Strawman. I never said all 4 of your damaging modifiers applied to you in that exact death. I drew attention to the fact that you chose 4 offensive modifiers to highlight that you throw caution to the wind, exemplified by how you tried to face tank the soul cage
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Crit until approached: he was already channeling when you approached his breath of fire, but moot point as dot’s can’t crit.
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Deadly unless damaged: I can see that the last skele you just summoned fixated on them, swinging at them just before you touched the fire. But had they been hit prior to casting? Did they dodge? You did take dodge as one of the only defensive modifiers. We don’t know because you don’t use enemy health bars.
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Physical Damage: yeap
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19% increased damage; well, this is quite disingenuous, considering you dove into TWO breaths wouldn’t this be a little something more like +138% damage? Or +338% damage if they were in fact not damaged before casting? We should probably stick to factually correct arguments.
See this is what I don’t get, clearly I was exaggerating about the 5 seconds because I joked about dante’s inferno, but you go the complete polar opposite of the spectrum and try to make it sound like it was instantaneous. 1 second? Well I paused the video, seeing you move at 3sec and dead at 5secs so it’s at least 1.5-2 seconds, lol. But the point of me making that comment is that it was a long deliberate walk. The first soul cage was at the bottom of your screen. You walked all the way down, passed it, off your original screen, to meet the second soul cage.
Secondly, and I truly am sorry if this is too rude(not denying it IS rude), but I need to call you on your crap. You’re trying to justify a lot of shit here instead of just saying you played like shit and its your fault that you walked into fire. The excuse that “new dangerous enemies appeared and distracted you!”, I don’t buy it. The only thing encroaching your position on the screen is the second giant blue spider to the right, the other spider to the left was there from the beginning. And speaking of that, one might assume they were a pair and came at the same time; not being new at all! But none the less, even if the one to the right was new, it hadn’t yet appeared on your screen until after you started moving. And IF it was so alarming and dangerous, one would think that you would pull away from it(top, left, the only safe space on the screen), not continue to casually stroll passed it to your death. This excuse isn’t convincing, especially when you visually didn’t respond anything like you describe.
I can think of plenty of mobs, here or otherwise, that will evaporate you when stacked as a pair with damage modifiers.
Yes, when you’re first learning… or if you’re playing on a mobile phone.
It’s bright green/white, and so is their hitbox. And if it was 2x as big but half the damage it would “.5 shot you” with 2 of them stacked, and damage modifiers, but would be so big you couldn’t walk out of it in time and would still complain.
Btw you know what would also make it do half the damage? Walking into only one of them.