Choice permanence

I am honestly fine with the current curve of skill point gain and respec since you can get exp fast near the current end game.

My biggest point is that there are flaws, and that people need to not just spew up what the devs say as their argument because it is counter intuitive to the discussion.

Though I would like to see more skill changes with the choice weight changes I mentioned previously in skill trees and damage being more focused to passives.