I’ve put most of my hours into D3 since launch, so it’s easily my best reference material regarding gold.
Back when the auction house was a thing, I didn’t really make huge amounts of progress in the end game until I either crafted some high value items or won bids for extremely low prices last second and resold for 10x what I paid. I liked being able to “shop” for good deals on things and once my auction house was set, than I would go play. Once I had less time to grind, the auction was a stable source of income to keep making progress on my build until I could barely scratch the surface of T10 before going on hiatus from the game.
That was all played on PC and by the time I got around to trying it again, it was on console and I got RoS with it. Given that legendaries and gold dropped more frequently, I immediately felt more rewarded for the hours I poured into the game and I didn’t feel starved every week waiting for items to sell and I could just enjoy the content. While it didn’t take long until I was starting to Min/Max my gear, my gold eventually became obsolete and I had hundreds of millions with nothing to really use it on. It was all about farming materials at that point.
In one case, it was extremely grindy to get your own personal drops to challenge harder content and gold was King in being able to attain viable gear for the end game.
In the second, the progression curve felt really good for a long time until it falls off drastically as soon as you are looking for slightly better rolls on the same pieces of gear and grinding out expensive resources for even further RNG chances on getting Ancient gear. It was at that point that the game fell off for me finally since I had never been a big seasonal player. I’ve always enjoyed just making my all of my Alts stronger and stronger. Even though gold became meaningless because there was no trade, I put more hours into RoS than on release because of better drops and more end game content.
With that being said, I’ve been spending all my gold on runes of shattering and stashing extra gear with certain affixes I want. Buying gear with everything I need is convenient, but it would probably be a lot cheaper to roll the stats yourself on a blank piece in comparison. At that point, it’s a value of time VS convenience that you’re paying for.
If I were to sell a piece of gear with 4 T5 affixes, I could easily see it going for 100,000 right off the bat and I don’t even think it’s unreasonable.
Runes of shattering already cost 2k a pop and limited in availability on shop visits, That’s 10k to shatter 5 pieces of gear with no guarantee you get the shards you even wanted potentially. That could cost up to 40k to shatter enough shards for each affix. Than you probably used glyphs of warding to increase your chances when forging. No market price on those yet. Can save money on picking up runes during the grind, but that’s still your time invested. Than if it goes up for bid, you have to compete already with everyone else who wants this hot piece of gear. That 100k is probably a low ball offer.
Does this make things already hyper inflated? Anyway, I’ve been rambling a lot already, lol.