Ballista Projectile Hitbox Issue

When using Rogue Ballistae, any enemies that stand on top of the Ballista will be unable to be hit by that Ballista.
Reference image for approximate maximum distance that still prevents the Ballista projectile from being able to ‘arm’ or notice that it is impacting an enemies hitbox.
https://imgur.com/B0qGU4K
This lasts as long as the enemy stays within the Ballista’s hitbox, and happens without fail when the enemy is on top of the Ballista. No known enemy type exceptions or differences. All enemies, every time, as long as they are on top of the Ballista.

Thanks for the report.

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