Well, I am converting fireball to 100% lightning with Liath’s Machinations and with the passive plasma ball and it changes to some really cool lightning effect but when you make the skill channeled with the 7 fireballs per second it goes back to the fire version.
I dont know if this is the right place for it or if this is a thing already but can you guys change this so the channeling has the same “plasma ball” effects?
I have been trying different interactions with fireball and when I allocate a point into Seeker’s Ashe (Homing fireballs), the range seems to be shorter as well.
Posting the tree that I am using at the moment:
I had to remove Seeker’s Ashe thats why its not allocated on the screen shot