Noticing a lot of graphical issues since the patch. Example, look at your health and mana bubbles, see the graphic extending beyond the golden circle? Notice that poison clouds aren’t fluffy auras/clouds…they look blocky instead. Projectiles look blocky. My abilities are landing on top of environmental objects that are on a different Z axis than the monsters are.
I have no idea. I logged in and graphics are different.
I logged in just now and not only is the healthbar graphic extending beyond the circle, it also looks 8bit now too along with other graphics. A tome I had equipped was all blurried out yet my other gear was fine.
Some of the ground textures are extremely blurry too since the patch, I checked my settings to make sure it was the same as before and even changed them to see if it fixes it, but it didn’t.
I cranked every setting up to ultra and highest resolution, don’t rmember it looking that bad before:
I think a dev said they made changement to the texture streaming with last patch and it had unexpected blurred textures. I guess it might be solved next patch