You have forced my hand finally EHG. Crab has had bugged hp or a bugged tooltip since day 1. I think ive reported it, but figured “eh its not important”
well now that crab has its own icon, and its a zoo/minion focused patch, I must make a stink.
As you can see in this video, the crab is supposed to have double the hp of the tome minion, they have equal minion power, I have no passives to mess up a test, and both are summoned with the same gear. And yet, I can burn down two crabs before one tome minion burns up. They also take similar tick damages during the first round in many ticks taking exactly the same. Which tells me this isnt a DR issue through power or “all minions take 50% less” issue, this is simply the crab not having correct hp scaling of what is listed.
The crab ring is one of my favorite rings, I love swiftness, it has good stats, and it provides a cute thematic little pet that on paper has decent stats. No world champ, but with the stats presented a totally worthwhile meme addition to a zoo build.
My crab dies to a stiff breeze. I need him to live. Heck for other things I would maybe consider playing a shield throw build with the ability to target allies, everyone uses MA, thats cool, what if you had an on demand 40 hp a level tank to throw down? imagine that wonderful world where crabs are king.
EHG fix them.
#justiceforcrab