I had a very fun build I played with Shaman pre-1.0 that was focused around Tempest Strike generating a lightning and cold Whirlwind when both effects procced. Paired this with Auto-follow Tornado/Avalanche and Earthquake and the ability for Tempest Strike to summon a Storm Totem, Earthquake summoning avalanche boulders and aftershocks appearing around totems, tornado giving me haste and shocking nearby enemies and avalanche creating patches of ground that dealt damage over time and I had a monster who would walk through an area as a storm of lighting and ice.
I literally don’t have any way of playing a similar playstyle anymore. I was excited with Gathering Storm proccing Maelstrom as I always wanted to use it in my previous build but recasting it was slow. But tornado is physical or fire. Nothing can summon storm totem for you. Tempest Strike is completely different, and while cool for a different skill, it goes completely against the playstyle I wanted for Shaman. I’ve spent the past 3 hours mix and matching skills in the build planner but there’s just no real synergies anymore for Shaman. It’s 5 skills with 1 or 2 interacting and the others just kind of there to fill slots.
I’m not expecting this post to change anything, I just wanted to express my disappointment.