Judgement's sanctification node worst in the game

Since Mike has confirmed that the node is working as intended but the description is worded wrong. He only said that the description is the bug. It should be worded as Judgement no longer hits or something and Judgement pulls enemies. Causing the majority of Judgement’s skill nodes not to work with it or conficting in the case of Ascendant Liturgy, luckly with Ascendant Liturgy there seems to be a check to prevent Sanctification from being active at the same time causing Judgement to do no damage however this isn’t stated in any skill node description. There is no reason to take it as any build using Judgement is either melee, meaning wants to hit things, or isn’t wanting the pull as it is using Anointed for the aura and inteniding to playing more like righteous fire. Sanctification’s upside of the pull is insignificant as the range it pulls is tiny and the slow might as well not be there as the enemy is already next to you. While it’s downside of not hitting is incomprehensibly bad to me. I would like for the pull to exist espesialy with Bursting Rage going to be a thing next season, however with the downside of not hitting and the small area of the pull is I see no reason anyone should or would ever use it. I don’t expect anything to change given how close the new season.

I don’t really have any good suggestions for how to improve Sanctification beyond just letting it hit, especially with it conficting with so many nodes that adding levels to Judgment has little value if you take Sanctification. Altho I’m guessing whoever designed it had some intention on it being more like rooting a target in place or having the Consercrated Ground pull towards it’s center every second instead of the hit, with another node off Sanctification increasing the frequency of the pull, from range with the slow that would be cool with Javilin, so maybe making let Judgement be used from range instead and making it purerly a spell, lowering its cost and making it instant cast to keep the cannot hit. Would let be used with warpath to if it was made instant cast and the cannot hit would make sense then. Also make the slow be applied on the first damage tick of the Consercrated Ground as currently it’s applied on the third damage ticks of the Consercrated Ground.

I feel like I’ve started rambling now and could have worded this better. If anyone has used Sanctification I’d like to know as I could find any characters who used it on epoch tools, altho thats not good list for looking for people who might have used Sanctification as most people will notice the DPS number on the tooltip droping massivily.