Do we realy have "Craft" system?

Sure, I agree. And I expect that LE’s crafting system will still change over time. From what I understand, it already has. PoE also changed their crafting system over time, with Betrayal, Harvest and the tainted components.

LE is still quite young. It’s still in EA, after all. So I expect many many changes to it over the years.

I sure would like to get back into GD. A harddrive crash ate all my saves and GDStash database, and I’m less than enthusiastic on building everything back up from scratch – especially some of those faction grinds… still, TQ and GD are top 5 ARPGs of All-Time for me, and I really do miss playing it.

edit: I found my saves (woot!) GDStash is still gone, but at least I wouldn’t have to start completely from scratch.

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I adore Crate and GD. They’re a brand that gets a pass for whatever. That game is so much fun. As an old bastich one of the few things that I’m hoping I’m eventually around for is GD2. Because with a new engine, new innovations and their companies mindset and work ethic. OOOOHHHHH boy.

Just to be openly supportive though, I feel the same way about EHG. Nothing they’ve done (even when they ripped the band-aid off my being a Mac user :crazy_face:) has made me not appreciate what they’ve done and look forward to what is to come. Can’t wait to look back in 5 years at the 1.0 release.

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Oh, for sure. Regardless of how a game turns out, I don’t harbor ill-will towards the devs – unless it’s Blizzard or SOE. As I said above, LE has a lot to offer, even if there are quite a few things I am unhappy with. Overall, the gameplay is fresh, and I enjoy playing. But, that doesn’t mean there aren’t some things I would like changed. But even if they aren’t, I doubt it would keep me away.

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All crafts started with a need and not knowledge. If there isn’t a need for something noone crafts it. That’s why brassiers don’t have 4 cups. I worked in the electric field and guess what even after 3.5 years vocational training I was a bloody beginner in the field with 0 real experience.
I call a plumber because wone flood was enough for my household and because I know my limitations and act accordingly to them.

Then why do you play H&S games? EVERY H&S game is a rng simulator. If you dislike rng H&S games are the worst genre to pick outside of gambling sims. I think RnG to a certain extend isn’t a bad thing but some games like LE overdo it.

Well, I can assure you, on Mars they have at least 3 cups. I saw it while mining turbinium ore one season.

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Get yawr asz to Mawrs…

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Translation:
Why do you play HnS then? They have RNG. Oh, and here’s me repeating the exact same thing you just said, and agreeing with you.

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But what if there were a need for that. What would that be like?

That was his entire point.

Are you aware of the (serious) visual bug with crafting? It works like this…

When you craft the follow occurs…

You pick the affix you want to upgrade

You select a Glyph of Hope

You press ‘Upgrade’

If you want to craft further (as you did), you might press ‘Upgrade’ again at this point. Of course you will check that a Glyph of Hope is selected first, and it probably will be since you jst used one in the previous craft.

STOP!

This is often a visual bug. In fact there is no Glyph selected (even though visually you can see one is - it’s a lie) and if you you just press ‘Update’ you will certainly lose FP.

The Fix: Reselect the Glyph of Hope before the 2nd press of ‘Update’. In fact always reselect it every single time just before pressing the button, just to be sure.

Thank me later.

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Well, pull of your my arms and call me a clothes pin.

I was completely unaware of this. :flushed: That explains a lot of funkiness I’ve seen in crafting stuff. :joy: :crazy_face: :joy: I’ve gotten so used to not really even paying attention to FP I just craft until I either run out or I don’t. I only pay attention to current levels of an affix before I decide which to upgrade next.

This is too funny.

x2(5char)

STATIC.

We interrupt our normal broadcast for this P.S.A.

What the H is up with this stupid typo?

Typing on phones that constantly try to force auto complete has to be one of the worst inventions of all time (up there with the infinite loop animated gif). This crap needs to be OFF by default.

Yes, I’m old. Now get off my lawn.

/STATIC

We now return you to your regular program. Please, enjoy the show.

If that’s the case, why have I often not lost fp several times in a row while not doing this? This just sounds like a new iteration of “if you hop on one leg around the room as many times as the sum of the affix tiers on the item then you won’t fracture the item” crap before they reworked crafting.

Glyphs of hope have 25% chance to proc. There’s a very doo chance that a glyph won’t proc on the next craft (75% in fact, go figure).

No, statistics & probability explains all of the funky stuff you’ve seen in crafting. No need to invoke special rituals.

Because it only happens occasionally, not every time.

It is easy to test. Just note carefully how many Glyphs of Hope you have before you start then check after you are done. I tested a lot and saw situations where less were consumed than the number of times I had crafted. Once I switched to reselect the Glyph every time before pressing the button, this never happened again.

btw the reason I discovered this was because I was having situations where I would upgrade an affix knowing for sure that I had ONLY ONE Glyph of Hope left (because I was basically using them as I found them), and yet right after upgrading, another Glyph of Hope was mysteriously showing, apparently ready for the next upgrade, yet I knew I didn’t have one. That’s when I started to investigate in depth.

For the record, if you press ‘Upgrade’ anyway in this situation - i.e. with no Glyphs left but one is showing as available due to this visual bug - you will hear a strange “crack” or “smash” noise (just like the game used to make way back when you could shatter items forever if crafting failed) but no upgrade will occur - no freebies, sorry. I can no longer test that because I have thousands of Glyphs of Hope nowadays. But someone with only one can test. Craft with that one last Glyph then check if it still shows a Glyph available in the Glyph slot, and if you press ‘Upgrade’ at this point, you’ll hear the crack noise. If that is still happening, then this bug has not been fixed.

Note: I did report it as a bug back when I was testing, so it might be fixed. Either way I got into the habit of reselecting the Glyph before every craft. This is now committed to my muscle memory. Does no harm and takes no time.

If you chose not to believe me, then go for it, I wish you luck.

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If it’s a visual bug and it’s not actually putting the glyph in, then it ain’t a ritual. It’s akin to the same thing of when that bug existed for the last item you added to your stash and you’d switch locations and it was gone. So you got used to making sure the last thing you interacted with was garbage you didn’t want before you changed zones.

But, wouldn’t “statistics” says this is possible with or without the visual glitch? :rofl:

Well yes, but actually no?
The only way to not lose FP on craft is by consuming a glyph, or by rolling a crit. If there’s a bug and there’s no glyph selected for the 2nd+ tries then it would be impossible to get 0FP results for them without a crit. Since those are way more noticeable, I’m assuming that’s not what he meant.

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Not under the schema that assumes that it is necessary to “re-equip” a glyph each time you craft, no. Under “normal operations” yes, that’s how it’s supposed to work (that it’s possible to succeed on the 25% chance glyph roll multiple times in a row).

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I think you all missed the key word. OFTEN. He implied it doesn’t always happen but it happens enough that’s it’s better safe to just re-select it.

Also he even posted after that he’s te ste it and it’s verifiable. So not “juju” but a bug that you can alleviate the bug part simply be reselecting. Doesn’t change the actual craft.

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Just to get this thread back on track; Because of you, I have started playing Grim Dawn again. Damn, I forgot how fun that game was(is).

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