Forge Guard rework

Nice info re: manifest, legit didnt know that, thanks! Due to me not liking minions I’ve never really tried to buff manifest as much I just use it to bounce shields - a dude online last night was saying his can kill normal abby ‘ok’ but hes crawling round trying to climb to 2k corruption but doesn’t think it’ll do much vs uber. I mean for you guys who do play it, you should be on par with the other minions like abom, eq bear etc - that’s how I feel. I just want shield throw to be big time buffed and that comes with that silly debuff node being removed and some juicier throwing nodes and maybe even a 1/1 bounce off terrain that only FG has end of tree.

I hope we all come out of this happy and that 1% climbs to at least 5% lol

Necroing this topic.

Forge Guard not having any endurance on the tree is just sad.
Stalwart being so similar to the passive Battle Hardened on the first line is boring.
Negative stats makes it really unappealing.
Forge Weapon not having its own skill or strength tag sucks.

Passive bonus could have been something cool like only class with + max endurance or big chunk free threshold. Double block to get capped easier. Anything is better than what is has right now.

It’s just sad, and I had more success with Manifest Armour on a Paladin.

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Forge Guard is my favorite class, although I have technically played more Druid…

I love where FG is right now and don’t really understand the complaints. Open to improvements nonetheless, as with all things tho.