I don’t understand people complaining about grinding on an ARPG… Isn’t that like… all ARPGs?
Not really no. Old school arpgs had predetermined loot tables where you farmed the boss for the gear drop, and once it dropped you where done. You would just attach affixes and prefixes yourself. All gear was deterministic.
LE only has a few item bases, and then use rng to make varients on said gear. The new system is inferior as it is just lazy development. Takes a lot more effort to hand craft all combinations and permutations of gear for every play sfyle. That is what makes a great arpg from a mediocre one
Yes I know. I ran more baal runs than I care to admit. That was a grind too.
IDK about “people” but I don’t complain about the grind. I complain about shutting me off from the grind with dogshit rng and balancing of non-toptier setups. I literally can’t get the blessings from empowered monos. I rock gear from lvl 40-50 on a lvl 85 toon because nothing ever drops.
Damn right. Now I know that. Nobody told me that COF would brick your build. Pardon me but not being able to switch factions without bricking all your gear is total bullshit.
LE was supposed to welcome experimenting on your own, wasn’t it?
I gotta agree with this. IMO the goat aRPG was Grim Dawn which abandoned the D2 system of everything having random lines. Most endgame gear was “unique” with pre-determined stats. Random affixes on “non-unique” items were groups of stats bunched up in a way that made sense. Much of your power came from how you developed your skill points and devotions, not just how lucky you are with drops (this is sth I don’t really like in LE - a maxed out passive node often gives less power that a single affix on gear - you can’t do shit if you don’t drop good gear). And there were crutches like faction gear or early game target farms that helped with progressing to early endgame even without getting lucky with drops. You could collect every passive bonus in the game and farm early endgame in faction gear or so called “budget setups” if you knew what you were doing.
Maybe I don’t know what I’m doing in LE. I did the campaign, I empowered the monos (with pain), and now I’m stuck. 10 hours of unempowered monos, some arena and dungeons, gained a few levels - nothing changed, nothing dropped, still stuck. This progression curve, maybe others experience it differently (and so did I on my first toon the necro), but to me it just sucks.
If I knew I would tell you. I’m realy sorry for people who struggle. My point of view after 3k hours in the game is simply different so I have a hard time how people struggle with the content in this game because it’s pisspoor easy untill corruption 300. I realy struggle and can’t say “Your build suxx” when your build is setup rather well.
All I can say is “There is another problem.”. Most likely the problem is as follows… if you don’t run arround looking like a headless chicken to dodge everything aimed at your way and use your skills so the outer parts of said skills hit you gonna be messed up in LE. Or just play a ward build because Ward is on the strong side of things offereng 10X the eHP of a non ward build ^^.
I realy don’t wat to piss you of, I don’t want to pissoff anyone, but right now the game is in a very terrible state and the devs don’t do anything against it because of their flawed patch strategy. They don’t even fix bugs that make builds completely broken.
For Maxroll… they announced builds to be S or A tier that are in theory S or A tier but right now you can simply say Ward stacking Lock is S tier, Falconer and Ward stacking Pala are A tier and everything else is C or D tier according to the power of the S tier Lock. It’s not Maxrolls fault but a design descission fault on EHG’s side that leave their playerbace in this balance shithole they created.
So you right now play a build that is very demanding while others play some builds that demands no almost no skill and they can facetank the world. I intentionaly stay away from this classes for now and play a Shaman just to get away from steamrolling content.
I just got done playing for 2 hours. I am level 89. In those 2 hours alone, I got 3 upgrades. Straight up. Did I find the perfect drops? No. Did I have to craft? Yes. Did they turn out perfect? Nope. But they were still upgrades. Just straight up figure out what you’re doing wrong instead of blaming the game. Because apparently we play very different games. I can’t count the amount of times I changed gears ever since I entered monoliths. You’re doing something wrong, plain and simple.
Up to lvl 90 we all got upgrades, the problem is based on class types. For Acolyte, most of the items [gonna say like 70%] are for Necromancer, 25% for lich, and then 5% for warlock, almost all my gear for warlock came from soulfire bastion. Because the gear is unusable
If your playing a spec that the devs have rail roaded you will be fine, eg: ice warlock, poison, necrotic. Try to do fire based, you got problems, how about the mythical Shock Lock? Have you ever heard of it? Or acid whip lock? No because while you can make it work, one needs 5 exalted items, the other requires 4 3LP items, locked behind tier 4 soulfire bastion, one of the worst dungeons to run.
Same applies for classes. Some classes just have much easier to drop gear [mage, void knight] as you can see in Database by item rarity. You pick void knight, you could be done in about 5 hours, but pick Forgeguard, your gonna be farming for 6000 hours and not find a single useful thing.
Thx for the reply. It was informative. BTW if you’re looking for a build that’s a challenge try this cold swarmblade.
About the quoted comment, from what I see in my gameplay, kiting doen’t seem to be a golden solution here. Most defense comes from freeze and most freeze comes from melee. You stop facetanking, you also lose dodge stacks (and leech). Most deaths felt like I kited when I shouldn’t have (or lost rage or was insta gibbed by ranged mobs).
Idk if you played this build, maybe you can say, but I’m kinda confused by why my dmg is so crap. Should most dmg come from direct dmg from melee? Or spell procs? Or should I infest more in frostbite DoT related stats? Going for melee crit seems to be a must because rage generation comes from crits. What about sustain? Is leech the way to go or regen?
Afaik as I know build comes online when you stack that freeze to a point where you can chain freeze bosses but that’s a long way to go. I finally managed to clear some 100s but it’s really hard. I built it kinda wrong before, it was a skill issue after all. You gotta go all in on the freeze. You don’t freeze, you die.
Anyway, thx for the replies.
meanwhile I am running CoF and have more exalts equipped then I ever did before
That’s true but a lot of enemy hits can be avoided if you increase the area of melee attacks for example. You can still fight most enemys but outside of their melee range . I setup a spellblade for example to attack half the screen instead of the enemy right in front of my toon. Makes my life far easier.
On the other hand I played another class with no melee range adjustments, needed to step enemies on the toes to hit them and it instantly felt far far faaaar worse.
You’ll find a lot more knowledgeable people for swarblade here. I mostly play spriggan and a tad bit of bear builds but Swarmblade is just not to my liking at all and I dislike everything about it from A to Z ^^.
In theory you can simply equip an exsang and last steps of the living and the experimental gloces and have a ton of ward and everything gets easier… with LP on said items even more. Then again the big ammounts of leech you get would make it a nightmare to keep a LL build running ^^.
Not being able to equip things from each faction is such a pain point. Who cares how I got the gear, I had to put in the time with each faction to be able to get it, why am I punished for choosing sides. It’s just a game, not an esport, let us use what we find.
Example for my acolyte… I bought an Aarons Will at the baazar, was a good find, but to wear it i need to take off the other crap because the majority of my gear up to that point was CoF. So I can have most things, but not an Aarons Will, or Aarons Will only and just suck until I fill out the rest of the gear.
I swapped back to CoF with the rest of my friends/family who are all doing loot hunts over Bazaar, but it’s disheartening to see the build defining item for my own class, in my own stash, with a phat X on it.
I have a question… Last night I hit level 80 with my new Falconer. I decided I wanted to try a Twisted Heart in my build. Also my resists were rather poor for empowered.
I teleported to the MG and bought a Twisted Heart for 10k gold and an Omnis with decent rolls for 40k. I remembered while I was there I needed the Lich’s set gloves to try an infinite Sacrifice build I am developing on an Alt Necromancer, so I bought one of those too (5k gold). Took 2 minutes in total.
Can CoF do that?
“There was one tiny flaw in the design… it was bollocks.” ~ Blackadder (paraphrased)
Well put. That increased the efficiency of my post by about 300%. Unfortunately, you may be Merchants Guild so you’re not allowed to read it unless you swap to CoF… lol
Maybe the loot filter is borked?
You just get some favor and the rank 1 upgrades alone can allow you to favor farm to rank 4 which allow you to fill out empowered monolith power.
Basically sums up most of Last Epoch’s endgame systems. It’s disappointing that the game cannot be intuitive with introducing these systems to the player.
Of course CoF can do that , just not instantly lmao… if you want to instantly get your items and be done with the game pretty much after you just level a fresh character then good for you… I like the rng and the dopamine hits i get from insane drops due to CoF especially if i get like 20 uniques due to prophecies from one boss
And that was something that made GrimDawn less appealing for me. Funny how subjectivism works.
I love this random stuff, combined with the option to craft - as long as it is not some P2W bullshit with microtransactions to increase chances, etc.
The whole COF vs. Merchants discussion is pointless. So I think I’ll start a thread about it
Anyway, COF is a meme. Anyone who thinks otherwise is coping.
Intersting how you consider quickly filling in key item slots efficiently means I’d be done with the game. Maybe that’s a CoF mentality? For me that is just the beginning of the game.