Is Harvest still working like before with marked for death doubling the Damage?
Tooltip now references curses instead of Marked for Death so it works with all curses including Marked for Death, Bone Curse and Spirit Plague.
Hot! Thanks
Really awesome stuff! Lots of bug fixes I was hoping for and really cool balancing changes! Thanks for always putting out great content!
This looks incredible. Great work EHG.
A post was merged into an existing topic: [LE-18] data transfer failure & [LE-04] data transfer failure
Was the duration bug for the Phalanx passive skill node for Ring of Shields fixed?
I think level related bug fixes has incorrect bullet points about items.
Thank you so much for the hard work!
Is the new patch not available for Macs yet? I see no way to update on Steam.
The update has been delayed slightly on macOS.
We’re working on making it available as soon as possible, apologies for the inconvenience.
And it looks as though Future Strikes is proc’d from the initial hit as well. But the “increased melee/void damage on skill echo” idols still don’t work.
Very very nice changes… Especially the new skeletons! Can not wait to try 'em out.
A post was merged into an existing topic: Nasty bug : Missing Mark of Death skill slot can’t be replaced by a new slot!
Epic patch!
negative comments are deleted had said that my necromancer with the patch is broken and no longer playable I hope it will be worked on
Ok post is still there sorry
the game has become unplayable for me concerning Monolith after 0.7.9. crashes during loading or crashes after completion.
The “Sane Cultist” quest is now bugged and you cannot complete it.
Disregard my previous comment. All I had to do was close the game and reopen it and it finally let me complete “The Sane Cultist”. Not sure why it wouldnt let me before. May be worth looking into.
What an awesome patch. Monolith of fate changes are sounding great, it was great having everything scaled to my level but as long as this change is balanced i think having fixed levels is gonna be good. I love the introduction of tier 6 and 7 affixes, however I am colour blind and the purple tier 6-7 affixe colour looks almost identical to the blue on magic items to my eyes, so a colour blind filter by launch might be something to seriously consider. I am also happy to see all the balance changes.