I never cared about RR or Ravenous Void anyways if i wanted i could buy 10-20 of em on MG np. It was just good for target farming n progress. Aight it’s what ever i don,t even mind anymore if imprints would be nerfed to drop nothing. XD
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HUGE - thank YOU!!
Hello, i have a new bug that populated due to this update. my item lebals scramble and move as i move and its VERY annoying, ive tried pressing Alt+Z twice to reset it and still persists, also ive tried turning off every option in the gameplay settings and back on, still no fix for this NEW issue im having. please fix
you are insane at the speed guys , this will become the best arpg in some seasons , on god
I was absolutely confused why my evade followed my mouse, not movement (WASD) after the patch.
Due to Flames of Midnight my Evade counted as a skill pre Patch and followed my movement.
That “Bug Fix” in this patch makes it follow my mouse… an absolute downgrade in terms of quality of life!
We need a “Only Evade follows Movement” ASAP for WASD movement, this would be such an improvement. It feels way more natural.
This, very annoying, please fix
Huh… imprinted items weren’t working as intended? I was ASSURED by most people playing MG that it was fixed and was working as intended. What is going on here??! (Sarcasm)
I came here to report the same thing. Its reallllly bad atm.
Day 1234, still no Explosive Trap fixes.
hype - the tomb/cemetery icon will be a nice improvement!
I see patch notes, I LOGIN.
This patch was blessed by Eterra herself!
Great effort as always. But what is happening with items, gold, etc. on the ground - everything keeps moving around like crazy. Am I the only one with this issue?
Already player base doped below 20k he isn’t the only one that is mad about this change.
Once you give something to player u can’t take it back i believe EHG learn from GGG mistakes. Now no fun without RR right.
Huge. Ty
Cool. Now please nerf the void nemesis, so that melee can actually fight that thing. It’s not great having to run at least a screen away every time it starts up the void spin, because the center is NOT safe, and it ticks for thousands, multiple times per second.
I don’t see any changes, everything except what’s in the imprint is still falling, I don’t see any items from the imprint.
Drops are acting funny. They move all over the place and are difficult to pick up.
Servers are one thing, but if you cared about that Penance Acolyte set of builds, setting it up to a limit for 0.05 or 0.1 sec would have helped the server and probably kept that new archetype alive. Hungering Souls, Soul Feast, Aura of Decay, Retaliation Golems were getting viable…
Just some off-meta builds trying to breathe meanwhile Falconers and Void Knights have 100x the damage of a Self-Penance Acolyte. Come on already.
My season is likely over thanks to this. It took me almost a week to experiment around and find adequate stuff.
I think this broke loot filter re-ordering (full offline mode).
Cannot reorder my filters (lags the game out)
Anyone else?