I know the game is much deeper than any 30 minutes of gameplay anyone can have. But first impressions make a lot to any gamer. Some gamers will just let the game sit there months and months and never touch it again just because they did not have a good feeling or impression after a few minutes of gameplay. But these are my impressions for now, and without any will to brag about it, my god I have been playing lots of games, lots of betas, lots of RPG’s over more than 30 years and I will keep going. So I have a bit of knowledge about the thing here.
Characters
Game needs a character creation screen (with gender choice of course). Yep, they are characters, and there is a story behind them. So were the ones in Divinity II and there they are, those guys at Larian are developing Baldurs Gate III because of their nice work. This includes multiple races. I know: you are an indie studio and don’t have the resources right know. But at least mark it on your to-do list for the future, even if it takes time to achieve.
Improved controller support
Again, I know this is a beta, and I know you mouseclickers love playing with your mouse and keyboard — so do I with certain games. After playing Diablo III on PS4 I never looked back. So did the devs, including absolute native controller in Diablo IV. Games nowadays unless strategy (and I still have my doubts) should all have full native controller support. I mean, I wouldn’t play Master of Orion or Total War Warhammer II with a controller but this one I would, and I want. I understand then that being a beta, more controller updates and improvements are on the way. Still, not a good impression but better than others like Wolcen (they also have it planned soon). Controller support is a must, and it must be good — especially and at this point the targetting system (a passive proximity targetting system as in Diablo 3 would be the ideal thing, considering this game is not turn-based as Divinity 2).
Mouseclickers can still click and click all over the place and enjoy the game their way.
Camera Rotation
Yep, it’s a game similar to Diablo 3. Can’t rotate camera. So was Grim Dawn and you can. Or Divinity II for example. Yes, this is not Diablo 3, not Divinity II and not Grim Dawn. I’m talking about the genre it belongs to.
About the classes
I love them all. They are awesome and I think the progression system is the strongest part of the game. It’s really hard to balance all the classes, advanced classes, passives, items and all. I know, and you have my greatest thanks for the nice work there (and there is a LICH CLASS!). Honestly, the class system in this game is what made me buy it right away.
Roadmap
Haven’t seen any roadmap around. Do you have any roadmap published or any upcoming streams with this being explained?
Multiplayer
One of the things I loved is that lovely chat as I entered the game, with people exchanging opinions and helping each other with this and that. Absolutely lovely. Thank you for that. Can’t wait to see the co-op in action. I know it’s planned.
Last words and conclusions
The game looks awesome and promising. Thank you so much for making this possible and please take this as feedback and feedback only. By no means I’m telling you what to do, you’re the experts and the developers, not me. This is just my perspective as a player and I think it should be considered somehow.
Cheers!
Edited: changed some aspects of the points to avoid sounding a bit rude.