Ok, so I have searched the forums and I’ve seen many threads about gambling. I’ve noticed that many people aren’t happy with it and also that many people get heated in discussing it. I hope that doesn’t happen here and we can keep a calm and civil discussion
Currently, to me, if feels like gambling is basically useless. You use it a few times when leveling your first char or 2 and mostly to try and improve weapons, then you forget it exists.
Furthermore, it feels like the way gambling, the way it currently is, is a noob trap. It’s something that feels like it could help you get the stuff you need but that will rarely work and will only cause you to dump all your gold into it for no return, which will increase a new player’s frustration and dissatisfaction.
My suggestion to improve this would be some system to slightly alter the stacked odds of getting something you want. Not a way to guarantee you get what you want, just an improvement of the odds.
Basically, you’d have some sort of filter-like system in place where you could stack the odds slightly higher for what you’re searching for: for example, you could mark it for uniques and instead of having a 0.001% chance of getting one (or whichever is the real value, I’m just making one up) you’d have a 0.005% chance of getting it, auto-adjusting the rest of the odds accordingly. Likewise, you could say you wanted to favour a particular base, or a particular affix or 2. Something in those lines.
The actual numbers and the way the system is set up would have to be tested and balanced, of course, but the basis, in theory, would be that you would have slightly better chances of finding what you want or need for a particular build while still being random enough that no drop would be guaranteed. It could improve the desirability of gambling in general.
I would also suggest not having to pay for rerolling (kinda like what happens in D2, or even better in D2R where reroll is free without having to close and open the vendor again) or even a system like D3/D4 where all bases are available to gamble, but that could make it “too easy” for what the devs intended and might derail this discussion, so just having a chance to slightly increase the odds of your base as suggested above would be enough.
Anyway, that’s my 2c. Feel free to discuss it further or shoot down my idea, but please let’s try to remain civil. This is a great community and, so far, I’ve had a great positive experience in this form and I’d like to keep it that way