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There are some pretty big misconceptions about performance floating around. DLSS and FSR are great technologies that would have an extremely small impact on FPS compared to the other axis we are targeting. Implementing them would also require an absolute insane amount of development time and would push back development by a very long time. There are some pre-requisite things that need to be done first which take up most of this time. These are not going to be implemented in 1.0.
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Mods are great. We don’t have any plans to directly support or hinder their creation. If an offline modding community emerges, it is possible that we might consider revisiting this in the future. It’s a pretty low priority topic for us at the moment.
Given the server authoritative nature of multiplayer, we don’t really “trust” the game clients to be reliable anyways.