Last Epoch | Dark Cleric Build (Void Knight) 0.7.9 End Game Pusher. 300+ Wave Viable!

ummm see what had happened was there was this thing called insomnia and put together 5 builds in two days fully clearing the content lol. not an excuse that is a pretty rookie mistake.
feel free to put those in slow ot extra healing I tested both of those and they work really well for this build. sorry for the couple of oversights guys

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No problem, glad I noticed :smiley:

Almost done respeccing just need to level few skills to 20 again… gear is not optimal (necro and poison resi and low dodge) since I used a shield build before using block but its fun… need to get used to use shield rush as movement skill tho ^^

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shield rush feels so pog imo. optimal gear isn’t super necessary especially if you want to us block for a little longer till you get better gear.

Just curious to know if the ‘300+ waves viable’ is based on your knowledge of the previous patches Arena scaling or on the current patch (which buffed enemies health and damage)?

I haven’t done much Arena testing yet, but I would assume the overall ladder numbers will be down this patch, once the ladder is fixed.

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Hey! It is a mixture of both. Arena is currently bugged not just ladder. And I tested it to about 200 and could have pushed further but died do to lack of sleep and wanted to keep my schedule of a build a day. Slow and kiting is very important for arena in this build. Being a sentinel makes it tanker than make and orbs takes care of trash pretty easily. Smite will help with bosses and mostly want to play is as ranged in arena and try not to get hit. Especially at higher waves. A really skilled player could probably push further 300s is about my cap for skill level.

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Nice, that’ll be very impressive. Good luck and I look forward to all the new builds. :wink:

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thanks bud! My goal is to donit for this week. We will see how it goes :laughing:

@Tibone I’ve had a bit of a play (lvl 29), and Fissure stacks, so for 1 point you get a moderate amount of AoE on Smite. Not got far enough to unlock Judgement yet & I’m a bit disappointed in Vengeance as the damage buff is only while you have a ripost ball up, so it (Dark Duelist) will probably be less viable in arenas then monoliths. I’m also enjoying using a staff for higher damage on Smite (& Vengeance).

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Does fissure feel better now? I know a few patches ago it didn’t do well for me. I go more ae or orbs damage buff myself :laughing:

It feels ok assuming you can cope with the mana cost. So it’s not great on my Shield Throw/Smite build, but it’s fine on my manually casting Smite build. It doesn’t look as though the mana cost of Fissure is reduced by the -3 spell cost of my staff, so I’m paying 4 mana per cast of Smite (10 for Fissure minus the 6 gain from Time & Faith), maxing Time & Faith would make it free, which I may do later, but since Fissure has a cooldown of 0.5s, every other Smite gets the full 6 mana back.

I mean if it is worth the investment then I might look into it actually

It’s doing 52 fire damage per second with Paladin’s +100%, +58% fire damage, +85% spell damage, 17 attunement & holy aura.

I did some testing with a wand, staff & Sunrise Emblem on the training dummy, Fissure benefits from flat added spell damage & adaptive spell damage it appears to have a base damage of ~4, added damage effectiveness of ~22-25% & benefits from all the usual spell-y stuff (global increased damage from Vengeance, fire damage, elemental damage, spell damage), but not cast speed. It’s also a DoT since it doesn’t seem to crit & benefits from the Damage over Time affixes.

TLDR, yes, it’s nice, especially if you can get some flat added damage such as a Sunrise Emblem, possibly Temporal Corruption (though that would suck for a Paladin).

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Yeah it is a dot. That is nice and interesting I will try to incorporate that. I am doing a pure fire paladin

I’m not entirely sold on Judgement. I get that you can spam out 2-4 lots of up to 4 Smites very quickly, but I can kill most trash as it runs in to me by casting Smite manually. Why is it good?

Edit: It just feels like I’m killing stuff quicker and getting more mana & hp per cast manually casting it. If it would cast all of the Smites on a single target it might be good for bosses/single target.

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I am doing one that does judgement but I am using is as a burst nuke ability hit really hard and then continue my other rotation. I am using other abilities for filler dps and support

Im a big fan of smite/judgement :grinning:

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I was playing with rive and judgement for the execute and the idols. but idk how to synergize it other than scaling fire damage. should I go more spell focused or should I go more melee focused

I am spell focused because I am a smite caster. The melee hit still does a little damage and can kill smaller enemies but its not my focus.

I scale my spell damage with Sigils, the 26 added void damage from VK tree, 300% crit in Paladin tree. My smite has Sacrifice and crit nodes.

Judgement melee damage has 300% added damage effectiveness so maybe it could be scaled but I haven’t spent time on it. Probably would want to go crit to take advantage of the judgement crit multiplier idols.

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I’m trying the original (more or less) build from the video. Still too early to say what the final feel will be like, as I’m still only lv 33 and don’t even have access to the last skill.

When I try someone’s set build, I generally try to follow it as close as possible from the very beginning to see how it unfolds. Unfortunately, I ran into a bug which deleted my entire stash of twink goodies, so I’ve had to play this completely from scratch, which means my options have been fairly limited. The end result being there’s been a kind of difficult period in the mid to late 20s to level. Smite is just too slow and has limited AoE, even with skill points in. So I’ve ended up using Rive (with no points) which seems to work better thus far. I still died a lot more than I would have liked, but that’s probably due to the lack of twink gear.

Anyway, I just picked up Devouring Orb and I’m looking forward to getting some points into it soon. Hoping to convert to more casting than melee in the near future :slight_smile:

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Rebuke is actually useful to level with until we get more spell aoe. But I was leveling with a 2hd staff. I’m not sure how good it is with a shield.

Edit - To get the most out of Rebuke while leveling, give it more damage and area

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