Last Epoch Patch 1.2.4 Notes

Awesome

Thanks for the patch.
But can we PLEASE get a VFX fix for the “blood belch” animations done by Titan leeches and occasional sand snakes? These dark-red missiles that leave bloody puddles on the ground? The ones that drop our FPS from 144 to 12 while on screen? Pretty please?

Ty for the Great game, keep up the good work

Even though nobody told me about imprint bug i could feel it, and as a CoF player it made me almost quit before even trying uber Abberoth since i felt like i’m farming for days and cant really upgrade anything ;( did not even get good base items to craft on ;(
Hope this fixed it

Loving this cycle so far and really appreciate EHG putting in the work pumping out fixes, keep it up! <3

Ya better add price checking for MG next patch :smiley: im waiting 2 years xd

4 Likes

Will ask the team to validate and if we can verify that these cause an FPS drop we’ll fix it!

Edit: Confirmed this is creating too many decals on the ground. We have a request into the VFX team for a fix

7 Likes

Keep it up, guys!

Thank you!!!

I’m so happy to see this change

I know a lot of people were upset with imprint changes but this is a good step in the right direction.

Thanks EHG!

1 Like

Unique visual models for armors please :pray:

2 Likes

DJshein n this FOLK guy ain,t gonna be happy that ill be able farm more red rings: * Fixed a bug that caused imprint item nodes to drop items less frequently than intended. Lmao

1 Like
  • Penance can now only trigger on the affected target once every 0.35s. We don’t want to remove the capability for Acolytes to hurt themselves to trigger other effects, but we need to prevent infinite damage loops that were hurting the servers even more than the Acolytes.

Wasn’t the issue with this that penance is being counted as a hit, thus triggering on hit (and on block) things, while penance itself is a dot?

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Why would I be mad? You still won’t drop a dozen a day, which is what was happening before the fix.

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awesome patch notes, thanks a bunch EHG

I never cared about RR or Ravenous Void anyways if i wanted i could buy 10-20 of em on MG np. It was just good for target farming n progress. Aight it’s what ever i don,t even mind anymore if imprints would be nerfed to drop nothing. XD

Blockquote

HUGE - thank YOU!!

2 Likes

Hello, i have a new bug that populated due to this update. my item lebals scramble and move as i move and its VERY annoying, ive tried pressing Alt+Z twice to reset it and still persists, also ive tried turning off every option in the gameplay settings and back on, still no fix for this NEW issue im having. please fix :slight_smile:

2 Likes

you are insane at the speed guys , this will become the best arpg in some seasons , on god

I was absolutely confused why my evade followed my mouse, not movement (WASD) after the patch.
Due to Flames of Midnight my Evade counted as a skill pre Patch and followed my movement.
That “Bug Fix” in this patch makes it follow my mouse… an absolute downgrade in terms of quality of life!

We need a “Only Evade follows Movement” ASAP for WASD movement, this would be such an improvement. It feels way more natural.

This, very annoying, please fix :pleading_face:

Huh… imprinted items weren’t working as intended? I was ASSURED by most people playing MG that it was fixed and was working as intended. What is going on here??! (Sarcasm)

2 Likes