely.

Yes. In adddion if thou dost not use any vsync tipe, just lock fps exactly by thy monitor ( in the game). P.s. Also thou canest to test the tripple buffering. Sometimes it not need. Everyone hath a different result. P.s Not matter how powerful thy computer is, better to do these anyway.

Thanks for this, I feel the game more performant and smooth than what I remember playing the same build and MTX that I left the season with!

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