As a big fan of Grim Dawn im so sad to see next to none ARPG’s adopt the class combining possibilities. So how would you feel about a cycle with this as a theme?
Combine two classes but you forgo the option of a Mastery.
So much replay ability. Id definitely go for Acolyte+Primalist first purely Minion based ofcourse. What would that class be named though?
Hey there,
I am actually not a big fan of this other then maybe some weird timed event.
Class identity, more specifically mastery identity is something that LE does very well and I dislike if this gets watered down.
If something like this would be implemented as a cycle people would want to keep it, because it qutie possibly creates a plethora of new builds and taking that away would be something very hard.
I could see this as a special class that can use 2 masteries. A shapeshifter or something on theme, maybe. But this would be a nightmare to balance, as fun as it might seem.
In regards to the OP I would not like to see the introduction fo a mastery to be a cycle theme though. A new mastery should come on top of new game mechanics/content
WTF! If this isn’t in 1.0, it’ll generate negative reviews and kill the game. Do it now, or all my friends are refunding their Steam purchases!!! REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE