What about Strength, if I understand how it work it should boost the base DPS of the skill itself so if base DPS of WW is 40% and you add one point in Str it will give you 4% increase to the base, which equals to 41,6%
So you think that As could be the best dps stat for Warpath?
He say as example
that means when your weapon has 90 melee physical damage it will only deal 50 melee physical damage when you have more than 40%As
When i test it on the dummy on The Council Chambers it doesnt feel like that melee physical damage has so much inpact of our damage. I have 28% As,when i use my Holy Aura i have 47% and i dont see that i lose 40% of my damage
I think Iām going to go into the sentinel passives and max Unbreakable, instead of more ignite/bleed chance. Really lacking the Void/Nerotic/Poison Res, due to the fact I put elemental resistances on all gear, instead of a single resistance lol. Wish there was more vitality possibilities.
Other than that⦠level 70, and enjoying.
Still havenāt found Titanās heart. lol, soon TM, hopefully.
Using: 10 str, 10 vit, 138 void, 144 elemental protection armor atm.
Made it to wave 85, then got stuck on the outer edge of the arena and died. -_-
730 hp lol
Sometimes when I try to lunge, it doesnāt work, do you experience this at all? (yes not stunned)
Nice Build, smooth playstyle and good dmg!
Here are my Stats atm: Screenshot by Lightshot
Melting Bosses fast!
GJ!
Any luck with Titanās Heart yet? I do have that issue when lunging sometimes, but I also have it with teleport on my mage and leap on my primalist and mostly in monolith maps not the arena.
Thank you! Glad youāre enjoying it. Looking stronk!
Not yet no.
Think I prefer the chest Iām using right now anyways, and building around it. Prefer attack speed gloves as well, I feel like more damage is being done that way.(Yeah, the sheet dps says less though)I do have a pair of the 45% Melee damage gloves.
My plan is to drop all glancing blow, and stack vit instead, seeing as necrotic, and void seem to be the most dangerous. Other than the huge bears ice meteor, and this huge skeleton guy hit me with a melee attack or something, and one shot me⦠I was like. lol
My life is quite low, but protection is seeming to be quite powerful. Made it to wave 100 comfortably, and stopped. (Had to work) My gear isnāt all that great/what I ideally want. Though they changed the unbreakable passive to regeneration, that one regeneration point helps more than regeneration on gear(I believe, thought it would be the same). Also the juicy 1 point of vitality. lol
Rebuke is fixed.
Stats so far (Edited)
Some upgrades(some lost protection unfortunately fracturing an item)
Iām also dumping points into Iron Mastery(1 point right now). Procs a decent amount* while in arena.
Other than that sticking with your build 100%, and enjoying it.
Edit: I prefer monolith over arena, better loot.
I have to say that i dont like Titans Heart,cause you cant leach any heal(lifeleech rip)
Hi folks, Iāve made some adjustments to the build after more testing and feedback from others. Managed to increase the damage and survivability exponentially and capture some Arena video demonstrating so.
Thanks as always for looking!
Thanks for update, continuing to follow, Iāll give deep thought into respec, and give some things a whirl. ~.~
Knew that one point into Paladin was nearly useless, I never noticed it.
I see quite a trend here with low HPs. My best suggestion for every melee build is to stack HP. You cannot advance with melee builds any higher than ~ 300 without proper HP. Even I got one shot with 93% glancing blow, very high armor and 2.1K HP at 250 with a melee hit.
Ideally all gear should have HP + if possible HP%.
Titanās heart also isnāt worth it because rare HP% is up to 25% and added HP can go up to 125 + 2 extra affixes.
Appreciate the feedback, am definitely trying to stack glancing and health on all my available pieces now.
Currently sitting at 1672hp with very poorly optimized rings/neck/belt and getting high tier rolls on those and picking up 40 more hp on tree should help a bit.
will look into rare chests, didnt realize T5 roll was only 5% less for all those extra stats. Whatās the best base?
Secutor is the best base but getting 3x T5 + that chest might not be the easiest. I settled with a 25 armor base.
New & Improved I see.
Looking good, still following.
Still trying to min-max my gear out, and give arena another go. Reached wave 200, with not as optimal stats, just waiting for a few better rolls. Would like Glancing a bit higher, and necrotic res to be up around 35, and slightly some more elemental perhaps. Weapon is āokā.
I threw Devouring Orb into the mix instead of Ring of Shields, and have been enjoying itās playstyle, the amount of protection you receive from it, and damage is nice.
With the Orb Active: No lunge, or holy aura proc.
Skill Tree:
Enjoying the build with orb a lot more, you utalize rebuke more often, and itās more satisfying.
I just respeced my sentinel todayx and tried out your build. having fun so far.
the only thing ive changed: i went with just 4/6 unbound storm and specced 2 into Draining Assault.
That way i get a bit more dps out of it while still not losing mana. for the mana reg im going with rebuke anyway.
what are your thoughts on it?
Since warpath doesnāt snapshot, are patient doom and fresh from the forge really worth it? Or do they still apply to the whole channel.
Also, on Devouring Orb, what is the point of Distant Satellite?
For the Distant Satellite, itās just a preference for me and my playstyle, I prefer the orbs being further, and activating sooner for the damage bonus. Lunge purposes, etc. Lunge surprisingly does a decent initial hit, so⦠Otherwise itās not necessary. I typically donāt lunge across the screen, rare scenariosā¦
Thereās nothing that is more beneficial that I can see to take. Could go with more area of effect I guess. āAbyssal Expanseā. Didnāt really play too much with it, been playing mage lately, and trying resolve performance issues. >_<
Iām still pretty new to the beta, so Iām wondering why you went with counter attack. Just wondering if the damage from counter attack and the crit bonus is better than the flat damage % from Relentless and Retaliation, or even Armor Clad or Fearless for survivability?
Started leveling my Spin-to-Win guy yesterday.
Gear:
Head: Decayed Skull reduces void/necro damage by partially converting into physical, and we have lots of armor. Also boosts Void damage, combo with Dreamthorn.
Amulet: Bleeding Heart attack speed and leech
Weapon: Hammer of Lorent into Dreamthorn into The Last Laugh
Chest: Yrunās Wisdom huge boosts to damage and life leech, when you need them.
Rings: Arboreal Circuit x2, for breezing through the campaign, then switched to The Invokerās Scorching Grasp x2, for added damage (and incidentally ignites)
Belt: Vipertail into Isadoraās Tomb Binding (300 armor)
Gloves, Boots and Relic: couldnāt really find effective uniques/set items. Riverbend Grasp, Isadoraās Gravechill, Mourningfrost, Eterraās Path, Soulfire all easily replaceable by found rares.
Update on gear: Switched to crafted helmet, gloves, belt and boots, all with double Glancing Blow affixes for 100% Glancing Blow. Crafted Relic with crit multi / crit chance, and protections.
I donāt like nodes that add damage every 3 seconds. with Warpath youāll be hitting 3-4 times a second, so with say Sovnya thatās 9-12 hits of 95 base damage compared to a single hit that adds 8 damage per point. Thatās 0.7-0.8% dps per point, not worth it really. and 30% increased averages to 3% per hit, also pitiful.
In Void knight I recommend taking life leech instead. In Forge Guard I put 5 points into str+att node, 3 points into armor when hit, then 9/10 chance to manifest shields (plus 2 prereq. nodes). I tested Bleed+Ignite node and was not satisfied with results. All other points go into life+stun, increased damage when hit, and crit nodes.
Iām dying mostly to necrotic damage. Trying to boost my effective hp, so among 15 points in Paladin took mostly life nodes.
Took Volatile Reversal as 5th skill, for attack speed boost, both void rifts, +30% damage taken by enemies, and Time Rot procs (I specced my Warpath into more damage to time-rotten enemies).
Currently level 71, 1100 hp, 100% glancing blow, died at wave 140+ in that huge necrotic aoe that a huge skeletal thing drops under its feet.
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